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First time tanking.

Zerican's Avatar

02.20.2014 , 07:29 AM | #1
So i hit 24 on my powertech shield tech BH and i wanted to get some experience in tanking some so i qued up for a flashpoint

I chose Athiss, I never done it before so I told them I've never been here before so i followed the quest markers and groups lead , we take down the first boss fine i kept aggro quite well and got no complaints so far..

Then we take down the big beast before fight they told me to tank against wall so i did. picked up adds as i tanked.

Aftter that we continue and a little trouble establishing aggro from a sith sorcerer but he kept attacking things I have no even hit yet but i just grappled them from him to get aggro.

We get to the third boss fight ? i think ( i have no clue really, )

It was 3 guys in a room so i aggroed them since no one explained what to do

Well apparently you need to pull each one out which i now know. We managed to kill 2 of them before I died and i kept aggro on all three for the most part and used cool downs to negate damage taken when i could but the whole fight the sith sorcer kept calling me an idiot and a noob(which I am a noob lol) and told me i should not be tanking.

I got no complaints before that,. no instructions before the encounter i just thought well got to keep em on me , interupt and avoid damage when I can.

I am not really sure if I should continue down tanking path or not? Should I join a guild and only tank with guild mates and friends and not bother with random flash point tanking? Is it normal for the SWTOR community to act this way towards new players?

I really like playing defender roles in most games, the one who takes the hits but I am not really sure if SWTOR is the right community for me. I always thought low level like 24 is the point where you want to learn things about the role you want to do at endgame...or do i need to wait to max level to start tanking?

Fazaani's Avatar

02.20.2014 , 07:55 AM | #2
Just keep it up, it's not ur fault if others don't understand, want to help or are just impatient idiots.
Ofc it's allways better if you have some clue about the fp ure going in if you are playing pug.
The Firkraag legacy
Firkraag, also known as Lord Jierdan Firkraag, was a red dragon living in the Windspear Hills in Amn and masquerading as a human noble.
Around since 2008

Fazaani's Avatar

02.20.2014 , 08:02 AM | #3
This is common pain in pug anyway...
"ppl are often ranting "don't que if you don't know what to do"

you can allways tell them that this goes both ways "don't que if you cant deal with a chance of some newbergs being in the grp too"

Hold the line bro, hold it strong!
The Firkraag legacy
Firkraag, also known as Lord Jierdan Firkraag, was a red dragon living in the Windspear Hills in Amn and masquerading as a human noble.
Around since 2008

nightsproull's Avatar

02.20.2014 , 08:32 AM | #4
The good news is that you're trying and you're searching for information to improve your play. Kudos for that.

The bad news is that even using the 55 Hard Mode Flashpoint Groupfinder, you're going to find really foolish players who attack stuff before you do, jump into packs of mobs because they think they're hardcore (they're not), and other behavior that makes it frustrating as a tank.

Keep up the good work, and try to reason with bad group members. If reason and logic doesn't work, stop taunting stuff off of them. If they want to ignore the adds killing the healer so they can fight you for aggro on the bosses, stop taunting.

When they ask you why you didn't taunt, just say "Blood for the Blood God! Skulls for the Skull Throne!" Eventually they'll learn to play better, or learn to love dying.

Garik-Tru's Avatar

02.20.2014 , 11:28 AM | #5
Quote: Originally Posted by nightsproull View Post
Keep up the good work, and try to reason with bad group members. If reason and logic doesn't work, stop taunting stuff off of them. If they want to ignore the adds killing the healer so they can fight you for aggro on the bosses, stop taunting.

When they ask you why you didn't taunt, just say "Blood for the Blood God! Skulls for the Skull Throne!" Eventually they'll learn to play better, or learn to love dying.
Poor behavior on the part of others doesn't excuse poor behavior on our part.

To the original poster...I know it is difficult to remain calm when people are insulting you but I would suggest trying anyway. If your group wipes and a member criticizes your play, just calmly ask them how to improve on what you did. That does one of two things. First, if your accuser actually know what they are doing, you are about to learn something. Second, if your accuser doesn't know what they are doing and are just playing the blame game, they will have nothing to offer and their own poor play will be exposed for what it is. At least then you know you can safely ignore them while doing your best.

A couple of days ago I queued as both damage and healing on my level 24 Telekinetics Sage. Group Finder matches me with a group in the healer role. No problem. I've done it before, right? Nope! I have terrible trouble keeping our tank above 50% health and we even wipe very early on in the Flashpoint. I figure it is my fault. One of the DPS asks why it seemed like no one was getting healed. I reply that I was having trouble healing our tank, not sure why. I was trying, but didn't have time and resources to heal DPS as well. The tank laughs and quits the group, so our DPS takes over as tank and we get another DPS from groupfinder. Smooooth sailing from then on. After the Flashpoint is done, the DPS-gone-tank explains that our original tank was very poorly geared and was very soft. His words, "After I thought about it, no one could have healed that tank at this level."

You might find the same sort of thing: you originally blame yourself and try to learn what's up, but then find out that it is others' poor play that is putting to much pressure on you. Groups are teams. It isn't always obvious who the weak link is, but I almost always assume it is me to start. It makes for a less contentious atmosphere and more fun.

Good luck,

Ridickilis's Avatar

02.20.2014 , 11:42 AM | #6
nvm. misread.

Merouk's Avatar

02.20.2014 , 11:43 AM | #7
To me it sounds like you're doing a good job. Tank has 3 things he has to do: hold agro well, have decent gear with endurance and defense/shield, and lead the group. You appear to be doing 1 and 2 well, and learning to do 3, which is more than can be said about other players out there.

You should look under Preferences -> Keybindings for the marker symbols and bind them to the numpad or something. Then tell your group what the convention is: attack the Target, Blaster, Lightsaber, and sleep the Star, for example.

You need to know what crowd control is available in your group, and generally move whatever you've aggroed away from the sleeping targets so that AoE attacks don't wake them up. Also need to know which targets are casters and which targets will follow you because they are melee. Also, what special abilities the bosses have. So basically, because you need to control most of the fight while tanking it, you kinda become the boss.

Healer's job is to keep you alive, your job is also to keep healer alive, DPS job is to kill fast without gaining agro.

altaboy's Avatar

02.20.2014 , 12:11 PM | #8
You told them up front you've never done it before... they didn't give any advice on the pull... it's their own fault. That is assuming they knew what to do. If nobody did know, then it's a learning experience for everybody.

The player saying that to you is just being a jerk and I'd just ignore them.

As for dps pulling before I do when I'm tanking, I usually give them one warning asking them not to pull before I do. And explain it's easier for me to get aggro and hold it when I do the pulling. That alone is usually enough. On the rare occasion they don't listen, I give them a second warning telling them next time they pull I'm not pulling aggro from them and hope the healer can keep up with the healing.

venomlash's Avatar

02.20.2014 , 12:17 PM | #9
You seem to be doing all right. It's reasonable to expect level 50-55 players to know the fights, but everyone has to learn sometime, and lowbies are unlikely to have been in a given flashpoint that many times. If you're worried about an upcoming pack of mobs, ask your groupmates if they know anything about them; it never hurts to ask. Keep it up.

One thing to bear in mind is that the tanking trees tend to develop slowly. As a Powertech you're lucky enough to start out with good AoE capabilities, but your rotation won't really come together until you hit level 26 and get 2 points in Hydraulic Shield, and your heat management in longer fights will suck until you get Heat Blast at level 45.
(Guardian/Juggernaut tanks don't have quite the rotation worries, but they have to wait until 26 for their rage management and until 45 for their AoE. Shadow/Assassin tanks get part of their Force management right off the bat, but they don't get the rest of their Force management until 27, and they have to wait all the way until 45 for their AoE and to get their rotation fully together.)
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cxten's Avatar

02.20.2014 , 12:36 PM | #10
It sounds like you did fine. The big beast is the tough one to tank, and you made it past that one.

The three elites(/champions?) you were talking about are not a boss, but just some tough mobs to fight on the way to the last boss. Pulling three at a time is usually a wipe, unless your group is overleveled or the group is overall solid *and* the healer is really good.

You should be able to pull just one at a time, or at most two. Wait for the walking ones to be close, and pull them separately, then try just pulling the nearest one, etc.


If someone is pulling ahead of you and it's giving you trouble, feel free to tell them to stop. The tank should go in first, and they'll know that. This will happen more if you're going slowly, so if you're able you can try to keep a reasonable pace, but even if you're going slowly, they still shouldn't do it, and they should know not to, so just speak up.

Some tanks like to just wait for the dps who pulled to die after giving the first warning. I wouldn't necessarily advocate this, but do at least call them out (pleasantly, if possible).


People can be jerks when the littlest thing doesn't go the right way. If tanking is what you like to do, stick with it. That said, you'll have a lot of experiences where you won't know what to do, but people in your group will expect you to (even if they don't themselves know what to do). There will be times when nobody is both able and willing to explain, and you'll need to tread carefully and try to learn the mechanics on the fly or after a wipe or two.

If you find the going tough, you could try them as dps first (buy the field respec option, and have some dps gear available) to see the fights before you tank them. Or you could watch them on youtube or read a guide. Or just go in and let them know you haven't done it, like you did.

I wouldn't suggest picking up tanking when you get to 55 and not doing any of it while leveling. The leveling flashpoints gradually increase in complexity for the most part, and new twists are added at 50 and 55. You'll want to be comfortable with the class as a tank etc when you get to max level if that's what you're going to do then.