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Is this a good tank build for Juggernauts?

STAR WARS: The Old Republic > English > Classes > Guardian / Juggernaut
Is this a good tank build for Juggernauts?

TheSupaCoopa's Avatar


TheSupaCoopa
12.22.2013 , 01:54 PM | #1
Duran'del here:

I want to make a Jugg tank because my brother has a sorc(as evidenced by the account's Signature) and I've never played Sith Warrior before, so any advice on defensive stats and rotation would be awesome.

I was wondering if this is a good tank build
The Valiance Legacy, Begeren Colony
"I don't get paid to do the easy jobs, ma'am."- Republic Trooper
Current 50's and 55's

vPLethality AmillarArturon

lordbadtamaru's Avatar


lordbadtamaru
12.22.2013 , 02:31 PM | #2
Its decent. you want to get the aoe points in rage and the accuracy points in veng. Missing an attack in tank spec especially early on means fail threat.
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Rydarus/Rykilus/Alácrity/Rlinia/Jindarus/Suradir
<Aisthesis> <Antithesis> <Nemesis> <Rydarus Piggy Bank>
<Somewhat Random Bystanders>

Luckeyduckey's Avatar


Luckeyduckey
12.22.2013 , 02:35 PM | #3

Marb's Avatar


Marb
12.22.2013 , 08:36 PM | #4
Because we don't pick up any accuracy on gear, 3/3 accuracy wont do much to prevent missed attacks and you would need to drop dreadnought to max it (remember strength increases force scream shield slightly). Drop malice and get 2/2 decimate, put 1 point into accuracy (this point can go anywhere). I would drop vicious retaliation and put 2 into warmonger, vicious retaliation is rubbish. http://www.torhead.com/skill-calc#10...rorzGzZcRMZb.3

Everything else looks fine.
Harbinger

SorenThados's Avatar


SorenThados
01.06.2014 , 03:15 PM | #5
I disagree on the last two points location Putting 2 points in warmonger is a waste. imo. probably good for fp tanking but for endgame pve against bosses the points are better used on vicious retaliation.

Marb's Avatar


Marb
01.06.2014 , 03:51 PM | #6
Vicious retaliation reduces riposte cooldown for the duration of saber ward (2.30 min cd). If you were to use it for threat that would mean using saber ward on the pull (a waste) and then potentially harming your rage and delaying other more important abilities. To get the proper benefit of it you would have to use Saber Ward on cooldown (a waste), and still throw off some abilities because you would chew through your rage (potentially harming your dps and mitigation).

Warmonger effectively reduces the cooldown of your gap closer, and considering the general range restrictions and vulnerability to knockbacks and snares that juggs have, this skill is a better use of those 2 points even in pve.
Harbinger

TheSupaCoopa's Avatar


TheSupaCoopa
01.06.2014 , 09:09 PM | #7
I made another build, and I'm definitely looking forward to playing a Warrior. Please critique it.
http://www.torhead.com/skill-calc#10...rRrzhzZcMMZd.3

I wanted to put only 1 point into dreadnought(I'm a PT Tank Main, so I've been taught mainstat is big no no.)
The Valiance Legacy, Begeren Colony
"I don't get paid to do the easy jobs, ma'am."- Republic Trooper
Current 50's and 55's

vPLethality AmillarArturon

Marb's Avatar


Marb
01.07.2014 , 03:55 AM | #8
move the points from thrown gauntlet into intimidating presence and that's a solid build.
Harbinger