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Pickpocket?


choigreywolf's Avatar


choigreywolf
12.14.2013 , 08:26 PM | #21
The whole idea does not go with the theme honestly, also the idea with flagged for pvp is kind of redundent for those of us that play a pvp server.
Knarledscar/vanguard 43

uniz's Avatar


uniz
12.15.2013 , 09:06 AM | #22
Quote: Originally Posted by The_Grand_Nagus View Post
Here is how it should work: certain classes(lets say Smuggler and Agent) have this "pickpocket" ability which they can use on any playable character. If the ability fires successfully, they get a random piece of loot that is auto-generated by the game. To be clear, this is NOT taken from the other player's inventory, it is just a random loot roll.

HOWEVER(and here is the fun part), if the ability fails, then the smuggler or agent gets their PvP flag turned on for the person they were targeting, and the person they were targeting gets first attack if they choose to attack. If they do not want to attack, then they can just ignore it and go about their business.
that was how it works in eq1 except for the pvp part as pvp was limited to only pvp servers. however when the rogue failed ( got caught) the npc would attack you. since the rogue was one of the many terrible soloing classes getting caught by a npc ment death usually. there was running away but in eq1 mobs didn't leash back but rather followed you until you either died or zoned. for the few plat you would sometimes get it wasn't worth it. npcs gave a lot more coins as pcs would only give silver or gold pieces. once you failed on a pc you couldn't do any more for sometime I think. over all it wasn't done much except for giggles.

for those of you that want this for roll playing you can just make a emote yourself. I did such during raid afks in eq2 and on few occasions in this game.

here are examples of some of my favorites

/e pick pockets bobthehealer for (large number of spaces) a lint covered gummy bear

/e offers bobthehealer a lint covered gummy bear

and another one

/e pickpockets bobthehealer for ( large number of spaces) a wrinkled up piece of paper with a girls name and phone number

/e places the paper in his pocket and looks for a phone.

your imagination is your only limitation. I wouldn't recommend using credits or a link to anything in your inventory ( works well in this game to make it look even more real) to a total stranger unless you want a barrage of tells calling you a thief and to give it back. ( yes it has happened )

too bad we cant make a macro for such in this game too

Elfa's Avatar


Elfa
12.15.2013 , 09:10 AM | #23
OMG, could you imagine pick-pocketing in this game with all the stealth players around?
Quote: Originally Posted by Lunafox View Post
Calm down, I'd hardly call that whining. He just asked a question. Go have a coffee and calm down. Jeepers.
Lunafox nailed it. This is correct.

AlexDougherty's Avatar


AlexDougherty
12.15.2013 , 10:50 AM | #24
Quote: Originally Posted by AlrikFassbauer View Post
Unfortunately not. This isn't an full-fledged RPG at all, I'm afraid.
The ability to pickpocket is not part of the definition of an RPG, several RPGs lack this ability, and incidently this is a full RPG just as Kotor 1&2 were.
Peace can be found, above all passions. Through passion, I may gain strength.
Through strength, I may gain power. Through power, I may gain victory.
But for every enemy fallen, a new foe rises.
For every chain broken, new chains bind me. Only the Force can set me free.

Minisys's Avatar


Minisys
12.15.2013 , 01:28 PM | #25
Quote: Originally Posted by themagicbullet View Post
I am curious, is there any such ability of pickpocketing in this game?
If pickpocket was available in the game. Would be kinda hard to pickpocket a BH wearing heavy armor.