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COOL ! premades already ruining starfighter

STAR WARS: The Old Republic > English > General Discussion
COOL ! premades already ruining starfighter

Danylia's Avatar


Danylia
01.01.2014 , 05:32 AM | #11
Quote: Originally Posted by Darth_Moonshadow View Post
If you don't wait to get stomped by premades, you can, and say it with me, MAKE. YOUR. OWN. PREMADE.
Quote: Originally Posted by Nomaad View Post
Shut up.
Go back to your Nintendo ds.
Profit.
In other words, "get a group or get out" (plus the, apparently necessary, insult/mockery/jerk comment).

Now, don't get me wrong. It is a valid response. The developers have full right to put any artifical obstacle or gate to any content (and to be honest, it's just an obstacle in this case, as nothing prevents you to play without a premade). So if they don't want to bother with giving casuals (gasp) or simply average players (gasp!) a fair chance, so be it.

Sure, they bothered enough in the case PVE, by creating Storymode versions of Flashpoints and Operations and with the introduction of Groupfinder. Without either, the response to "I can't do XY" would be the same as one of the above. Why they did it? Well, my bold guess is that they wanted to have as many people as possible playing the content ...
Quote: Originally Posted by Rafkin View Post
Last nights group finder was a mess. The short version is that two of the people were really bad but the tank was pretty good. After we called it I asked the tank if he wanted to queue up with me. He said "I'm eleven and I have to go to bed".
The one guy who knew what he was doing was eleven years old.

Helig's Avatar


Helig
01.01.2014 , 05:38 AM | #12
Quote: Originally Posted by Danylia View Post
In other words, "get a group or get out" (plus the, apparently necessary, insult/mockery/jerk comment).

Now, don't get me wrong. It is a valid response. The developers have full right to put any artifical obstacle or gate to any content (and to be honest, it's just an obstacle in this case, as nothing prevents you to play without a premade). So if they don't want to bother with giving casuals (gasp) or simply average players (gasp!) a fair chance, so be it.

Sure, they bothered enough in the case PVE, by creating Storymode versions of Flashpoints and Operations and with the introduction of Groupfinder. Without either, the response to "I can't do XY" would be the same as one of the above. Why they did it? Well, my bold guess is that they wanted to have as many people as possible playing the content ...
To play the Devil's advocate - some people like to play *against* other people in MMOs -but they don't like playing *with* other people. OWPvP usually is a good option for such players. However, in SWToR, it lacks any meaning, or incentive, compared to other forms of PvP.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

SenatorPalpaTANG's Avatar


SenatorPalpaTANG
01.01.2014 , 06:56 AM | #13
Quote: Originally Posted by Darth_Moonshadow View Post
Because Force forbid people actually make friends in this game and would like to play game modes together.
That's such a blatant straw man.

Nobody wants premades to be banned from playing together. They're asking for queues to be separated so that premades face other premades and pugs other pugs. The idea being the matches are more entertaining for both parties.

I don't even play GSF but I can't help but agree. WoW has separated premades from pugs for several years now, but WoW takes its pvp far more seriously than SWToR of course (cross server queues, OWPvP zones, tournament realm etc).
Fantastically Furious, lololol

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Costello's Avatar


Costello
01.01.2014 , 07:31 AM | #14
Pre-mades have ruined it.

But in fairness there wasn't a great deal to ruin. Win or lose its boring and if you do play it your experience isn't enhanced in anyway. Really BW need to think about how much time and work has been invested in offering players 2 pvp maps and how far they really thought they could take it.

Tsillah's Avatar


Tsillah
01.01.2014 , 07:35 AM | #15
Quote: Originally Posted by Costello View Post
Pre-mades have ruined it.

But in fairness there wasn't a great deal to ruin. Win or lose its boring and if you do play it your experience isn't enhanced in anyway. Really BW need to think about how much time and work has been invested in offering players 2 pvp maps and how far they really thought they could take it.
On the other hand we know that more maps and ships are on the way, so this really is just the early beginnings. Still, I do agree PvP as a whole needs a bit more help. We need the extra maps but also extra incentives and in my view separate queues to make it work.
The general forum, where small voices become big and small numbers become majorities

Laurreth's Avatar


Laurreth
01.01.2014 , 07:41 AM | #16
So maybe at least try to coordinate with the randoms! There is an Ops chat like in warzones, y'know, and while typing takes some time, it usually takes a whopping four keystrokes to alert your team to impending doom at a given target including the enemy count. You have been given a great big keyboard with letters 'n stuff to type out information and share it with other players.

For some reason though, nobody seems to use the chat in PvP matches, no matter if it's ground or space, and then they wonder why they get swamped by people who communicate, turn to the forums and go all teary-eyed.

Here's hoping that the alluded improvements to the squad system include communications-for-dummies.
I like how the whining about "censored" butts started instantly but it took 2 days for someone to notice the legs are also ****ed up rantboi

Neoforcer's Avatar


Neoforcer
01.01.2014 , 08:05 AM | #17
Quote: Originally Posted by SenatorPalpaTANG View Post
That's such a blatant straw man.

Nobody wants premades to be banned from playing together. They're asking for queues to be separated so that premades face other premades and pugs other pugs. The idea being the matches are more entertaining for both parties.

I don't even play GSF but I can't help but agree. WoW has separated premades from pugs for several years now, but WoW takes its pvp far more seriously than SWToR of course (cross server queues, OWPvP zones, tournament realm etc).
What you don't seem to understand is this will never work in this mmo. I dare you to try this get 8 friend have them hit the que button at the same time what what happens 97% of the time a premade. What i telling you is there no way to fix it because they will still get in a premade group.

Wow has cross server ques we don't so you will see this behavior until that happens since the devs said that they cant make cross server work with the hero engine guess what your stuck with a way for premade to solo que and make a premade.

Tsillah's Avatar


Tsillah
01.01.2014 , 08:08 AM | #18
Quote: Originally Posted by Laurreth View Post
So maybe at least try to coordinate with the randoms! There is an Ops chat like in warzones, y'know, and while typing takes some time, it usually takes a whopping four keystrokes to alert your team to impending doom at a given target including the enemy count. You have been given a great big keyboard with letters 'n stuff to type out information and share it with other players.

For some reason though, nobody seems to use the chat in PvP matches, no matter if it's ground or space, and then they wonder why they get swamped by people who communicate, turn to the forums and go all teary-eyed.

Here's hoping that the alluded improvements to the squad system include communications-for-dummies.
Yeh I've seen that. Ops leader says please go to A and B...half the team goes to C. Besides typing while trying to dodge gunship sniper fire is not really an option...
The general forum, where small voices become big and small numbers become majorities

AlexDougherty's Avatar


AlexDougherty
01.01.2014 , 08:21 AM | #19
Quote: Originally Posted by Tsillah View Post
Yeh I've seen that. Ops leader says please go to A and B...half the team goes to C. Besides typing while trying to dodge gunship sniper fire is not really an option...
Yes, typing in a fighter is suicide, and I think half of us don't even read, which is fair given how much info you are trying to absorb, and of course some of us are late to the party, and are still trying to figure things out (like why I suck at the gunship so much).
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Elly_Dawn's Avatar


Elly_Dawn
01.01.2014 , 09:07 AM | #20
i love this bizarre concept that any new player to the game will be at a disadvantage to all day one players or "premades" and thus will not want to play the game ever again... if it worked like that then nobody would ever play except for the Day one / "premade" people...
where does this concept come from?.. it defies logical sense, it totally assumes everybody will try it once, get shot down, and never try it again afterwards, never wanting to improve and work their way to the top like those before them... maybe it's just those that are whining just because they don't want to put in the effort that others have to upgrade their ships, improve their skills, and make parties of wingmen they can trust to watch their backs...
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