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Understanding what the smash nerf ACTUALLY does.

STAR WARS: The Old Republic > English > PvP
Understanding what the smash nerf ACTUALLY does.

MotorCityMan's Avatar


MotorCityMan
02.28.2014 , 05:36 PM | #51
Quote: Originally Posted by XnibiruX View Post
I don't think you understand, smashers leap to their primary targets, not secondary. Yes you should move if a smasher stands on top of you, while you are fighting, taking a node, etc. That's the difference between good and bad players. Or you can counter the smash as a sorc if you are good, but it takes a well timed knockback. Nobody ever told you that stacking in pvp is usually bad?
And like I said, I think it was the 4 meter radius that threw you. As in all potential targets must stand at least 5 meters from each other.
Nobody ever told you that stacking with a sorc healer is good? Or to "fight on the node'? Are you really going to pull out your lame L2P trolling arsenal to try and win a discussion?

MotorCityMan's Avatar


MotorCityMan
02.28.2014 , 05:38 PM | #52
Quote: Originally Posted by Tevzz View Post
Go an play Smash and come back when your non-crit non-shockwave-stacked Smashes hit for 4.5k. WON'T EVER HAPPEN!

You come back when your non-crit non-shockwave-stacked Smash hits for only 2k. WON'T EVER HAPPEN. NOT EVEN IF YOU ARE WEARING SLIPPERS!

Thoop's Avatar


Thoop
02.28.2014 , 05:53 PM | #53
i play vig as well

forget what its called but the skill that makes smash free of focus should also make it usable without a target. its high enough up the vig tree that focus specs can't afford it. going to miss my "stealth popper aoe"
Quote: Originally Posted by JeramieCrowe View Post
I've been waiting for you, Thoop. We meet again, at last. The circle is now complete. When I left you, I was but the poster; now *I* am the troll!
#myfreeswagreferallink- > http://www.swtor.com/r/4cqDGG

Vaerah's Avatar


Vaerah
02.28.2014 , 05:57 PM | #54
Quote: Originally Posted by Tevzz View Post
Yep, Scream auto-crits hit for 8k+ and Vicious Throw crits during Gore windows also go for 7k+ most of the time. Yet, in Rage you get a crit chance increase on Vicious Throw...and that insane surge makes it hit for 7-9k crits regularly on anybody not using a DCD. Wish my Screams in Vengeance would hit for more than 4-5k's ):



And come 2.7, you'll get smashed for those amounts even more often Enjoy.
Unlikely. Except that one time I was stuck assisting a guy, I usually avoid smash damage with great ease. Maybe because I also play a marauder...
Vaerah Shadow | Aykis Sentinel | Vaerah Vahrokha Sage | Arayah Vanguard | Kainessa Gunslinger | TRE server.
Vaerahn Sorceress | Vaerahm | Anthotyl Marauders | TRE server.

Tevzz's Avatar


Tevzz
02.28.2014 , 05:57 PM | #55
Quote: Originally Posted by MotorCityMan View Post
You come back when your non-crit non-shockwave-stacked Smash hits for only 2k. WON'T EVER HAPPEN. NOT EVEN IF YOU ARE WEARING SLIPPERS!
Erm no, it does Happen...all the time. Make a Smasher and you'll see anybody you'll ask will tell you that. Stop pulling numbers out of your ***.
Vanov - CarnageVanôv - VengeanceDarrthvanov - DeceptionVânôv - FocusVa'nov - APVânov - Concealment
The Shadowlands - Reading Rainbow - Triumph

Vaerah's Avatar


Vaerah
02.28.2014 , 05:58 PM | #56
Quote: Originally Posted by TheCourier- View Post
Smash does not hit for over 10000 damage while the sentinel is wearing PVP gear, unless both relics are procced, and the sentinel has the force jump buff, and maybe the PVP box buff.
Not saying it's common, just that unlike the claim, it can happen.
Vaerah Shadow | Aykis Sentinel | Vaerah Vahrokha Sage | Arayah Vanguard | Kainessa Gunslinger | TRE server.
Vaerahn Sorceress | Vaerahm | Anthotyl Marauders | TRE server.

Vaerah's Avatar


Vaerah
02.28.2014 , 06:00 PM | #57
Quote: Originally Posted by XnibiruX View Post
So you are saying you are ranged and got smashed helping someone else? Smash has a really small radius. People shouldn't complain when they get hit by smash as a secondary target, it's their own fault for standing on top of the person. There is also an aoe damage reduction talent.
It's YOUR fault for being unable to read the post, which stated a specific condition of being (stuck casting to help) a guy next to me.

If I play like every other moron, that is ONLY for their selfish self and never off-heal nor help anybody, then good luck at the smashers to catch me.
Vaerah Shadow | Aykis Sentinel | Vaerah Vahrokha Sage | Arayah Vanguard | Kainessa Gunslinger | TRE server.
Vaerahn Sorceress | Vaerahm | Anthotyl Marauders | TRE server.

Vaerah's Avatar


Vaerah
02.28.2014 , 06:03 PM | #58
Quote: Originally Posted by Vodrin View Post
This usually happens to sorcs when they try to peal multiple targets with their knockback.
Hey I wanted to quote you sir, as you seem to know what's helping others is about. Some times it bites back (like this case, and yet I did not die ) but usually I end with a number of medals and MVPs.
Vaerah Shadow | Aykis Sentinel | Vaerah Vahrokha Sage | Arayah Vanguard | Kainessa Gunslinger | TRE server.
Vaerahn Sorceress | Vaerahm | Anthotyl Marauders | TRE server.

Tevzz's Avatar


Tevzz
02.28.2014 , 06:06 PM | #59
Quote: Originally Posted by Vaerah View Post
Unlikely. Except that one time I was stuck assisting a guy, I usually avoid smash damage with great ease. Maybe because I also play a marauder...
Oh well in that case nothing changes for us
Vanov - CarnageVanôv - VengeanceDarrthvanov - DeceptionVânôv - FocusVa'nov - APVânov - Concealment
The Shadowlands - Reading Rainbow - Triumph

Vaerah's Avatar


Vaerah
02.28.2014 , 06:07 PM | #60
Quote: Originally Posted by MotorCityMan View Post
Ahh, it's the 4 meter radius that threw ya.

So you are suggesting that smashers never leap to their targets and also that wherever a smasher goes, players should move at least 4 meters away from them. And of course do this while protecting or trying to take a node, trying to focus, and engaged in combat with other players. And if they don't do that, it's their fault they get hit.

Back to the analogy "judge, it's his fault, he ran into my fist".

And by the way, as far as I am concerned, I think it entirely reasonable for a big circle on the ground to appear a few seconds before a smasher did their AoE so people could indeed move out of the way. It would put them on equal footing with other players that have to contend with telegraphing while utilizing their AoEs.
The good thing is, smashers are totally predictable. They (wrongly) WILL charge, actually you recognize the good ones because they don't play like copycats. Basically they telegraph their AoE with their mere being in charge range. That's also why it's so easy to avoid them. Most play like bad monkeys, all you need to do is to "see warrior get in range => strafe a bit => in the meanwhile, almost invariably, the guy shall leap and smash... into nothing (you just strafed away).
Vaerah Shadow | Aykis Sentinel | Vaerah Vahrokha Sage | Arayah Vanguard | Kainessa Gunslinger | TRE server.
Vaerahn Sorceress | Vaerahm | Anthotyl Marauders | TRE server.