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Future Content...

First BioWare Post First BioWare Post

View Poll Results: Vote for what you want most for future content...Pick up to 5
Class Story 2,481 69.83%
Operations 998 28.09%
PvP Content (Warzones, Arena's etc) 1,350 38.00%
Companions 963 27.10%
Space Content (beyond what is coming already) 644 18.13%
Planets 1,491 41.96%
Crew Skills and Crafting 607 17.08%
Character Customization Options (Hair, Faces, Body sizes, etc) 863 24.29%
Legacy 889 25.02%
Mini Games (Sabacc, Pod racing, pazaak, etc) 1,368 38.50%
Playable Races 1,047 29.47%
New Class 1,476 41.54%
Other 231 6.50%
Multiple Choice Poll. Voters: 3553. You may not vote on this poll

Trooperclay's Avatar

01.29.2014 , 07:34 AM | #791
Planets, Companions, Guild Ships and Chat Bubbles for me.
Captain Tavv March- Republic Special Forces: Atlas Squad
Baclar March, Founder- Imperial Intelligence
Master Jax-Clay March- Jedi Order

Lexandrous's Avatar

02.05.2014 , 05:19 PM | #792
Left handed or South paw animations.

In and out of combat.
Would be nice to have lefties. The galaxy cant be all right handed

Cidanel's Avatar

02.07.2014 , 08:21 AM | #793
Hutt Sumo Wrestling mini game please.

Lexandrous's Avatar

02.08.2014 , 05:29 AM | #794
Sith Warrior: With the Emperor wounded the Warrior kept watch over the state of the Empire while looking for a way to turn things around for the Empire.

The Hand contacted the Wrath with information on something long lost to the Empire.
Secrets that remained on a planet that the Early Empire was not ready for. But that the Wrath could discover again.

This would lead to events that will leave the Wrath either joining or standing on a pile of corpses.

The Empire faces a much larger problem.
With the current state of the Empire the Jedi and Republic see the Empire as a wounded beast.

Be it putting it out of its misery or ending its threat once and for all.
This has led to even the more peace loving Jedi joining the war effort to put down the Sith Empire once and for all.
Powerful Jedi that have slain or captured many Sith.

The Empire is not in a position to face this threat.
As they are not that many able and reliable Sith left to face this threat.
For putting down Malgus proved more costly than the leaders of the Empire hoped for.

Though not naive these Jedi underestimated the Emperors wrath. For they believed that the remaining members of the Dark Council to be the only other threat besides the Sith Emporor.

The Wrath following the lead given by the Hand begins to search for what the lost secrets of the early Empire.
However had to help the Imperial war effort because (battle meditation aside) these Jedi have turned the war in favor of the Republic.

So the Wrath must put down these Jedi and put a stop to republic operations.
If only to buy enough time for Imperial forces to regroup and its leaders like Grand Moff Regus to figure out how to turn the war in the Empires favor.

The Wrath continues the task given by the Hand once this threat has been dealt with.
Problem is that A Jedi fearing the degredation of historical records of the order.
Maintained themself as a force ghost and through a living Jedi managed to warn the council of this threat and let them know that they preserved themself in this way to deny the Emporer his victory as he would simply outlive them. To return the Empire to this place once it is ready.

Regardless of current events this is something that the Council could not ignore.
Upon learning that the Wrath is the only one pursuing this the Council called back some Jedi and sent them to capture or kill the Emperors Wrath.

Darth Marr and Grand Moff Regus noticed that some Jedi have been recalled from the war effort but not why.
Needless to say this was a mistake they did not allow to go unpunished.

Eventually the Wrath found the planet where these secrets are meant to be on.
However it is left to the Wrath to discover them. As the only ones who knew of them is the Emperor Himself and the Force ghost that warned the council of this threat.

The Wrath was shocked more than anyone to discover this planet.
Mainly because for the first time the Wrath of the Emperor was prey.

The natives and wildlife of the planet was ridiculously strong and survival was far from guranteed.
In time the Wrath learned of the Jedi that the council sent.
Many powerful Masters and Knights that have often be called "Sith Killers" and Jedi that the Wrath could not take a lone.

The Wrath continues the search for these secrets on this new worlds.
Taking advantage of The Jedi who are trying to establish an outpost on this world. Even if it is just to "cleanse the dark presence on this world"

These Jedi begin their hunt of the Emperors Wrath. So as to remove Jedi Interference the Wrath outwits and defeat these Jedi. Wittling down their strength bit by bit.

As they regroup to recount their losses and defend their outpost from the natives and wildlife of this World.
The Wrath discovered the secret lost to the Early Empire.

And that was a Sith Temple, Made by the Early Sith during the times where the foundations of Sith was being laid.
The treasure trove was not trinkets and items of power.

But Martial prowess, skills and force techniques forged by the Sith that managed to not only survive but thrive on this world.

Even though these Sith are long dead, the descendants of their followers remained and preserved this knowledge.
However these teachings cant be taught through conventional means, but endured and learned by surviving it and experience.

Having survived these trials the Emperors Wrath then moved to eliminate the remaining Jedi that landed on this World.

Some of the Dark Council learned of the Wrath and eventually learned what the Wrath discovered.
Refusing to allow this to fall into the hands of arrogant Sith that would Squander what was learned here using it as a monument to their egos and a tool against their enemies in the Empire.

The Wrath proceeds to get the Dark Council in line.
Before the Empire can bring order to the Galaxy order MUST be established within the Empire.

Darth Marr not wanting to whittle down the Empires strength through more infighting. Sides with the Wrath.
Making them an opponent not worth taking on and preserving the remaining strength of the Empire.

This gave the Emperors Wrath an opportunity to lead other Sith, Acolytes and force-sensitives to this temple and forge another generation of Sith that would survive these teachings.

Reclaiming that once lost to the Empire and preparing the Empire for the return of its Emporer.
Showing the Jedi that Sith are not the force they once crushed at the Hyperspace wars and allowed Korriban to burn.

Beniboybling's Avatar

02.08.2014 , 06:49 AM | #795
Looks like Class Stories are the most popular... no surprises there.

Kaisernick's Avatar

02.10.2014 , 07:15 AM | #796
Quote: Originally Posted by Beniboybling View Post
Looks like Class Stories are the most popular... no surprises there.
if they feel class story's will take to much time they should at least add some missions unique to each class in the next planet they add, Makeb is boring and not fun at all once u have played through it once.

martybolluyt's Avatar

02.10.2014 , 04:12 PM | #797
Besides future content (I want more planets & POD racing warzones!!) I wished they spend just as much time and effort to solve all the old basic bugs the game still has. e.g. several monsters just disappeared and make you unable to solve certain planetary achievements -> instead of just add / create that one champion / elite monster which is much eassier then removing certain targets that comprimize parts of multiple achievements ...

sandisrd's Avatar

02.10.2014 , 04:57 PM | #798

Let's be honest here, current content is massive, so the most interesting new content would be a dozen new min-games, that would make sense to casinos on Nar Shaddaa, at this moment you can only make a mini-game yourself by using Dejarik emote and in game roll/dice system...

- And of course pod racing, who don't want to see a pod racing...
Collector's edition owner
''I do not believe in the false stories of the evils of the Sith Empire, they're nothing compared to the oppression and stagnation that the Republic represents at it's core!''

Essence_of_Light's Avatar

02.10.2014 , 05:17 PM | #799
Quote: Originally Posted by Kaisernick View Post
if they feel class story's will take to much time they should at least add some missions unique to each class in the next planet they add, Makeb is boring and not fun at all once u have played through it once.
I'd like that. Sure, it wouldn't be as fun or as great as Class Story content but at least it'd add more re-playability and show that the NPCs recognize who your character is (and what (s)he has accomplished).
For the Republic!
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Haleyzada's Avatar

03.27.2014 , 04:33 AM | #800
I think the space area could be extraordinary. Fighter Battles are great. having your own ship is great. But like what was said before, it could be a game inside the game itself. all new characters could be created. just for space, ship captains that start somewhere small, like a communications guy/gal on the ship for the tutorial, all hell breaks loose, and that toon becomes the captain and now you, the player, get to command a small frigate to start off with, all while slowly moving your way up to larger ships. that would be awesome. It could have its own story line in its own. Could even have your other characters be added to the story where your helping them do there missions in some small way, or big. In this you can add a new story line, expand space, add new companions for the other classes, add a new class, etc. Im sure someone has something to say to me on that note. I know that theres got to be something wrong somewhere with doing this. (other than most likely months of developing) plz comment so that I can perfect this fantasy I have with this amazing game.