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What about pre-equipping the Adaptive Armor scaled to level?

STAR WARS: The Old Republic > English > General Discussion > Cartel Market Suggestions
What about pre-equipping the Adaptive Armor scaled to level?

Orlogg's Avatar


Orlogg
12.21.2013 , 03:12 PM | #1
As it is now, it is not very convenient to buy any of the Adaptive Armor sets for a player of a higher level: the player first has to get Armorings, Mods, Enhancements, and Barrels for all the empty slots, and the higher one's level is, the harder this is (either through the GTN or by gathering Commendation currency).

So why not pre-equip them with modifications scaled to level? Of course under these conditions:
  1. these modifications have to be bound (so, they will only appear after the player binds the armor to his char) and maybe also should vanish when taken out (so, not equipable into some other piece of gear).
  2. to prevent people just buying their way into good gear, the sets should not on par with the player's current stats.

That way the Cartel Store would sell a lot more adaptive gear. To me at least I would have liked to buy a few cool looking sets for my companions, but as it is, I need all my resources to fuly equip my Talos Drellik's Clandestine Agent outfit.

That's right BioWare: I'm handing you an idea to squeeze more money out of my pocket!

Orlogg's Avatar


Orlogg
12.22.2013 , 07:50 AM | #2
On second thought, it would be better to equip it slightly below a characters present level. And the higher the char is, the bigger the difference should be.

Again, these items modifications I propose should be bound, and be destroyed if taken out (so, not usuable in a slot in another piece of gear). Their only function should be to at least make the CS armor sets wearable. We would still need to buy better modifications as soon as we have the money (or create them if we happen to have that skill).

illgot's Avatar


illgot
12.22.2013 , 09:31 AM | #3
The CM would sell more adaptive gear if there were appearance tabs.

It is pretty cheap to obtain new mods for all your adaptive gear. Thanks to planetary comms I had a whole new set of mods every other level and it cost me zero credits.

I did not have to spend any credits until I hit around level 53, and even then I just purchased a lot of level 53 adaptive armors for 8k and took the mods out of those to fill my set.

I do not see a need for mods to come with new adaptive gear. You could too easily spam this, take out the mods and use Legacy bound gear to transfer the mods around.

Orlogg's Avatar


Orlogg
12.22.2013 , 10:22 AM | #4
Quote: Originally Posted by illgot View Post
I do not see a need for mods to come with new adaptive gear. You could too easily spam this, take out the mods and use Legacy bound gear to transfer the mods around.
That is why, as I mentioned (twice) that these built-in modifications should *NOT* be reusable. They should vanish if taken out. Their only purpose is to make the gear wearable until you get proper modifications.

Btw in my experience planet comms might allow you to upgrade your own armor and that of a companion, and sometimes you can get something extra for another one, but it's not enough to equip all of your companions every 2 or 3 levels. And at the level cap you won't even get planet comms but other currency of which you need much more per item. Not a convenient way to get wearing the new gear sets anywhere soon which is what this thread is about and a reason for me to not spend Cartel Coins on them as much as I like. So, BioWare gets less of my (and probably other people's) money than they might!

Btw I just saw your (at least, I think it was yours) thread about an appearance slot. Nice one! Actually it might be an alternative to my proposal.

Pingonaut's Avatar


Pingonaut
12.22.2013 , 05:38 PM | #5
So you're suggesting they sell gear so you don't have to upgrade your gear at all while you level?

I don't think so.

Orlogg's Avatar


Orlogg
12.22.2013 , 06:10 PM | #6
Quote: Originally Posted by Pingonaut View Post
So you're suggesting they sell gear so you don't have to upgrade your gear at all while you level?
No, I am not. They already sell gear, but as it is now you can still just use it after you equip it. Which is fine if you just bought something for one or maybe even two chars / companions, but not if you did it for seven or eight.

I'm suggesting they sell gear that would at least be wearable, but, as I explained, it should be sub par to the player's level.

Another idea to at least make the gear one buys at the CS, is that the player can sacrifice normal gear into one-time usable modifications that would exclusively fit into that newly purchased gear. That way their wouldn't be any bias towards buying players at all.

Pingonaut's Avatar


Pingonaut
12.22.2013 , 06:15 PM | #7
I'm really still not understanding, sorry. Give me a layman's example, without the terms and such.

Orlogg's Avatar


Orlogg
12.22.2013 , 06:33 PM | #8
Maybe I should I also be mentioning that I'd like to keep multiple armor sets per character / companion, for reasons of, well, vanity

Pingonaut's Avatar


Pingonaut
12.22.2013 , 06:39 PM | #9
Quote: Originally Posted by Orlogg View Post
Maybe I should I also be mentioning that I'd like to keep multiple armor sets per character / companion, for reasons of, well, vanity
I'm still not understanding, you're being pretty vague with your suggestion.

1. It isn't hard to get modifications for your adaptive armor.
2. You can already get multiple sets of adaptive gear through the collections menu.

Orlogg's Avatar


Orlogg
12.24.2013 , 07:49 AM | #10
Quote: Originally Posted by Pingonaut View Post
I'm still not understanding, you're being pretty vague with your suggestion.

1. It isn't hard to get modifications for your adaptive armor.
2. You can already get multiple sets of adaptive gear through the collections menu.
I know you can get multiple sets of armor, and these are not the issue here. The multiple sets of item modifications you'd be needing - that's the issue!

In my opnion it *is* hard to get modifications for your adaptive armor if you wanna equip several (say) three of your companions. Even for one character I find that doing quests only make this possible every once in a few levels.

Let's say, per character you have about 5 Armorings and 1 Barrel slot (about 7 Planet Comms each), 6 Mod and 5 Enhancement shots (2 PC each). That means you'd need around 64 Planet comms to properly equip one character, and the same amount for each companion you want to dress up.

If you've hit the level cap, you won't be getting Planet Comms, and you'll be needing other item modifications anyway, that you can buy with the other currrency, of which you even get less as measured to what you'd need!

Am I such a bad player that I find that rather much?? If so, please tell me what I'm doing wrong. Unless you need to be playing 14 hours a day, seven days a week... BTW Maybe Heroics reward a multitude of PCs? I almost never do these...