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What is the point of GSF?


Britzer's Avatar


Britzer
01.05.2014 , 12:05 PM | #1
Hi,

Also as per the title, what is the real point in GSF? I know people where asking for the space combat but i thought i was going to be better than this derp. Really just doing circles is fun? Not for me.

My thoughts on GSF:

So i jumped into a few games so far and I've found this to be the worst combat system in any Arcade / Flight / Space fighting Sim games. ( Played Freespace 2 quite recently and found the combat system in a 10+ year old game feels much better and doesn't make me dizzy. BioWare please stay away from doing any combat system, since you guys are god awful at it. Pay another game developer to make the combat system who knows what they are doing )

Also people 1 shot new people isn't going to make it any fun for the new ones, way unbalanced and needs a lot of work.

Also seeing ships etc in the Cartel is just screaming Pay to Win, really is that all BioWare is about now? Who cares about the customer base and just throw ***** out there that people can pay for all the while thinking who cares about game balance or the people that subscribe.

Edit:

I just like to point out I'm ok with cosmetic items but when whole ships are sold it's a big NO NO.

(Going to be funny with the trolls and fanboys coming in to defend BioWare, just remember it's my feedback / thoughts to BioWare and I've never jumped down anyones neck for their point of view on things )

Zoom_VI's Avatar


Zoom_VI
01.05.2014 , 12:07 PM | #2
Nobody can one-shot except gunships with a particular companion skill.

Also if it makes you dizzy that doesn't mean it isn't a fuild flight game that just means your brain is having issues with the speed and manuevring.

Also, the cartel ships are identical to existing ships they have ZERO advantages over standard ships.
Crinn
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Vanguard | Commando | Powertech | Mercenary
Quote: Originally Posted by Aves
Everything is fine, calm your Crinns

Britzer's Avatar


Britzer
01.05.2014 , 12:12 PM | #3
Quote: Originally Posted by Zoom_VI View Post
Nobody can one-shot except gunships with a particular companion skill.

Also if it makes you dizzy that doesn't mean it isn't a fuild flight game that just means your brain is having issues with the speed and manuevring.

Also, the cartel ships are identical to existing ships they have ZERO advantages over standard ships.

No difference is, is that i if you don't buy the equivalent ships from the Cartel you have to play to unlock them. Buying from the Cartel means skipping ships and having access to higher / better ships without the grind, aka Pay to Win.

Altheran's Avatar


Altheran
01.05.2014 , 12:17 PM | #4
Quote: Originally Posted by Britzer View Post
No difference is, is that i if you don't buy the equivalent ships from the Cartel you have to play to unlock them. Buying from the Cartel means skipping ships and having access to higher / better ships without the grind, aka Pay to Win.
Pay to Win, means paying in order to have an advantage in order to win.
These ships being identical to standard ones, they do not bring advantages.

AAntan's Avatar


AAntan
01.05.2014 , 12:19 PM | #5
Quote: Originally Posted by Britzer View Post
No difference is, is that i if you don't buy the equivalent ships from the Cartel you have to play to unlock them. Buying from the Cartel means skipping ships and having access to higher / better ships without the grind, aka Pay to Win.
Wrong, you can use CC to buy some ships, but if you have no skills at all... you will suck no matter what ship you using (CC, unlock with Fleet Req or Starting ships). A P2W situation would be if CC ships had like "1 shot Laser Burst" or "auto aim Quad Laser", giving you a stupid op upper hand on fights.
Antan the Ethernal Warrior - hmd MAGENTA

Lormaru, Hired Gun - hmd MAGENTA

Queen_Ultima's Avatar


Queen_Ultima
01.05.2014 , 12:40 PM | #6
Quote: Originally Posted by Britzer View Post
No difference is, is that i if you don't buy the equivalent ships from the Cartel you have to play to unlock them. Buying from the Cartel means skipping ships and having access to higher / better ships without the grind, aka Pay to Win.
Ok, you REALLY need to know this:

1. Ships are not tiered, like gear. There is no ship that you only play starting out because it's base stats are much lower than another. This is not EVE Online. All ships are sidegrades. One scout is for movement/agility, the other is for dogfighting. They both can hold their own in any situation. Kinda hard to have a discard-and-upgrade system when there's 5 ships (not counting the 2 CM ones)

2. Cartel ships are each identical to a non-pay ship of the same class. The Scout is identical (save visuals) to the Flashfire/Sting, which costs 4,000 Fleet req (each game can give around 115 fleet req). The Strike Fighter CM ship is identical to the already unlocked base ship.

3. You cannot buy either req kind, for actual componant (laser, missiles) upgrades. You can change ship (per ship only) req to fleet req (for all ships on that character) but you need to earn the ship req first. Infact, it's easier to earn the ship req to convert for ~ 120-180 CCs to buy a ship than buy the 1,140 CC ship outright. How much do you get as a sub each month? 500 CCs? Extra 100 with a sec-key? Seems like you can easily get it using your free CCs, IF you don't choose to just earn the fleet req.

4. EVERYTHING (save reskin visuals) can be unlocked via playing. Maybe not in a single day, but there's a system of progression.

5, and most importantly, look up what Pay to Win actually means. You'll find it means it gives a significant edge ingame for money, which GSF does not do.
Bridget for Sith Empress!

Bleeters's Avatar


Bleeters
01.05.2014 , 12:56 PM | #7
GSF gave me massive headaches for the first week or so, personally. It took some getting used to.

Quote: Originally Posted by Altheran View Post
Pay to Win, means paying in order to have an advantage in order to win.
These ships being identical to standard ones, they do not bring advantages.
To be fair, you're getting the advantage of a ship that's considered mastered right from the get go as opposed to after you've upgraded one component in every slot, 145000 ship requsition or so later, and after the point at which you're really going to benefit from that 10% bonus. There's a definate advantage to doing so, it's just more of a personal one.

Still isn't pay to win, mind. Pay to gear-up-moderately-faster perhaps.

Slivovidze's Avatar


Slivovidze
01.05.2014 , 01:23 PM | #8
Geez, another one?

Your points were made so many times already, and explained exactly as many times.

Controls are what the engine allows and are absolutely good for a space arcade shooter. This is not a space sim.

Ships are well balanced once you learn to fly and deal with different situations.

Nothing is pay to win as both of the CM ships are reskins of free ships. You even get the fighter straight at the login. Buying scout saves you a whopping 5k fleet req. (a week of playing if you play a little, couple of days if you play a lot)

If you tried it out today, it is understendable that you didn't have much fun, as the amount of newbies is very very low and thus you probably got owned by everything.

Come back Jan 14th and try again. You might have more enjoyable learning curve then. But seriously, stop offending thing you have next to zero experience in.

Itkovian's Avatar


Itkovian
01.05.2014 , 01:42 PM | #9
Considering the OP ends his post saying those disagreeing with him are trolls and BW fanboys, I don't think he's actually looking for a meaningful discussion. He just doesn't like GS and thought posting about it would be helpful.

Verain's Avatar


Verain
01.05.2014 , 01:55 PM | #10
Quote: Originally Posted by Itkovian View Post
Considering the OP ends his post saying those disagreeing with him are trolls and BW fanboys, I don't think he's actually looking for a meaningful discussion. He just doesn't like GS and thought posting about it would be helpful.
This. Anytime someone comes in crying about pay2win, it means that they really don't even understand what anything at all means.


If your goal is to gear up ONE ship- EVER- then you can pay some dollars to have at most a 15% req gain (less if you wanted that gunship). It's not many dollars, and it's not much of a boost, and, of course, you have to absolutely abandon some other ships completely. That's pretty damned far from "pay to win". Complaining about "one shots" as if that was an issue of reqqed out ships dealing double damage or something also demonstrates profound ignorance of the game.