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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Ratajack's Avatar


Ratajack
11.23.2013 , 07:25 PM | #4021
Quote: Originally Posted by branmakmuffin View Post
You're claiming a toss-up. I also did not use the phrase "clear majority."
You're claiming that I am spinning a "loss" into a "tie" in response to my statement that there isn't even a clear majority in this thread. In order for me to have a "loss" to spin into a "tie", there would have to be a clear majority that want to see class changes implemented. Ergo, you are claiming that there is a clear majority that wants class changes.

Anzel's Avatar


Anzel
11.23.2013 , 07:41 PM | #4022
I can't wait to switch a couple of my toons. I spent a lot of time working on them and now they got nerfed. It will be much more convenient if I can just swap ACs whenever the next FOTM comes around. I'm really looking forward to this. I'm so sick of them messing with the "balance" every time they deploy code. This is going to be such a great change.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

LordArtemis's Avatar


LordArtemis
11.23.2013 , 08:35 PM | #4023
Quote: Originally Posted by branmakmuffin View Post
Here is its negative impact on the game:


Would you like to see it again?
If it was accurate I would. But since it is just your opinion, I think I will keep mine.

Marb's Avatar


Marb
11.24.2013 , 01:37 AM | #4024
A variation of removing advanced classes would be to ingrain the advanced class into the skill tree itself, becoming specialization templates that classes choose from and respec out of at will, just like the skill tree currently functions, but without spending points each level.

Something like how specializations work in wow, no skill trees, you just choose your ability template. Instead of choosing an advanced class and then a skill tree at level 10 you choose your "specialization". For example a Knight would have these specializations to choose from: Defense, Vigilance, Watchmen, Combat, Focus (shared specs would be renamed to differentiate them). If you choose Vigilance, you gain heavy armor proficiency and your ability/skill template changes. If you respec and choose Watchman you lose heavy armor proficiency, gain dual wield proficiency, and your skill/ability template changes to that of a Watchman.

Respec removes spec and weapon/armor proficiency and all spec skills and abilities, returning you to the blank slate Knight until you choose another specialization. Ability/skill templates would be strictly defined by their chosen specialization (Vigilance spec doesn't have force camo, Watchman spec doesn't have saber reflect etc).

Then there would be 4 classes with 6 specs each, instead of 8 classes with 3 skill trees each.
Harbinger

MajikMyst's Avatar


MajikMyst
11.24.2013 , 01:45 AM | #4025
Quote: Originally Posted by Trollokdamus View Post
Source?


Yeah, definitely trolling. Noone can be THAT delusional, so you are obviously saying this on purpose. Not going to fall for this anymore, sorry.
As said before.. The beta forums do not exist.. There have been countless people from the beta that have testified to this topic.. If you aren't going to read this thread and the threads before it then don't come in here and cry about a source.. This topic has been going on for over 2 years.. A lot longer than you have been playing the game..

Either say something of value or take it else where.. Nobody here is delusional.. You just don't seem to want to discuss facts and whenever someone disagrees with you, you call them a troll.. Do you have anything to add to the topic or are you just going to sit there and cry for a source when you are perfectly capable to do the reading and research your self..

Anything I say is a well known fact.. A fact to anyone that has been here since the beta... If that isn't you, then that is your problem..

Nobody can quote a forum that doesn't exist.. But there is enough people that were around during this time that have either quoted them when they did exist or still remember the quotes.. I believe Lord just linked some of those old quotes.. Feel free for to worship the ground he walks on for doing your research..

Or you could just live with what the game says.. I mean.. Are you going to call me a troll over what the game says.. Do I need a source for that too?? How exactly do I source the game saying on 4 separate occasions, 2 text and 2 voice, that our choice of AC is permanent???

Trust me.. I am not the one trolling here..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

LordArtemis's Avatar


LordArtemis
11.24.2013 , 05:14 AM | #4026
For me personally AC is a class and was intended that way....but for me it doesn't feel like a class. It feels like a cheap knock off of a class.

Now, the fact...FACT....that it doesn't feel like a class to me means next to nothing naturally. But with respect to understanding why this discussion exists, why devs might say "we will likely see that eventually" (may not be verbatim) is due to what I consider poor design, or more accurately poor implementation of their original intent as I see it.

Had they provided a few unique quests after level 10, or simply had you choose your AC at character creation (even if you didn't start allocating points until level 10) I think AC would have more meaning....it would then FEEL like a class instead of just a spec gate to me anyway.

Mad_yojik's Avatar


Mad_yojik
11.24.2013 , 11:35 AM | #4027
I dont see the point in in not allowing us to reroll AC, especially if that is paid (and thus brings the game its needed revenue). What bad it does? From the storyline perspective - absolutely nothing, as both ACs have 100% same content. It can be done without the breaking in-game logic, like some sort of "re-training certificate".

If I want to see other side of the class (or I'm not satisfied with my AC) - I have to do all the same quests again (or roll the "other faction", which sucks IMO... 'cause I want to help my ingame friends, not to fight 'em)... Its boring enough to roll the alt of other basic class for the same faction (with all the same planetary quests). It will even bring the benefits of "moar tanks/heals" at least for the pre-55, and lvl-55 entry-level content (as for 55-HMs I think there is a problem with getting geared all over again). I dont see why a lot of people oppose this idea so badly.

Andryah's Avatar


Andryah
11.24.2013 , 01:55 PM | #4028
Quote: Originally Posted by Anzel View Post
It will be much more convenient if I can just swap ACs whenever the next FOTM comes around.
I'm not picking on Anzel here, just using his comment as context for an actual issue.

Do we really want people wholesale changing ACs to follow the perceived FOTM in an MMO? Really? It will turn the game into 90% FOTM game play, with no consequences for time and effort invested to level up a class. Great.. so on any given month.. the entire game will be saturated with whatever players "think" is the current FOTM. Yeah.. that will really help with data gathering and adjustments by the devs on class abilities.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Spatology's Avatar


Spatology
11.24.2013 , 02:11 PM | #4029
Quote: Originally Posted by Andryah View Post
I'm not picking on Anzel here, just using his comment as context for an actual issue.

Do we really want people wholesale changing ACs to follow the perceived FOTM in an MMO? Really? It will turn the game into 90% FOTM game play, with no consequences for time and effort invested to level up a class. Great.. so on any given month.. the entire game will be saturated with whatever players "think" is the current FOTM. Yeah.. that will really help with data gathering and adjustments by the devs on class abilities.
I see the issue in only two possible eventualities:

-This will never happen and shouldnt.

-If implemented this is a function that should be used on demand like field respec.

Understanding people, and the "slippery slope" reality we live in. We will arrive at either of the two.....

Unless EA, as im sure they will, is planning on milking people for AC respecs. As if they actually deserve money for an ingame utility that requires no oversight.

Trollokdamus's Avatar


Trollokdamus
11.24.2013 , 05:07 PM | #4030
Quote: Originally Posted by MajikMyst View Post
As said before.. The beta forums do not exist.. There have been countless people from the beta that have testified to this topic.. If you aren't going to read this thread and the threads before it then don't come in here and cry about a source.. This topic has been going on for over 2 years.. A lot longer than you have been playing the game..

Either say something of value or take it else where.. Nobody here is delusional.. You just don't seem to want to discuss facts and whenever someone disagrees with you, you call them a troll.. Do you have anything to add to the topic or are you just going to sit there and cry for a source when you are perfectly capable to do the reading and research your self..

Anything I say is a well known fact.. A fact to anyone that has been here since the beta... If that isn't you, then that is your problem..

Nobody can quote a forum that doesn't exist.. But there is enough people that were around during this time that have either quoted them when they did exist or still remember the quotes.. I believe Lord just linked some of those old quotes.. Feel free for to worship the ground he walks on for doing your research..

Or you could just live with what the game says.. I mean.. Are you going to call me a troll over what the game says.. Do I need a source for that too?? How exactly do I source the game saying on 4 separate occasions, 2 text and 2 voice, that our choice of AC is permanent???

Trust me.. I am not the one trolling here..
Whatever you say

Just to clarify why i'm convinced that you are trolling:

1. To everyone who ever played SWTOR, it's obvious that this game has 8 classes from a story point of view (JK, JC, Trooper, Smuggler, SW, SI, Agent, BH), 8 classes from a mechanical point of view (Sin/Shadow, Sorc/Sage, Mara/Sent, Jugg/Guardian, Sniper/Gunslinger, Operative/Scoundrel, PT/Vanguard, Merc/Commando) and 16 classes from a visual design point of view (each AC has it's own somewhat unique ability animations, ability names and class names).

It's obvious to you as well, but you keep pretending otherwise. Why? I can think of just one logical reasoning - you try to goad me.

2. Knowing that there are 8x2 + 8x0.5 (given that we count shared trees as 0.5 of a real tree) = 20 unique talent trees total (other 20 are identical to them), you still intentionally count both real ones and their mirrors:
Quote: Originally Posted by MajikMyst View Post
11X3 is 33 specs.. SWTOR has 16 classes with 3 specs, 1 shared.. Not counting the shared.. 16X2 is 32.. Only a loss of 1 spec.. Counting the shared because they are in fact specs.. There are 48 specs in this game.. 15 more than in WOW..
Quote: Originally Posted by MajikMyst View Post
The math is sound.. You can figure it out for yourself.. I consider each tree as a spec.. That is 3 specs per class.. 16 times 3 is 48.. The math doesn't lie..
So, here you try to make a point with outright lies. You do realize that this lies are easy to notice for everyone who knows anything about how mirror classes work, so the reasoning here is... same as above, i guess, you just try to goad your opponents.

3. You claim...
Quote: Originally Posted by MajikMyst View Post
In WOW the Mage and Warlock are pretty much identical in every way.. (...) Priests are also very close to mage and Warlocks.. (...)
...when it's obvious to anyone who ever played WoW that all the classes mentioned above are absolutely different beasts, this days even more than ever. Warlock alone with his specs now feels like 3 separate classes. SWTOR is miles behind WoW when it comes to class and spec diversity.

I believe that you know all that, so the only goal of your ridiculous statement is... to provoke me, just like in the points above.