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[Knight Companion] Sergeant Rusk has a Force ability but primary stat is Aim

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
[Knight Companion] Sergeant Rusk has a Force ability but primary stat is Aim
First BioWare Post First BioWare Post

uaintjak's Avatar

02.07.2014 , 02:17 PM | #11
Just gonna bump this so TPTB (Tait) can see it in case it was missed.

TaitWatson's Avatar

02.10.2014 , 11:48 AM | #12 This is the last staff post in this thread.  
I'll pass this along! Thanks!

Tait "pariahloki" Watson
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JarenWelen's Avatar

02.10.2014 , 01:47 PM | #13
Quote: Originally Posted by TaitWatson View Post
I'll pass this along! Thanks!

I've been submitting in-game Bug Reports on this since launch and was the first thing I put in the Bug Report forum when it was opened. I know numerous other people have sent in reports and created threads on this. Thank you Tait for being the first staff member in that entire time to acknowledge this bug.

Also good job to the OP on a great report.

Zhalle / Kayl'ik / Arxxis
Take a Seat - The Red Eclipse
Founder/Beta Tester

Excise's Avatar

02.10.2014 , 02:39 PM | #14
Great news. Thanks for this and the note regarding Yunn.

Rusk and I have some rear-ends to kick.

Luckeyduckey's Avatar

02.11.2014 , 04:30 PM | #15
Finalllllly. He's mah boi.

darklen's Avatar

06.01.2014 , 08:56 AM | #16
Is this ever getting fixed?

Just checked and O-beam is still listed as a Force attack.

TheAncientPast's Avatar

07.08.2014 , 03:59 PM | #17

Aargh ... now got to the 5th threat about the BUGs in Yuun's and Rusk's abilities, the oldest more then 2 years old ... 2 years!!

Darth_Wicked's Avatar

07.08.2014 , 09:29 PM | #18
I always found it exceptionally odd how LOW the damage output was for that ability but never realized the issue behind it.

As if people needed yet another reason to ignore Rusk entirely.


And just noticed the thread below, where Yuun is plagued by a similar issue.

Sindariel's Avatar

08.18.2014 , 02:18 PM | #19
Bump. Still bugged.

Excise's Avatar

10.09.2014 , 06:42 AM | #20
Is this still bugged? Is fixing this way harder than we think?