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Star Citizen funding passes $38million.....

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Star Citizen funding passes $38million.....

dermitni's Avatar


dermitni
02.20.2014 , 03:47 AM | #21
Quote: Originally Posted by branmakmuffin View Post
I am counting on it as much as I am counting on the WoD MMO ever becoming a reality: not at all.

If it doesn't eventually have a F2P option, I certainly will not try it. I'm not going to pay money to play a game I've never played.
Then I'm afraid you won't be playing this game.

Quote: Originally Posted by AshlaBoga View Post
What are the differences in terms of Galaxy and Economic (mining, trading) between Star Citizen and ELITE: Dangerous??
There are a lot of differences, but the most prominent one would be the level of detail that Star Citizen aims for -- and the resulting beefy hardware requirements to even play it with lowest settings.

Apart from that, since the differences are quite numerous (beginning with the game's focus) I'd suggest asking this in CIG's forum; they're quite open-minded when it comes to friendly competition; Chris Roberts apparently even pledged for Elite Dangerous.
The Progenitor: Darth Sidaar - Dark Council Member Captain Cael Shor - Militia Leader

branmakmuffin's Avatar


branmakmuffin
02.20.2014 , 10:51 AM | #22
Quote: Originally Posted by dermitni View Post
Then I'm afraid you won't be playing this game.
Neither will anyone else, for very long.

Quote:
There are a lot of differences, but the most prominent one would be the level of detail that Star Citizen aims for -- and the resulting beefy hardware requirements to even play it with lowest settings.
"Beefy hardware requirements." Always a good sign for a mass market computer game.

archifikoss's Avatar


archifikoss
02.20.2014 , 04:02 PM | #23
Quote: Originally Posted by branmakmuffin View Post
Neither will anyone else, for very long.


"Beefy hardware requirements." Always a good sign for a mass market computer game.
I know... At least I have the dogfighting module to look forward to in April to sharpen my trigger finger.

I'm not 100% sure I'd call SC mass market actually bran. It is primarily aimed at what is now a rather niche audience (I don't think many people are interested in space sims) - and CR always made games that pushed technical boundaries. This is no exception. He did say he'd like as many people as possible to play of course (he's a businessman after all as well as a hardcore gamer), but he doesn't seem prepared to compromise his vision to cater to the average mass gamer.

branmakmuffin's Avatar


branmakmuffin
02.20.2014 , 06:15 PM | #24
Quote: Originally Posted by archifikoss View Post
I know... At least I have the dogfighting module to look forward to in April to sharpen my trigger finger.

I'm not 100% sure I'd call SC mass market actually bran. It is primarily aimed at what is now a rather niche audience
Then it better be a large friggin' niche or the niche members better be willing to pay $200 a month to play (or something), if the game is going to be anything more than a glorified web based adventure game.

Quote:
This is no exception. He did say he'd like as many people as possible to play of course (he's a businessman after all as well as a hardcore gamer), but he doesn't seem prepared to compromise his vision to cater to the average mass gamer.
He sounds like maybe he's a "Gamers need me more than I need them" type of person.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
08.03.2014 , 05:17 PM | #25
they are close to 50 million now..
anyone backed it here?

Lorica's Avatar


Lorica
02.16.2015 , 08:50 AM | #26
Now up to 72 million and growing. It's grown about 500K since when I joined ...

https://robertsspaceindustries.com/funding-goals

https://robertsspaceindustries.com/c...s/Teufelhunden

Distracted's Avatar


Distracted
02.16.2015 , 03:01 PM | #27
Quote: Originally Posted by Lorica View Post
Now up to 72 million and growing. It's grown about 500K since when I joined ...

https://robertsspaceindustries.com/funding-goals

https://robertsspaceindustries.com/c...s/Teufelhunden
Most successful scam in the history of scams.
Quote: Originally Posted by Notannos
Greetings Everyone,

We understand that players are currently pleasing dissatisfaction with the reward program for Game Update 1.2.

Arygaath's Avatar


Arygaath
02.17.2015 , 01:32 PM | #28
I started backing Star Citizen in late 2013.
The roadmap for 2015 will bring along the FPS module, social/planetside module, multicrew ships and more.

Some in-engine footage:

https://www.youtube.com/watch?v=lJJ9TcGxhNY

Quote:
Most successful scam in the history of scams.
Quite a number of backers would disagree.
I am sure that with your brilliant argumentation, reality will have to adapt to your personal opinions.

AshenK's Avatar


AshenK
02.17.2015 , 02:38 PM | #29
Quote: Originally Posted by Distracted View Post
Most successful scam in the history of scams.
this.

it's a shame video games have become so anti-consumer.

Heat-Wave's Avatar


Heat-Wave
02.17.2015 , 03:15 PM | #30
Quote: Originally Posted by Arygaath View Post
I started backing Star Citizen in late 2013.
The roadmap for 2015 will bring along the FPS module, social/planetside module, multicrew ships and more.

Some in-engine footage:

https://www.youtube.com/watch?v=lJJ9TcGxhNY



Quite a number of backers would disagree.
I am sure that with your brilliant argumentation, reality will have to adapt to your personal opinions.
While that looks pretty, I wonder how much of it is really in game footage?

And of course, even if done with the engine, there is "in game demo where nothing has to interact", then there is "64 players in one room at the same time".

Those aren't the same things.

Tech demos always look better than the games because they don't have to do anything. Collision detection and item interaction is not a minor thing.