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PvP Healing, by far the worst experience I've ever had as a gamer

STAR WARS: The Old Republic > English > PvP
PvP Healing, by far the worst experience I've ever had as a gamer

Saphist's Avatar


Saphist
12.23.2011 , 08:12 PM | #121
Quote: Originally Posted by Amiracle View Post
This is the trend in pvp for healers.

1) You are ecpected to follow everyone else and be there healbot
2) You are expected to heal everyone else and tank the other team
3) You are suppose to defend yourself while tanking 3+ players and healing your team
4) You are not expected to survive one vs one when all healers are focussed fired all the time.

Best advice I can give is do not go healing and go dps with enough heals for yourself.

Healing is neither appreciated or wanted. Frag fests is what pvp has become in every game.
this exactly you win the internet /thread

Caelrie's Avatar


Caelrie
12.23.2011 , 08:13 PM | #122
Quote: Originally Posted by Repefe View Post
Healers who think it's realistic to out heal a dps that is not cced ... so silly. I am healer, but the WoW model is just ridiculous.
I don't think you're thinking that through. If a healer's hp/s can't outdo a single DPS's DPS, then every healer you have on your team makes your team weaker because you should just replace them with a DPS.

KURLS's Avatar


KURLS
12.23.2011 , 08:14 PM | #123
couldn't agree more with OP.

this isn't a rant it's some honest feedback.

Rolled healer in a few pvp games now, all had their pros and cons.

This is with out doubt the worst pvp healing experience so far.

Before anyone says L2P noob: I'm always L2P thats what being a good healer is about.

A Healer casting heals should have the same flow and pace as a DPS doing pew pew. Simply from an enjoyment and playability standpoint. we want to be doing stuff too.

but....

the whole interface is clunky
cast times are way too slow in the lower levels
frames broken
some sort of wierd delay in the interface that i can't put my finger on maybe a global cooldown or something.
1 dimensional button mashing.
The click box for players is either too small or the nameplates need to be modified someway. something is amiss here.

even in pve these elements make the whole healing experience unbareable. like slow motion or something.

boring.

can't say i'll be renewing once my 30days is up at this stage. maybe i'll be back in after a few patch releases.

Repefe's Avatar


Repefe
12.23.2011 , 08:33 PM | #124
Quote: Originally Posted by Caelrie View Post
I don't think you're thinking that through. If a healer's hp/s can't outdo a single DPS's DPS, then every healer you have on your team makes your team weaker because you should just replace them with a DPS.
I really encourage you to see how support works in LoL for example. It's not about outhealing everything dps throws at you. As support you mix dps with healing and cc. The gameplay is much more varied and fun. You can't out dps or out heal dedicated dps as healer, but if you mix healing and dps, add those two together you can beat anyone on charts without being the one note heal bot.

As a bonus you will get more marks.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

anasa's Avatar


anasa
12.23.2011 , 08:34 PM | #125
I play sage lvl40 and I think healing is fine.
If you enjoy a game where 2v2s last 45mins until match is closed then this is not the game for you.

As a personal experience I thought healing was OP and pure cancer to deal with. I seriously hope healing remains as it is.

Malaix's Avatar


Malaix
12.23.2011 , 08:40 PM | #126
Quote: Originally Posted by Repefe View Post
I really encourage you to see how support works in LoL for example. It's not about outhealing everything dps throws at you. As support you mix dps with healing and cc. The gameplay is much more varied and fun. You can't out dps or out heal dedicated dps as healer, but if you mix healing and dps, add those two together you can beat anyone on charts without being the one note heal bot.

As a bonus you will get more marks.


What CC are you talking about as far as commado goes at least. Sage/sorc has unreal CC but commando/BH heal have nothing but a tiny grenade stun. not to mention you can only CC one person and that tends to break on damage. DPS has better/more stuns which dont break on damage anyway. field medic commandos are the worst though, they really dont contribute much of anything without sevre amounts of talent points even then it is lackluster. This is a trinity system and one of the three specs isnt performing up to task. On the other hand people are right healing in wow breaks many BGs. Its going to be hard to find a middle ground but as is I dont think the commando is there are least.

Repefe's Avatar


Repefe
12.23.2011 , 08:45 PM | #127
@Malaix I don't know what cc tools commandos have available. Scoundrel definitelly has them and so does Sage I believe.

I am wondering what these unsatisfied healers would do with GW2 ... healing there will be pushed towards support even more than in TOR.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

PloGreen's Avatar


PloGreen
12.23.2011 , 08:47 PM | #128
It's good tbh, as a level 35 healing sage/seer I'm going to completely disagree with you. I want it to be a challenge, it forces me to adapt, play smart. Sages are healers and controllers. If you are not complementing your heals with cc and force armor u aren't playing a sage to its potential. New game, new things to learn so forgive me for being blunt but have a bit of patience, learn your class and what is bad practice and good practice.

Malaix's Avatar


Malaix
12.23.2011 , 08:48 PM | #129
Quote: Originally Posted by Repefe View Post
@Malaix I don't know what cc tools commandos have available. Scoundrel definitelly has them and so does Sage I believe.

I am wondering what these unsatisfied healers would do with GW2 ... healing there will be pushed towards support even more than in TOR.
I am quite eager to play GW2s system actually. It claims it will kill the trinity which is a good thing. More dodging giant attacks and less wack a mole with health bars.

SWTOR might benefit from the approach, give everyone the tools to heal if they can get away and mitigate healing from one individual to "you heal yourself, this person might help too"

Jimmyup's Avatar


Jimmyup
12.23.2011 , 08:58 PM | #130
OP stands still casting kolto injection etc.

Try using other things, I found on my operative I am almost unkillable with (damn I cannot remember the names just what I have them bound) the ability that makes you dodge everything for 4 seconds, shield probe, the ability that removes 2 tech/mental and the in combat stealth ability.

The trick is to not just rely on healing, sometimes it is better to kite than to heal yourself especially if the enemy is ranged.

Lastly try running with friends/teammates.