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Undying Changes


PoliteAssasin's Avatar


PoliteAssasin
12.05.2013 , 01:09 AM | #61
Quote: Originally Posted by NvrShoutNvr View Post
Using your logic, this would imply that Marauders are the only Melee DPS class in the game. Are they? No. Were they the only ones used in most competitive ranked matches? Yes. Why? Ridiculous DCD's and a free life every 45 seconds. The nerf was entirely warranted, and they are far from garbage. They're just on an even playing field now. Are they still the best Melee class in the game? In my opinion yes. But they're a hell of a lot easier to kill now. Jugg, Sin, Powertech (before 2.4) Concealment Op.. those all "have to jump into 5 or 6 enemies" just like the marauder does, they fill the same roll. But no one took those classes because they couldn't be carried by their ridiculous defensives.

Having trouble surviving as a Marauder now? Good. Welcome to jungle.
Again, you seem to be having difficulty grasping the fact that it doesn't affect the class survivability, it affects a certain scenario in a warzone, (Mara with a pocket healer) which was scarce enough to begin with. Bioware didn't nerf the cooldown, all they did was make it where in scenarios regarding healers marauders don't have a slight advantage when using UR, uninterrupted healing. Now instead of healing druring UR and GBTF, which have pretty notable visual representations for pugs AND can be communicated to healers in organized play, the marauder will pop their 4 second camo right as the immunity ends, and shoot back up. Back to square one. The only marauders who are whining about this "nerf" are bads, anyone who has a moderate understanding of the class will realize this changes nothing. I have to commend bioware for actually managing to get people to believe this is a nerf. It's amusing to see the other classes rejoice as if this is a victory. It'll sink in pretty soon no doubt. Until then, keep it coming.

Quote: Originally Posted by Niko_Storm View Post
Because undying is sorta ****ed up maras should get insane buff to dps then. To wait like 1"45 minutes if i am not rage specced just kiled this class. Carnage needs to get Unstoppable skill from juggernauts. or alacrity boost up to 100%. Anni have been doing better right now .
Smash monkeys are still very huge *** dps which is good but they suck on 1 vs 1 situations. I am playing as full carnage or hybrid mara and I take out Rage specced maras like toys.
That was the original cooldown before the new set bonus, we survived before it, we'll survive again.
Manager of Basic Skills For A Better Society. We hand out <basic skill stim>s in PVP to those in need. A donation of 1000 credits can help maintain the basic skills of 10 players for a day. Thousands of Republic PVPers are in dire need of these stims. Head to your local Pub Fleet and donate now!

NvrShoutNvr's Avatar


NvrShoutNvr
12.05.2013 , 01:13 AM | #62
Quote: Originally Posted by PoliteAssasin View Post
Again, you seem to be having difficulty grasping the fact that it doesn't affect the class survivability, it affects a certain scenario in a warzone, (Mara with a pocket healer) which was scarce enough to begin with. Bioware didn't nerf the cooldown, all they did was make it where in scenarios regarding healers marauders don't have a slight advantage when using UR, uninterrupted healing. Now instead of healing druring UR and GBTF, which have pretty notable visual representations for pugs AND can be communicated to healers in organized play, the marauder will pop their 4 second camo right as the immunity ends, and shoot back up. Back to square one. The only marauders who are whining about this "nerf" are bads, anyone who has a moderate understanding of the class will realize this changes nothing. I have to commend bioware for actually managing to get people to believe this is a nerf. It's amusing to see the other classes rejoice as if this is a victory. It'll sink in pretty soon no doubt. Until then, keep it coming.
oh Neo how i've missed you. <3
Do good things lunch boy

PoliteAssasin's Avatar


PoliteAssasin
12.05.2013 , 01:14 AM | #63
Quote: Originally Posted by NvrShoutNvr View Post
oh Neo how i've missed you. <3
I know, but it can never be. You're on badstion, I'm on potpie. </3
Manager of Basic Skills For A Better Society. We hand out <basic skill stim>s in PVP to those in need. A donation of 1000 credits can help maintain the basic skills of 10 players for a day. Thousands of Republic PVPers are in dire need of these stims. Head to your local Pub Fleet and donate now!

NvrShoutNvr's Avatar


NvrShoutNvr
12.05.2013 , 01:18 AM | #64
Quote: Originally Posted by PoliteAssasin View Post
I know, but it can never be. You're on badstion, I'm on potpie. </3
My ping on pot5 is about 1/4 of what it is on the badstion, maybe i should roll a toon over there so you can melt my face with anni again
Do good things lunch boy

PoliteAssasin's Avatar


PoliteAssasin
12.05.2013 , 01:23 AM | #65
Quote: Originally Posted by NvrShoutNvr View Post
My ping on pot5 is about 1/4 of what it is on the badstion, maybe i should roll a toon over there so you can melt my face with anni again
I only have 5 days left and not going to resub so I'd hate to have you waste your time. Game just isn't the same anymore, due to the people mostly but lazy devs play their part too. I'll be honest I do miss the good ole days. Suppose all thats left is to relive them in my head movies.
Manager of Basic Skills For A Better Society. We hand out <basic skill stim>s in PVP to those in need. A donation of 1000 credits can help maintain the basic skills of 10 players for a day. Thousands of Republic PVPers are in dire need of these stims. Head to your local Pub Fleet and donate now!

NvrShoutNvr's Avatar


NvrShoutNvr
12.05.2013 , 01:28 AM | #66
Quote: Originally Posted by PoliteAssasin View Post
I only have 5 days left and not going to resub so I'd hate to have you waste your time. Game just isn't the same anymore, due to the people mostly but lazy devs play their part too. I'll be honest I do miss the good ole days. Suppose all thats left is to relive them in my head movies.
mine runs out on the 14th and i doubt im coming back, barring a massive PvP overhaul. Since I'll probably never talk to you again, thank you for the hours of entertainment in the forms of derailed BC threads and ZuZu trolling. Stay golden, ponyboy. I'll miss you.
Do good things lunch boy

PoliteAssasin's Avatar


PoliteAssasin
12.05.2013 , 01:30 AM | #67
Quote: Originally Posted by NvrShoutNvr View Post
mine runs out on the 14th and i doubt im coming back, barring a massive PvP overhaul. Since I'll probably never talk to you again, thank you for the hours of entertainment in the forms of derailed BC threads and ZuZu trolling. Stay golden, ponyboy. I'll miss you.
Same man. Good times while it lasted.
Manager of Basic Skills For A Better Society. We hand out <basic skill stim>s in PVP to those in need. A donation of 1000 credits can help maintain the basic skills of 10 players for a day. Thousands of Republic PVPers are in dire need of these stims. Head to your local Pub Fleet and donate now!

Nekrall's Avatar


Nekrall
12.05.2013 , 01:52 AM | #68
Wow this thread blew up lmao.

I'll throw my opinion into the mix. Undying needed a nerf, especially in the smash tree. I agree entirely with making it cost 50% of your hp, and lengthening the cooldown. I started this thread simply to see how mara players had been dealing with the changes.

I've dealt with the change, and am no longer struggling with it, but the way bioware approached it seems very strange.

As I said, it needed a nerf, but the way the nerf was handled makes the ability very counter-intuitive. What undying used to do was give you some breathing room in a bad situation; now, it gives you five seconds of breathing room but then puts you in an even worse situation for that split second it runs out. You are going to need to save force camo for this moment in competitive arenas, believe me.

I would of liked to have seen a harder nerf to undying instead of this change. I think it would have been better for them to have made the cooldown 3 minutes, removed the reduced CD from rage, and bring you down to even 1 hp when you use it.

That change would have brought it more in line with the second life abilities most competitive classes are running with, focus on competitive classes. Sorcs have barrier, PTs have kolto, sins and operatives have combat stealth. All these abilities effectively save you from your death and make you vulnerable when on cooldown. The problem with marauders is that we had enough defensives aside from this to ensure that we survived for that short 45 seconds before another second life kicked in.

tldr; The problem was the low cooldown and the change is idiotic. They should have just lengthened the cooldown to 3 minutes to bring it in line with other classes' last ditch defensives.
Ilysia Grim
Season 3 #1 Group Ranked Marauder
Guildmaster of <Tyrant>
Prophecy of the Five

Technohic's Avatar


Technohic
12.05.2013 , 02:45 AM | #69
Quote: Originally Posted by PoliteAssasin View Post
Again, you seem to be having difficulty grasping the fact that it doesn't affect the class survivability, it affects a certain scenario in a warzone, (Mara with a pocket healer) which was scarce enough to begin with. Bioware didn't nerf the cooldown, all they did was make it where in scenarios regarding healers marauders don't have a slight advantage when using UR, uninterrupted healing. Now instead of healing druring UR and GBTF, which have pretty notable visual representations for pugs AND can be communicated to healers in organized play, the marauder will pop their 4 second camo right as the immunity ends, and shoot back up. Back to square one. The only marauders who are whining about this "nerf" are bads, anyone who has a moderate understanding of the class will realize this changes nothing. I have to commend bioware for actually managing to get people to believe this is a nerf. It's amusing to see the other classes rejoice as if this is a victory. It'll sink in pretty soon no doubt. Until then, keep it coming.



That was the original cooldown before the new set bonus, we survived before it, we'll survive again.

Woah. Did you just bring rational thought to this thread? *** man?

PoliteAssasin's Avatar


PoliteAssasin
12.05.2013 , 03:48 AM | #70
Quote: Originally Posted by Technohic View Post
Woah. Did you just bring rational thought to this thread? *** man?
I dare say I did. But it'll all be drowned out by the bads who are whining about something they don't even understand.
Manager of Basic Skills For A Better Society. We hand out <basic skill stim>s in PVP to those in need. A donation of 1000 credits can help maintain the basic skills of 10 players for a day. Thousands of Republic PVPers are in dire need of these stims. Head to your local Pub Fleet and donate now!