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PVP Coms Should Be under the same Weekly Cap as PVE Coms.

STAR WARS: The Old Republic > English > General Discussion
PVP Coms Should Be under the same Weekly Cap as PVE Coms.

AgustusCaesar's Avatar


AgustusCaesar
10.31.2013 , 10:42 PM | #91
Thanks for putting up these numbers, But you have just made my Point.

You can not get BIS pieces from Comm gear in pve so you cant count the daily and weekly.

You Can get BIS from comm in pvp so to be realistic you have to factor the Bonus coms you will receive from the daily and weekly.

Doing the daily every day and getting the weekly will give you 1000 un ranked and 1000 ranked coms. So divide that by 7 and you get 143 un ranked coms and 143 ranked coms a day.

Now we know that PVP coms convert up to a ratio of 3 to1 so the more ranked coms you are given the more value they are than unranked.

So im not that good at math but if it take you 22 weeks pvping 2 hrs a day, you need to remove 22,000 ranked coms and 22,000 unranked coms from your original numbers.

By our own numbers you only need 28,600 ranked coms, so how long would it take you to get you gear if you where given 22,000 ranked coms ? Also might i mention that the weekly no longer requires you to win matches, just completed.

The Daily's and weekly's are what make getting the gear extremely easy. Please re figure the time frames with all the information.

Also, you are right it might take more over all raiding time to get the pieces of gear. PVE has to deal with lock outs, some raids take 4 hr per run some get them done in 45 min. I wish i could re enter an instance and farm gear and coms like that, Hell i wish i could just farm all the available coms, but pve also has com caps to limit us on that as well... Sux huh.

aeterno's Avatar


aeterno
11.01.2013 , 02:44 AM | #92
Thing is pvp comms are the primary and only way of gearing up in pvp and pve comms are a supplement, nothing more. You're not supposed to gear up via comms, you're supposed to gear up via operations drops and buy a piece or 2 with the commendations.

Tho I am amicable to your suggestion, provided each player kill starts dropping un-assembled pvp gear tokens you can trade it and circumvent the grind. Fair is fair afteral, why should pve-ers be the only ones getting comms prepackaged on a silver platter just for killing stuff - and not even real players, just bad AI.

Tsillah's Avatar


Tsillah
11.01.2013 , 03:36 AM | #93
The main problem in PvP is that when a new player enters PvP and doesn't have this gear he gets slaughtered. So he needs to be able to gear up quickly or he's screwed. In PvE you have SM, HM and NiM. While leveling and doing normal content you can gear up easily to 66 gear. Oricon even gives you a set the first time around. This gear enables you to do SM Operations and succesfully complete them and gain gear for the next level. This is the difference between PvP and PvE. When you get to level 55 and you don't have 66 gear, you have only yourself to blame. It is the same gear you use to level with and do dailies with. That gear is considered undergeared for level 55 Pvp however.

I don't really like so called PvP stats because the stats are a PvE element and not player skill so it's only called a PvP stat because it affects only PvP but it is a PvE element since it's gear stats. I think it would be better if PvP allowed you to slowly work towards some cool skins that you could show off. You know the stuff that a lot of PvP'ers like, all shiny, huge weapons, oversized shoulder pads....completely ridiculous to most PvE'ers but totally ****** for most PvP'ers. It's all part of the PvP bravado, so why not cater to it?

And yes, that should be gear that you can't grind in 1-2 weeks, but as long as you create gear with "PvP stats", you have the problem that new players get pwned constantly for being undergeared and so they need to be able to get the gear more quickly. And even still my guess is that those experiences of getting pwned because of gear is enough to turn a lot of people off against ranked PvP especially.
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AgustusCaesar's Avatar


AgustusCaesar
11.01.2013 , 02:14 PM | #94
Quote: Originally Posted by Jawsers View Post
I don't get what the big deal is. It's just affecting snipers, and they are changing the armouring set bonus soon, so it's a moot point. And the PVE relics are better than the PVP relics, therefore the PVP relics are not BiS.
Wrong and Wrong and Wrong again.

There are no notes on the set bonus for that class to be changed or any other in 2.5 Also, There are more than 1 class that requires the pvp set bonus but i'm not going threw the effort to list them all.

Ok, Again.... The pvp relics are the exact same at the pve relics for EXAMPLE the SA its 625 power on both relics. All 4 tanking relics are the same as well. So Yes, the pve and pvp relics are the same, therefore you are wrong.

LanceCorporalDan's Avatar


LanceCorporalDan
11.01.2013 , 07:12 PM | #95
L o l
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xOxDarkyxOx's Avatar


xOxDarkyxOx
11.02.2013 , 12:19 AM | #96
The point of PvE is the gear grind. Once you are done, there is nothing left

The point of PvP is the player vs. player combat where every round is dynamic and different from the last.

That is the major difference between PvP and PvE. In order for everyone to enjoy the combat, everyone must be on an equal footing so PvP gear grind really takes a back seat.

ScarletBlaze's Avatar


ScarletBlaze
11.02.2013 , 12:36 AM | #97
I don't pvp so take this from someone that has no knowledge of pvp.

But in pvp if you don't have good gear you stand no chance of surviving in pvp?

In pve you tend to have a guild or friends that will help you through the flashpoints to get your gear.

So I can see why pvp doesn't have a cap.

But just my two cents .

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soldenal's Avatar


soldenal
11.02.2013 , 02:22 AM | #98
PvP and PvE are different aspects of the game. They have different ways of providing entertainment for the players. If you play both, you may understand why they are handled differently, if you only play PvE, not sure why you have to worry how fast or slow PvP players get their PvP gear.

That said, if you are out to make they all *equal* then you should start with asking the Devs to invest as much time to PvP content as PvE. How many war zone maps are there? How many operations, flash-points, daily areas, etc, etc? Sheesh.

Quote: Originally Posted by AgustusCaesar View Post
Thanks for putting up these numbers, But you have just made my Point.

You can not get BIS pieces from Comm gear in pve so you cant count the daily and weekly.

You Can get BIS from comm in pvp so to be realistic you have to factor the Bonus coms you will receive from the daily and weekly.

Doing the daily every day and getting the weekly will give you 1000 un ranked and 1000 ranked coms. So divide that by 7 and you get 143 un ranked coms and 143 ranked coms a day.

Now we know that PVP coms convert up to a ratio of 3 to1 so the more ranked coms you are given the more value they are than unranked.

So im not that good at math but if it take you 22 weeks pvping 2 hrs a day, you need to remove 22,000 ranked coms and 22,000 unranked coms from your original numbers.

By our own numbers you only need 28,600 ranked coms, so how long would it take you to get you gear if you where given 22,000 ranked coms ? Also might i mention that the weekly no longer requires you to win matches, just completed.

The Daily's and weekly's are what make getting the gear extremely easy. Please re figure the time frames with all the information.

Also, you are right it might take more over all raiding time to get the pieces of gear. PVE has to deal with lock outs, some raids take 4 hr per run some get them done in 45 min. I wish i could re enter an instance and farm gear and coms like that, Hell i wish i could just farm all the available coms, but pve also has com caps to limit us on that as well... Sux huh.

valeita's Avatar


valeita
11.02.2013 , 02:26 AM | #99
Quote: Originally Posted by AgustusCaesar View Post
PVP should be use the same comm cap and limitations as PVE.

BW Should weekly com cap PVP, Or uncap PVE.

Pve is set up to only be able to afford 1 piece of gear Per week.

Why should PVP Players get special Treatment.?

Also, Com Conversion....

You should not be allowed to convert unranked to ranked coms.

You can't turn planet coms to basic, or Elite coms to ulti. So why do they allow PVP to Grease by again, and not make them work for the gear.

Boy i wish i could just do Ev Sm over and over , and convert those classic coms to Ulti coms.

Its the same thing.

The same Limitations should be places on PVP.

The alternative is BW should Remove the weekly cap on PVE.
LOL this is the most retard post of the week.

LanceCorporalDan's Avatar


LanceCorporalDan
11.02.2013 , 11:02 AM | #100
Quote: Originally Posted by ScarletBlaze View Post
I don't pvp so take this from someone that has no knowledge of pvp.

But in pvp if you don't have good gear you stand no chance of surviving in pvp?
Well actually with bolster now, that isn't entirely true. You can still be competitive in PvE gear. Not as much as if you were to grind the basic PvP set. But not entirely useless either.
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative