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Optimization needs to happen asap

First BioWare Post First BioWare Post

jonesyeightthree's Avatar


jonesyeightthree
01.17.2013 , 10:11 PM | #151
It's funny when everyone compares WOW to SWTOR. SWTOR is a beast. WoW is a pussycat.

I play WOW on my NETBOOK. 2ghz single core with 2gb of ram, crappy integrated video and sound. I get about 30fps average in wildy, drops to abotu 15 in Org. This is with a NETBOOK.

My "old" machine is a Phenom x4 9750, 4gb PC10600 DDR2, Zotac GT220 1GB video card, running windows 7 pro 64 off of a 120GB 7200rpm IDE drive. I've been getting anywhere in the area of 35-40 fps in 1680x1050 in open world, drops to 20-30 in fleet. If i run on minimum i get about 60fps (30 in fleet).

New machine up and runnign in a couple days. i7 3770, 16gb ddr3 (1600mhz), Nvidia gt640 1gb, win8 64, seagate 2tb sata3.

Ksinn's Avatar


Ksinn
01.18.2013 , 07:58 AM | #152
I really don't know if it's game or my computer. Most of the time i have very high FPS. Exception is fleet with 200+ people on it and when i open some UI elements (like guild window - this one is worst). My game freezes and FPS can drop to 9. Maybe it's just me but try moving and spam G button, you will see great slideshow.

i5 2500K, HD7950, 8GB RAM, Win7 64bit.

Nozkhan's Avatar


Nozkhan
02.25.2014 , 04:05 PM | #153
Specs : i5 3550p 3,1 GHz / 8Go RAM / HD Sata 2To (dirty ol' WD) / Geforce 660 Gtx
using Nvidia Inspector 4x AA 4x SGSSA
around 80 fps BUT... dropping to 30 in pve 8 / 15 in pve 16 / between those two in pvp mass fights
i hate those fps drops.
found nothing to get rid of it. bearable but slowing the game a bit.

Larsenex's Avatar


Larsenex
02.25.2014 , 05:08 PM | #154
Quote: Originally Posted by ElitehunterDS View Post
i5 with a 570 running at 45-80 fps in operation, not too sure what you guys are doing..

yes because engine programmers = modelers, animators and gameplay designers.

P.s. Cant deny they need to upgrade to 64 bit, multicore and the latest version of Directx.
I can 100% promise it will NEVER EVER EVER, be re coded to be 64 bit. EVER! There is NO MMO developer who has yet to make a native 64 bit game.

Once out in the market it almost impossible to make such a radical upgrade change and it would likely involve Hours if not days of downtime to recompile the base engine and game.
Corbindallas Agent of the Empire
VERMIN (spreading filth and disease in the Galaxy for ages!)

"Go for the Eyes Boo!"