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[Trooper Companion] Yuun has Force abilities but primary stat is Aim

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
[Trooper Companion] Yuun has Force abilities but primary stat is Aim
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SpacerSebben's Avatar


SpacerSebben
09.27.2013 , 05:54 AM | #1
Subject:
There are 3 abilities that Yuun uses that are categorized as Force abilities and are dependent on Willpower. However, Yuun's primary stat is Aim and therefore these abilities are rendered inefficient and ineffective.

Names of the abilities incorrectly designated as "Force":
Run Through
Tracker's Strike
Whirling Force

Repro steps to verify these abilities are listed as Force:
1. On a Trooper (either Commando or Vanguard), bring out Yuun.
2. On the Menu Bar, Select Abilities (P key by default)
3. Click on Companion tab.
4. Here you will see various abilities listed as Melee or Tech abilities, all gaining benefit from Yuun's primary stat of Aim. You will see Run Through, Tracker's Strike, and Whirling Force are listed as Force powers.

Repro steps to verify Yuun's primary stat is Aim:
1. On a Trooper (either Commando or Vanguard), bring out Yuun.
2. On the Menu Bar, Select Character Sheet (C key by default).
3. On the bottom of the Character Sheet window, select Companion.
4. Hover your mouse over the Aim stat for Yuun and you will see that this is his primary stat because it provides bonuses to 6 different abilities including Melee and Tech.
5. Hover your mouse over the Willpower stat for Yuun and you will see that this is -not- his primary stat, but it is what determines the power of the abilities incorrectly attributed to be Force powers.

Repro steps to verify Run Through, Tracker's Strike, and Whirling Force do not gain bonuses from his Primary Stat, Aim.
1. With Yuun as your active companion, start with having him equipped with no gear except a mainhand weapon of any stats.
2. When hovering your mouse over his abilities, note what the tooltip lists as the amount of damage range he will do with Run Through, Tracker's Strike, and Whirling Force (categorized as Force) as well as the damage range for Power Slash (categorized as Melee) and the damage range for Exsanguination (categorized as Tech).
3. Equip him with any piece of moddable gear (armor, implant, earpiece, weapon, is fine) that has Aim as the Primary stat. For simplicity's sake, boots with green quality Reflex Armoring 2 (has Aim) will suffice.
4. You should notice that the damage range of Power Slash and Exsanguination has increased as they are Ranged and Tech. However, there should be no change to Run Through, Tracker's Strike, and Whirling Force.
5. Remove the boots and replace them with another pair of boots that has Resolve Armoring 2 (has Willpower).
6. You should notice that Power Slash and Exsanguination are no longer increased and instead, Run Through, Tracker's Strike, and Whirling Force is.

Expected Result:
Run Through, Tracker's Strike, and Whirling Force should be gaining bonuses from his Primary stat, Aim.

Actual Result:
Run Through, Tracker's Strike, and Whirling Force are not gaining bonuses from his Primary Stat, Aim.

Proposed Solution:
The solution should be to change these 3 abilities from Force to Tech and they should then utilize Yuun's Primary Stat.

SpacerSebben's Avatar


SpacerSebben
10.03.2013 , 03:32 AM | #2
Status update on 10/3/2013, 2:32am PDT, issue is still unresolved.

SpacerSebben's Avatar


SpacerSebben
10.13.2013 , 01:01 AM | #3
Status update on 10/13/2013, 12:00am PDT, issue is still unresolved and not on the Known Issues list.

Excise's Avatar


Excise
10.16.2013 , 11:07 AM | #4
You're a trooper (no pun intended) for sticking with this one and the same issue on Sergeant Rusk.

BobaFaceroll's Avatar


BobaFaceroll
11.09.2013 , 04:25 PM | #5
I will help you keep this bumped. I am also going to copy this thread's address and put in to an in game ticket. I will repeat this process regularly until this issue is acknowledged and addressed.

My Commando and Merc both prefer to use their melee DPS companions. Torian does not suffer from this issue...it would be great if Yuun were equally effective. Thank you for making this thread to bring the issue to light.

mbfhl's Avatar


mbfhl
11.10.2013 , 05:17 AM | #6
Bump. Bioware, please respond.

SpacerSebben's Avatar


SpacerSebben
11.15.2013 , 01:51 PM | #7
Update: I appreciate the support you fellow responders have given to this! I went to the SF Cantina Tour on 11/13/13 and personally talked to Eric Musco about this problem with Yuun. He said this definitely sounds like a bug and would talk to the team about it. Hoping to hear from him or see any changes soon and will continue to stay on top of this.

SpacerSebben's Avatar


SpacerSebben
12.05.2013 , 12:10 PM | #8
Status update on 12/05/2013, issue is still unresolved and not on the Known Issues list.

BobaFaceroll's Avatar


BobaFaceroll
12.05.2013 , 04:05 PM | #9
Filed another bug report. You're not alone.

Keep fighting the good fight sir!

JLazarillo's Avatar


JLazarillo
01.08.2014 , 04:15 PM | #10
Any chance a fix for this might be on the horizon?