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Developer Update: Quesh Huttball Pit

STAR WARS: The Old Republic > English > General Discussion
Developer Update: Quesh Huttball Pit
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idnewton's Avatar


idnewton
03.10.2014 , 04:04 PM | #31
My only concern for this new warzone is the spawn area. It feels cramped and a camera scaled out any significant distance encounters a lot of sight line issues. Also, the shield animation is a bit lame. Please consider taking the team sign off of the door so we can actually, you know... see.
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cs_zoltan's Avatar


cs_zoltan
03.10.2014 , 04:13 PM | #32
Quote: Originally Posted by RobHinkle View Post
Live - 2.7.1: Back to everything being an equal chance to pop. In this case, Original Huttball and the new Quesh Huttball Pit will share the "Huttball" chance in the Queue, much like Arenas do on live now. So you aren't going to get twice as much Huttball, just when a Huttball map comes up it will be one of the two.
Why? We wanted more Huttball, not the same amount just with different layout...
If someone doesn't like the new huttball, but loves the old one, he will see half as many after 2.7. Which sucks, 17% chance for huttball vs 28% is not a big deal anyway. IMO they shouldn't share the queue.
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discbox
03.10.2014 , 04:19 PM | #33
Quote: Originally Posted by miniStahl View Post
How could it have taken twelve parsecs when parsecs is a measurement of distance and not time?
Ask this George Lucas (or Han Solo)!

Dovkan's Avatar


Dovkan
03.10.2014 , 04:22 PM | #34
Looking forward to 2.7 and this just furthers my excitement. Any attention to PVP is a plus for me, even though I run a PVE based guardian, I still like to pvp once in a while.

CmdrShpd's Avatar


CmdrShpd
03.10.2014 , 04:29 PM | #35
Quote: Originally Posted by cs_zoltan View Post
Why? We wanted more Huttball, not the same amount just with different layout..
To use that old Lone Ranger and Tonto joke...

What do you mean we, white man?

Soul_of_Flames's Avatar


Soul_of_Flames
03.10.2014 , 04:31 PM | #36
...but can we kick the ball?

idnewton's Avatar


idnewton
03.10.2014 , 04:37 PM | #37
Quote: Originally Posted by cs_zoltan View Post
Why? We wanted more Huttball, not the same amount just with different layout...
Half the community likes it, half the community hates it. I happen to like it, but I guarantee that you don't speak on behalf of the community. You liking it ≠ the community liking it. You aren't the community, you're part of the community.
PRE-ORDER ACCOUNT LEGACY LEVEL 50 LEVEL 55s: 15 10/10 HM DREAD OPS
ETERNAL WARRIOR CONQUEROR OF THE DREAD FORTRESS
5/5 NiM DF PVP BEST IN SLOT 4/5 NiM DP

cs_zoltan's Avatar


cs_zoltan
03.10.2014 , 05:11 PM | #38
Quote: Originally Posted by idnewton View Post
Half the community likes it, half the community hates it. I happen to like it, but I guarantee that you don't speak on behalf of the community. You liking it ≠ the community liking it. You aren't the community, you're part of the community.
Who hates it can quit the match, who likes it can't magically make it pop twice as much.
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DarthOvertone's Avatar


DarthOvertone
03.10.2014 , 05:23 PM | #39
Quote: Originally Posted by cs_zoltan View Post
Who hates it can quit the match, who likes it can't magically make it pop twice as much.
I'm pretty much down for Quesh Huttball to be the WZ all the time in the queue, at least for the first couple weeks after 2.7.
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linwei's Avatar


linwei
03.10.2014 , 05:31 PM | #40
Quote: Originally Posted by Cotlu-Hunlon View Post
still is a unit of distance since #3 makes sense =P