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PVP Coms Should Be under the same Weekly Cap as PVE Coms.

STAR WARS: The Old Republic > English > General Discussion
PVP Coms Should Be under the same Weekly Cap as PVE Coms.

midianlord's Avatar


midianlord
10.30.2013 , 10:10 AM | #41
Merc and 'Slinger since launch, Merc and 'Slinger for life
(Feels good, doesn't it? Well it certainly does for me!)

Osoygatitalove's Avatar


Osoygatitalove
10.30.2013 , 10:15 AM | #42
Quote: Originally Posted by AgustusCaesar View Post
PVP should be use the same comm cap and limitations as PVE.

BW Should weekly com cap PVP, Or uncap PVE.

Pve is set up to only be able to afford 1 piece of gear Per week.

Why should PVP Players get special Treatment.?

Also, Com Conversion....

You should not be allowed to convert unranked to ranked coms.

You can't turn planet coms to basic, or Elite coms to ulti. So why do they allow PVP to Grease by again, and not make them work for the gear.

Boy i wish i could just do Ev Sm over and over , and convert those classic coms to Ulti coms.

Its the same thing.

The same Limitations should be places on PVP.

The alternative is BW should Remove the weekly cap on PVE.

i think you dont understand the difference between pvp and pve.

PVE is easy, PVP is not, you can predict what a boss will do at certain %, you cant predict what human beings will do on warzones.


Therefore, its quite easy for a PVEr to get comms than for a PVPer

AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 11:23 AM | #43
Being able to craft 2 tiers lower in gear does not Help you min max, and so that has no Bearing on this conversation.

PVP coms are awarded at lvl 10 and you start saving from there. So when you Hit 55 You are well on your way to getting pvp Gear. In fact once you hit some magic Valor lvl you can convert to ranked coms be for you can ever buy the gear. This sounds like pvpers have it so hard. But lets get back to the point at hand.

The Point made about how you don't know how people will react and that makes things harder is correct. Hence why some Ops groups are successful, and most are fail boats.

Comms are not Guaranteed on pve , Gear is not Guaranteed, and pvp players should not be able to get a leg up by converting coms up, and should have a weekly cap.

Glower's Avatar


Glower
10.30.2013 , 11:27 AM | #44
Quote: Originally Posted by AgustusCaesar View Post
PVP should be use the same comm cap and limitations as PVE.
What? No way.
SWTOR goes F2P; 2014 PvP FAQ, A: "We have no plans at this time" (c)
2014 cantina, A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
2016 livestream: "RNG is exciting"

AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 11:38 AM | #45
Well PVE content is Limited.

All of those ops to play and I'm forced to only play a few or be capped.

Its only Right for pvp to be put under the same guidelines.

Glower's Avatar


Glower
10.30.2013 , 11:48 AM | #46
Quote: Originally Posted by AgustusCaesar View Post
Well PVE content is Limited.

All of those ops to play and I'm forced to only play a few or be capped.

Its only Right for pvp to be put under the same guidelines.
"Okay". Then let me use bolster in PvE flashpoints/ops/hard-ops. No?
SWTOR goes F2P; 2014 PvP FAQ, A: "We have no plans at this time" (c)
2014 cantina, A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
2016 livestream: "RNG is exciting"

AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 11:59 AM | #47
Crafting Gear, Bolster..... ect Easier/ harder...ect Good players vs Bad players..... ect

None of these arguments justify the problem here.

PVP unlimited possible coms, Unlimited com cap. Ability to trade up lower grade coms for higher grade coms.

PVE Apx 400 possible coms , 150 com cap. (That is less that half.) No ability to trade coms up.

If you took 1 pvp player and 1 pve player of average skill with lvl 50 green gear, and said they can only gear them selves in random groups. The pvper will just que for random unranked WZ. The Pve Player wll have to form his or her own group out of general chat. The pvp player will gear Much much faster to the top lvl gear then the pve due to the fact he/she is not limited by any one , or any content, or and comms.


Seems Legit HUH?

Glower's Avatar


Glower
10.30.2013 , 12:06 PM | #48
Quote: Originally Posted by AgustusCaesar View Post
Crafting Gear, Bolster..... ect Easier/ harder...ect Good players vs Bad players..... ect

None of these arguments justify the problem here.

PVP unlimited passable coms, Unlimited com cap. Ability to trade up lower grade coms for higher grade coms.

PVE Apx 400 possible coms , 150 com cap. (That is less that half.) No ability to trade coms up.

Seems Legit HUH?
Pure trolling.
SWTOR goes F2P; 2014 PvP FAQ, A: "We have no plans at this time" (c)
2014 cantina, A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
2016 livestream: "RNG is exciting"

AgustusCaesar's Avatar


AgustusCaesar
10.30.2013 , 12:19 PM | #49
So when you i disprove your point or make a better one i'm now Trolling.?

Please be productive. This is a real problem.

_BARBIE_'s Avatar


_BARBIE_
10.30.2013 , 12:21 PM | #50
It seems some of you are confused or aren't even trying to think this through...

Some comments here say PVE has an advantage by being able to "craft" gear...
This is wrong! The gear that is craftable is NOT the gear needed to clear current content! The craftable gear is called Underworld, which is 72 level. Underworld gear no longer has the stats necessary to clear Hardmode Dread Fortress or Hardmode Dread Palace. Hence why Bioware made the bad stat version of 78 gear obtainable with Ultimate Commendations. So, again craftable gear is NO LONGER useful to clear content.

As for the comm cap in PVE. It SUCKS!! You are correct in saying that the weekly cap only allows for ONE piece of the comm version 78 gear per week. The weekly cap on Ultimate comms is 150. I reach that cap in one afternoon of raiding, then my toon sits unplayed for the rest of the week. It would be nice to have a higher cap, or no cap at all like PVP.
The gear you get from Ultimate comms is the second best PVE gear available right now, much like PVPs 65 or Obroan gear.

As for PVP gear, its very easy to obtain. I geared my sorcerer in a full set 65 gear in 3-4 weeks. With the weekly and a daily, its very easy to obtain the second highest level gear, which is great for non rated PVP. I simply join the que, in my PVE gear and BAM, I have expertise! Easy! I can guard a node and surf facebook or whatever, while I get the necessary comms to get get the second highest PVP level gear! Thats extremely easy! You cant do that and get 78 level gear, you only get one piece then you are cut off for the rest of the week!

The only way for PVE players to get gear, without a great raid group/guild is to farm Ultimate commendations. Because of the commendation cap on those comme of 150 - I am only allowed to get one piece per week, therefore it will take me 14 weeks to gear this toon!


14 weeks for gearing to the second highest available gear for PVE -vs- at most 4 weeks gearing to the second highest available gear for PVP = UNFAIR.
(14 weeks if I dont have to get accuracy which only is obtainable on ONE piece of gear, therefore I have to farm one piece of gear FIVE times for the enhancement, which will equal another five weeks for the enhancements alone
= 19 total weeks for SECOND best gear!)


Unlimited PVP comms -vs- Capped PVE comms = UNFAIR.