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Any way to get Story Mode Dread Council tamed just a little?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Any way to get Story Mode Dread Council tamed just a little?

Zanchvegas's Avatar


Zanchvegas
11.13.2013 , 11:45 AM | #31
Quote: Originally Posted by TralyanSavo View Post
The mechanics are easy. You just need experience.
This nails it. You just need to play enough to understand how its done, then it becomes as easy as those are claiming it to be. Why would you even want it to be easy? Doesn't it feel better when you accomplish something after you struggle for a bit? I actually still haven't finished it, but each time I play I get closer to finishing (just barely missed it last night). I guarantee when I finally get it done, I will feel better than I would have breezing through it easily.

Lumpyone's Avatar


Lumpyone
11.13.2013 , 03:49 PM | #32
Quote: Originally Posted by Zanchvegas View Post
This nails it. You just need to play enough to understand how its done, then it becomes as easy as those are claiming it to be. Why would you even want it to be easy? Doesn't it feel better when you accomplish something after you struggle for a bit? I actually still haven't finished it, but each time I play I get closer to finishing (just barely missed it last night). I guarantee when I finally get it done, I will feel better than I would have breezing through it easily.
Okay, finally found a PUG last night which actually made it to the Dread Council. My first time at it, so was a little nervous. We didn't complete it because several people had to leave as we had run out of time. We had managed to do DF just before in 45 minutes and then cleared our way through DP without any problems as well. Until the Dread Council.

After my experience, I'd agree they do NOT need to adjust this fight in SM. I like the mechanics and with others who know the fight, this will be a very fun fight once I've done it a few more times. Looking forward to eventually completing it.

Spamfritter's Avatar


Spamfritter
11.13.2013 , 04:49 PM | #33
Quote: Originally Posted by TrillOG- View Post
The op is made for 69+ gear, you are undergeared and obviously not ready gearwise or skillwise for the op and complain about how it is only easy if you're a "pro and overgeared". 66/69s are what it is for and there are 5 other ops you can run to prepare you for these 2. There is NO reason it should be made easier because people like to skip half the content and expect to faceroll everything in 50 gear. If you are having trouble, it is YOUR FAULT.
Oh and by the way, they are aren't tuned for people who revolve their life around this game, they are tuned for people who have the ability to use their brain, I know I know, why tune it for such a low population? But.. too bad.
Agreed. And you can get a full set of 66 gear from doing the Oricon dailies which you can get easily from only Makeb planetary gear. Seriously, SM Czerka flashpoints drop 66 blues and the hard mode operations all drop 69 gear. Getting gear in this game is easy and requires little in the way of competence.
CE VIP

Pietrastor's Avatar


Pietrastor
11.13.2013 , 08:09 PM | #34
This is not about the level of difficulty of the mechanics or how hard the bosses hit. A group of people that already know the fight will faceroll it with less-than-adequate gear. The issue lies in how many mechanics and things to remember are there. Kill order, assignment of crystals, each master's specific ablities/bbuffs/debuffs, Brontes laser redux, positioning, dps "tanking". With voice chat an experienced player can instantly remind the group about the tactics throughout the entire run. Not exactly easy with chat only. Hence why this is a 'wipe until the entire group memorizes each stage of the fight' kind of a boss. Being the last boss with people already tired/wanting to finish, the result is pug groups constantly falling apart. A boss like this should be placed earlier in an operation.