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Watch New Galactic Strongholds Announcement Trailer

STAR WARS: The Old Republic > English > General Discussion
Watch New Galactic Strongholds Announcement Trailer
First BioWare Post First BioWare Post

Jedi_riches's Avatar

03.20.2014 , 04:29 AM | #311
Pretty excited for this actually includes stuff people have been asking for for ages, but I would like some clarification on the Legacy stronghold: -

1) If we put crafting materials in it will all characters be able to craft directly from storage or do you need to "withdraw" the materials to each relevant character?

2) Will it allow you to "deposit" bound items and mods which other characters could "withdraw" for themselves, which will currently save the need to rip mods out of items, transfer them to a set of legacy armour, email them, rip them out again and install them in different armour?

3) I assume it will be separate strongholds for the 2 factions, like you cant add freinds who are a different faction to your freinds list?

abercromb's Avatar

03.20.2014 , 04:49 AM | #312
I have seen a few slightly negative posts crop up on these forums in relation to Galactic strongholds. They all seem to center around the idea that this expansion will be poor if it does not include any new questing content. Now I understand the glass half empty viewpoint some have but in relation to this announcement those people are clearly wrong.

As some one who has been a subscriber since the start I have been there for every patch, every release of new content and this is the 1st truly social release I can think of. Explaining why this is important will be a waste of energy for some, they don't and won't understand. But most seem to get it.

To me this patch/expansion seems to fix some of the problems we have had in the game. It will give players the opportunity to personalise there characters environment beyond the armour they are wearing and speeder they have chosen. Gives a place to show off what you have been able gain in game. Gives Guilds a home, a social place outside of everyone parking at the space stations. Gives crafting a reason to exist again, something that was badly broken when the Cartel market launched and when items could be bought with various tokens far easier than crafted. It appears to be a great patch for expanding the game.

So to those who complain this patch/expansion won't be good unless we have a new flashpoint, new operation bosses or other new quests. Let the social side of things have this release. After all every other release gives you those things and if your short of things to do then this release or any other won't help you..

well's Avatar

03.20.2014 , 04:51 AM | #313
Well shoot. I was going to unsub next month but with Legacy Storage I am a happy little camper. The housing is nice but wasn't a big deal with me. Guild Ships..meh. After class storys crafting is what I get the most kick out of. Then PVP.
I don't do much of it anymore. Crafting I do and makes it a lot more simple. So thank you. I craft mainy for my own chrs with 6 crafters. It will be nice to quit logging in and out.

DanAxe's Avatar

03.20.2014 , 05:56 AM | #314
Ok this looks awesome! I was excited when you announced Housing system, but now seeing it with a bit more detail and the awesome added bonus of Guild Ships and legacy bank, it just makes it perfect.

But there are still sooooo many questions!!! ANd i cant wait for the "coming months" :P

Just 1 question that is bugging me ever since it was first announced:

You say we can get stronghold items from crew skills, but what does that mean? Is it gonna be random rewards from missions you send your companions (like slicing, diplomacy, treasure hunting,etc) or is it actually going to be a new Crew Skill that crafts this items?

Please say its a new crew skill. Something like that would probably make use of all kinds of materials available in the game, like metals for metal stuff, components for tech, crystals for shining stuff, etc etc. It would add an extra ingame economical dynamic, since you could actually make use of stuff that you use only to level up that one crew skill and then you never use those mats again. A crew skill for strongholds would really bring a new life to the gtn economy and make some "old" "unused" materials in demand again. Making up for more people actually using their time to gather, craft, etc, and its not like the other crew skills, cause lets say for example: The first item you could make with the new crew skill would be a table or a chair. Its the lowest item, and yet, even when you are 450 level on that skill, there is still a reason for you to make that level 1 chair or table, cause someone will want it anyway regardless of their toons levels. And since the game is so alt friendly, chances are you already have at least 1 of each gathering skill within ur legacy, and then you put all those mats in your legacy bank, and the alt that crafts the stronghold items will be immensely happy with all the resources your other toons have amassed

Please please make it so!!

scarredforlife's Avatar

03.20.2014 , 06:08 AM | #315
It looks good and all and i can see some uses for the legacy storage, but i havent seen anything about level cap increases or new ops. why buy a new expansion for these additions when it could just be done in a patch or something. Is there even a storyline to follow from this or is it a cosmetic only expansion?

Rakugo's Avatar

03.20.2014 , 06:21 AM | #316
Quote: Originally Posted by Fantazm View Post
I'm not sure how you'd pvp a house.

and this obviously isn't everything involved in 2.8. Or before that for that matter.

I know right, i mean not every expansion has to be about pve or pvp. To be honest every major patch or Exspansion that came out was either about pvp and or pve. The social section was totally cut out and if people will say like that doesn't matter, it does if RP isnt asked for why are there RP servers? having random strangers running through your rp scene seems like a turn off so to having Guild flag ships and Housing come out it gives those RP a great way to deal with certain things, now as the above quote said, these will not be the only thing coming out in that Expansion and PVP and PVE are already getting a bunch of stuff coming out in April.

I just hope they add more story content in the Stronghold Expansion, because having been claimed new story waves coming through is not exactly what April brings, if having 2 FP, and 5 min Cut scene story is being called story wave then im a bit disappointed, if it would come every week or 2 week with more content then yeah. but anyhow im just glad we are getting both of each side, PvP, PvE, and RP. and people should be glad its coming, this will give player who wanted to do older raids a chance to do so again as seen in the video, things you have completed will reward you a sort of Trophy or a show case to show what you have accomplished so far, so seeing allot of people that will want those things, it gives the OPS a major comeback to get certain gear style and achievements. so Hoah, and Ps

Luxuries stronghold is perfect for my Smuggler and BH
I am the Alpha and Omega,
I am the beginning and the end...
I am the creator and destroyer of worlds...
I am... Death!

Rakugo's Avatar

03.20.2014 , 06:21 AM | #317
Quote: Originally Posted by Davionix View Post
I was initially joking that CE owners should get a home like the Flying Casino at Nar Shaddaa.

Now that everyone is getting it I am afraid I have to demand a Villa at Alderaan, preferably with a scanner to detect small moons
HAHAHA, lol thank you for a laugh sir
I am the Alpha and Omega,
I am the beginning and the end...
I am the creator and destroyer of worlds...
I am... Death!

Rakugo's Avatar

03.20.2014 , 06:22 AM | #318
Quote: Originally Posted by Jiminison View Post
A fancy Display case for my lightsabers or an altar where I can sit my LS and the light saber floats above altar and an operational meditation room that gives a buff beneficial or not!
This would fit the bio of my main character perfectly, as his bio said that he is a collector of sorts, specially lightsaber he has taken from fallen Jedi and sith by his hands. would do nicely
I am the Alpha and Omega,
I am the beginning and the end...
I am the creator and destroyer of worlds...
I am... Death!

Fixiooo's Avatar

03.20.2014 , 06:43 AM | #319
I'll remain skeptical until I see it. I'm getting too much "SWTOR meets The Sims" vibes. I also cannot help it but to believe it'll be a massive milking project for the Cartel Market.

DarthTHC's Avatar

03.20.2014 , 06:49 AM | #320
Quote: Originally Posted by Fixiooo View Post
I'll remain skeptical until I see it. I'm getting too much "SWTOR meets The Sims" vibes. I also cannot help it but to believe it'll be a massive milking project for the Cartel Market.
How many flash points, operations, and war zones does Sims Online have? How many does it add each year? How often do you play its space flight combat simulator?

CM grab? Did you miss the part about crafters making stuff for houses and adventurers killing stuff to get trophies for houses?
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer