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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Vhaegrant's Avatar


Vhaegrant
11.20.2013 , 04:41 PM | #3791
Quote: Originally Posted by MajikMyst View Post
I think he isn't the one pretending.. According to Bioware there are 16 classes in this game.. Since Bioware is the only one with the authority to decide on what a class is.. They are right.. Anyone else is dreaming...
Strange, when I go here there are only 8 classes mentioned. There are however 16 Advanced Classes.

DOHboy's Avatar


DOHboy
11.20.2013 , 05:08 PM | #3792
Quote: Originally Posted by Vhaegrant View Post
Strange, when I go here there are only 8 classes mentioned. There are however 16 Advanced Classes.
Can we just call it 8 stories, with 16 classes with 3 skill sets per class?

Can this just die already there hasn't been anything new discussed in days that is going to persuade anyone at any time.

I am against class/AC changes I am against sex change faction change, same gender romance, polygamy, weapon changes etc. Why, for various reasons as many has stated, whether those reasons are valid or justified are up to the people giving them (who are typically against, so yes they are valid to this group) and the people reading them (who maybe against, so no they are not valid)

There are people who are for it, why because they chose a class/AC/Gender/faction that they didn't like don't want to re-roll for various reasons and think that simply pushing a button should fix all that (as what I see, they have other reasons that I may or may not feel is valid, which they feel are perfectly valid).

What really matters is what BW thinks, and from what has been stated by them in the past, it is not likely to happen any time soon. Shouting louder and demanding stuff isn't going to make it happen any sooner (if ever). IF you REALLY want to play a class/gender/role bad enough you will go make one. If not, then don't complain and ask for a 'get out of jail free' card. Life does not come with silver spoons served on silver trays.

LordArtemis's Avatar


LordArtemis
11.20.2013 , 05:37 PM | #3793
There may be another comment out there, but here is the verbatum comment about "16 classes". Note that he does NOT say there are 16 classes, though this interview is constantly posted as proof that they have said they have 16 classes.

Listen for yourself, at 1:26 and draw your own conclusions.
Quote:
We wanted 16 classes to try to balance the combat, but we weren't going to write more than 8, cause it's already way too big. So each class, once they hit, uh, capital world can split into one of two advanced classes, and they are pretty separate......

Really DE?....pretty separate? You know, you don't have to be so cut and dry.

There is no doubt that they wanted 16 classes. But they have said time and time again they could only create 8 classes. 8. Not 16, not 24....8. This is what infuriates me about these kind of comments from the devs.

Would it have been that difficult for them to simply say "AC is your class", or have you choose your class from the very beginning? What would have been the big deal if two classes shared the same story from level 1? Level 10 was somehow better?

It just seems so ridiculous. They couldn't possibly muddle it any more than they have.

Vhaegrant's Avatar


Vhaegrant
11.20.2013 , 05:43 PM | #3794
Quote: Originally Posted by DOHboy View Post
Can we just call it 8 stories, with 16 classes with 3 skill sets per class?
Or we can just call it 8 Classes each with 2 Advanced Classes each with 3 Specializations... you know like the game says

Quote: Originally Posted by DOHboy View Post
Can this just die already there hasn't been anything new discussed in days that is going to persuade anyone at any time.
If you want it to die just ignore it and don't post. There hasn't been anything outstandingly new since the first few pages. The arguments still boil down to Pro-AC swap crowd 'we want added choice and customisation options that aren't limited to a very early level or time consuming level grind', Anti-AC swap crowd 'We don't want people to have more options'.

Quote: Originally Posted by DOHboy View Post
I am against class/AC changes I am against sex change faction change, same gender romance, polygamy, weapon changes etc. Why, for various reasons as many has stated, whether those reasons are valid or justified are up to the people giving them (who are typically against, so yes they are valid to this group) and the people reading them (who maybe against, so no they are not valid)
It's an opinion nothing more, nothing less. I can't say I agree with being so opposed to allowing players a little more choice and opening up some element of flexibility in end game content without necessarily imposing on them a hefty time sink.

Quote: Originally Posted by DOHboy View Post
There are people who are for it, why because they chose a class/AC/Gender/faction that they didn't like don't want to re-roll for various reasons and think that simply pushing a button should fix all that (as what I see, they have other reasons that I may or may not feel is valid, which they feel are perfectly valid).
I think the majority of Pro-AC want a button that allows them the option to swap AC but with a cost attached to it. We can maybe debate over the potential cost and what is considered a reasonable sum. Far too many costs suggested by the Anti-AC swap crowd are just so high you may as well not bother implementing the feature.

Quote: Originally Posted by DOHboy View Post
What really matters is what BW thinks, and from what has been stated by them in the past, it is not likely to happen any time soon. Shouting louder and demanding stuff isn't going to make it happen any sooner (if ever). IF you REALLY want to play a class/gender/role bad enough you will go make one. If not, then don't complain and ask for a 'get out of jail free' card. Life does not come with silver spoons served on silver trays.
It's just a game, you know something you can sink a little disposable time into to divert your attention away from the hassles of real life. It doesn't need to be a time sink that starts to eat up more time than it needs to. Maybe, once upon a time when the game was purely subscription based there would have been a more coherent argument to restrict player AC choice more to make them play longer and extend their subscription. But know with the hybrid model it makes more sense to offer a time/cartel market option.
Life comes with a limited number of hours, you should make the most of them in the best way you can.

MajikMyst's Avatar


MajikMyst
11.20.2013 , 05:46 PM | #3795
Quote: Originally Posted by Vhaegrant View Post
Strange, when I go here there are only 8 classes mentioned. There are however 16 Advanced Classes.
And the difference between a Class and an Advacne class is?? Well.. Pretty much nothing.. You arguing symantecs.. Bioware repeatedly stated during the beta that they consider our AC to be our class.. That is how they treat our characters..

The fact that there is a distinction on the website is irrelevant.. They had to call Jedi, Consular, Smuggler, and Trooper something.. That doesn't change that whatever AC you choose becomes your class once you choose it..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

MajikMyst's Avatar


MajikMyst
11.20.2013 , 05:47 PM | #3796
Quote: Originally Posted by Vhaegrant View Post
Or we can just call it 8 Classes each with 2 Advanced Classes each with 3 Specializations... you know like the game says
Or we can drop this pointless argument and just live with the fact that your choice is permanent and will never change.. The game says that too..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

MajikMyst's Avatar


MajikMyst
11.20.2013 , 06:00 PM | #3797
Quote: Originally Posted by LordArtemis View Post
There may be another comment out there, but here is the verbatum comment about "16 classes". Note that he does NOT say there are 16 classes, though this interview is constantly posted as proof that they have said they have 16 classes.

Listen for yourself, at 1:26 and draw your own conclusions.


There is no doubt that they wanted 16 classes. But they have said time and time again they could only create 8 classes. 8. Not 16, not 24....8. This is what infuriates me about these kind of comments from the devs..
You are misunderstanding what is said and that statement is old.. Stephen Reid isn't even with the company anymore.. We all know that they wanted 16 stories.. Let's be clear because that is what he actually said.. He was talking about the stories.. So we have 8 stories and 8 main classes for each story.. Which branch off into advance classes, which Bioware has repeatedly stated to consider our AC as our class..

This attempt to diminish the value of our AC is truly pointless.. All you are doing is fooling yourselves..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Vhaegrant's Avatar


Vhaegrant
11.20.2013 , 06:03 PM | #3798
Quote: Originally Posted by MajikMyst View Post
And the difference between a Class and an Advacne class is?? Well.. Pretty much nothing.. You arguing symantecs.. Bioware repeatedly stated during the beta that they consider our AC to be our class.. That is how they treat our characters..
Part of the trouble seems to be your reliance to define class by a different games definition. Within SWTOR it is clear that the term 'Class' refers to that initial choice that sets up the theme of your character while 'Advanced Class' is a separation based only on weapon choice and a few abilities (and at the time you make it you have no idea which avenue is more to your play style). In other MMOs Class is able to fold in Theme, Abilities and Weapons into the same parcel chosen from the outset.
I'm not arguing semantics, I'm saying that in a game that drives much of its content through story it makes far more sense to offer the option to allow a player to change a subset of skills (at a small cost of course) and remains no more unbalancing than the respecialisation options already in place.

Quote: Originally Posted by MajikMyst View Post
The fact that there is a distinction on the website is irrelevant.. They had to call Jedi, Consular, Smuggler, and Trooper something.. That doesn't change that whatever AC you choose becomes your class once you choose it..
The relevance is that it sets up an expectation in many players minds that the Advanced Class is more a step of specialisation rather than a definitive separation into a fundamentally different class. When Advanced Classes share so much and are only differentiated by a handful of abilities and weapon choice it is not irrelevant to a debate on the merits of allowing AC swapping.

Vhaegrant's Avatar


Vhaegrant
11.20.2013 , 06:06 PM | #3799
Quote: Originally Posted by MajikMyst View Post
You are misunderstanding what is said and that statement is old.. Stephen Reid isn't even with the company anymore.. We all know that they wanted 16 stories.. Let's be clear because that is what he actually said.. He was talking about the stories.. So we have 8 stories and 8 main classes for each story.. Which branch off into advance classes, which Bioware has repeatedly stated to consider our AC as our class..

This attempt to diminish the value of our AC is truly pointless.. All you are doing is fooling yourselves..
It's Daniel Erickson the lead Writer not Stephen Reid. He also uses the term 'class' interchangeably throughout the interview. At times referring to 16 classes and then back to 8 classes with 2 advanced classes each. But I'll definitely agree with you it's old pre-release footage with a big emphasis on PR speak to upsell the product in how amazing it is. I think a pinch of salt may be required

MajikMyst's Avatar


MajikMyst
11.20.2013 , 06:07 PM | #3800
Quote: Originally Posted by Vhaegrant View Post
Part of the trouble seems to be your reliance to define class by a different games definition. .
First of all.. I never mentioned another game, so that statement is far from true..

Second, the only entity that has the authority decide what is or isn't a class in this game is Bioware, so what we say is irrelevant..

As for the rest of your post.. Sorry.. I have an thing for people making accusing me of doing something I did not do..

You also need to come to terms with the difference between literally and figuratively.. Obviously, literally our class is the main class.. I have a Consular(Main Class) Shadow(Advanced class)..

But figuratively my class is simply shadow.. Which is how Bioware has stated they see it.. When Bioware does class balancing, they make changes to what again?? Our AC talent trees.. Our main class is for the most part of little use other than it is what decides the story.. That is all our main class does.. Our AC is our actual character and our actual class.. If someone has problems understanding that then that is their problem..

None the less.. When it comes to AC swapping, it is asking for a class change.. The answer is no.. The game says no, in fact the game says no repeatedly.. Who made the game?? Bioware.. So Bioware has said no repeatedly..

You just have to wonder why people keep ignoring the obvious and choose to waste their time making lame arguments..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.