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snaplemouton's Avatar


snaplemouton
10.04.2013 , 01:17 PM | #241
Quote: Originally Posted by Zoom_VI View Post
Educate yourself
http://taugrim.com/2012/01/19/unders...-tanks-in-pvp/ -note, this was written pre-2.0 so the shielding bit has some incorrect data, but Dodge has never been changed
Educate myself?
There is nowhere in that article saying what you claim.
Show me the quote where it says accuracy under 100% reduce defense chance.
O o IMA FIRIN' MAH HAMMER SHOT!
/¯/
| ███████ +153 +356 +153
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Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:18 PM | #242
Quote: Originally Posted by Raansu View Post
I've been playing sentinel/jugg since launch. Do you know how often my force leap misses outside of abilities that are immune to roots? Practically never. I hover around 95% accuracy and I honestly cannot remember the last time I actually had a leap miss and not root. And even if it does...its hardly detrimental to a combat sent who has two other roots and a focus sent who has a second leap and watchmen sent who has a slow on dots and the class itself has leg slash for all 3 specs which is a 12 second slow.

The only reason to ever push to 110% is for doing operations.
The reason you never see the root miss is that Leap's root effect is a force attack that is not related to the damage.

The second you hit Force charge, the target is hit with the leap effect and the interrupt effect, at the end of the animation the target gets hit with the kinetic damaging attack.
Crinn

Sanity is for the weak minded.

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:20 PM | #243
Quote: Originally Posted by snaplemouton View Post
Educate myself?
There is nowhere in that article saying what you claim.
Show me the quote where it says accuracy under 100% reduce defense chance.
I didnt say accuracy under 100% reduces defense.
I said accuracy that if accuracy + defense is greater than 100% than you can not get a "miss" only a "dodge"
Crinn

Sanity is for the weak minded.

Zez-Kai-Ell's Avatar


Zez-Kai-Ell
10.04.2013 , 01:28 PM | #244
Quote: Originally Posted by Helig View Post
Probably referring to Blade Storm crit damage.
yes that i know but if he means in general then that is on focus tree, 15% surge for all atacks

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:30 PM | #245
Quote: Originally Posted by snaplemouton View Post
Educate myself?
There is nowhere in that article saying what you claim.
Show me the quote where it says accuracy under 100% reduce defense chance.
From that very article

Quote: Originally Posted by from article, originally posted by Georg Zoeller
First is a hit roll, accuracy versus defense, and if the attacker misses then no damage occurs. If the attacker rolled poorly enough to miss even discounting the target’s defense then a “Miss” result occurs. If he misses because of the defense then the result varies based on the attack type, the cover state of the target, and the target’s equipped weapons. All the possible results – Dodge, Parry, Deflect, Resist, Cover – are mathematically the same, but they can trigger different effects and are visualized in different ways.
So think of it this way

If (100-Defense chance=<Accuracy%<100%) then there is accuracy% chance to hit and defense% to dodged

If (Accuracy% < 100-defense%) then there is a (100-accuracy) percent chance to not hit the target. In game this means there is a Defense% chance of getting a "dodge" and a 100 - defense - accuracy percent chance of a "miss" result

If accuracy% > 100 then there is a (accuracy%)-defense% chance of hitting and a defense - (accuracy - 100) chance of a "dodge"
Crinn

Sanity is for the weak minded.

Raansu's Avatar


Raansu
10.04.2013 , 01:42 PM | #246
Quote: Originally Posted by Zoom_VI View Post
The reason you never see the root miss is that Leap's root effect is a force attack that is not related to the damage.

The second you hit Force charge, the target is hit with the leap effect and the interrupt effect, at the end of the animation the target gets hit with the kinetic damaging attack.
The root on leap is NOT a force attack. Leap can be dodged and the root will not be applied. The point of my post was that it is very very VERY rare that leap itself is dodged and the only reason to ever push to 110% accuracy is for HM/Nightmare OP runs.

Zoom_VI's Avatar


Zoom_VI
10.04.2013 , 01:47 PM | #247
Quote: Originally Posted by Raansu View Post
The root on leap is NOT a force attack. Leap can be dodged and the root will not be applied. The point of my post was that it is very very VERY rare that leap itself is dodged and the only reason to ever push to 110% accuracy is for HM/Nightmare OP runs.
The root is applied on the activation of force charge, it is not tied in any way the damage effect of the charge.
Force charge is actually three effects in one ability

Interrupt and root are instant, the damage comes later
Crinn

Sanity is for the weak minded.

leijae's Avatar


leijae
10.04.2013 , 02:02 PM | #248
Quote: Originally Posted by EzioMessi View Post
So they're nerfing Sentinels? They had better not nerf us through the ground and out the other side life they did some other classes.
*caughBALANCESHADOWcaugh*
Imp: <Falcon Punch> Bottom of the top tier PvP
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Pub: <Fight>
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snaplemouton's Avatar


snaplemouton
10.04.2013 , 02:05 PM | #249
Quote: Originally Posted by Zoom_VI View Post
The root is applied on the activation of force charge, it is not tied in any way the damage effect of the charge.
Force charge is actually three effects in one ability

Interrupt and root are instant, the damage comes later
That doesn't make the root any less a main hand attack.
The root can be dodged.
And I also said that 105% is the safe bet and 110% is counter productive because it cost too much of other stats.

And the quote you linked on your article doesn't show anything.

There is no actual way to know how accuracy is calculated without checking the code itself or a Bioware dev to tell us directly the formula.
There is several ways it can be done.
And the most logical and less retarded way would be:
Spoiler

Or if you prefer, Accuracy% chance to hit. If you hit, then % chance to get a dodge from defense rating.
O o IMA FIRIN' MAH HAMMER SHOT!
/¯/
| ███████ +153 +356 +153
\_\ Quebec Legacy

JestersRevenge's Avatar


JestersRevenge
10.04.2013 , 02:06 PM | #250
Quote: Originally Posted by snaplemouton View Post
If you don't carry at least 105% accuracy and I would even say 110% since sage/sorc got 10% base defense and most of the class got a 5% accuracy debuff, you are the one doing it wrong as a near 100% white damage spec...
You can get at max 6% increased accuracy from talents and you are forced to get 4% in order to progress in combat spec.
That means you get between 99 and 101% accuracy. You are missing between 4 and 11% accuracy to be at maximum capability.
You are the one being wrong and idiotic here.
This is PvP, not PvE (which I don't do). In PvE you have the stat pool available where you can and should get your Accuracy to 100% or more (given boss mechanics, debuffs, etc). You don't have the same stat pool in PvP and you sacrifice too much Surge to try and get to that 99/100 number. You will hit like a wet noodle. Go send a PM to the Marauder and Sentinel class Reps and ask their opinion if all the evidence here isn't enough.

There is just so much fail in this thread. Kudos to Randle for trying to reason with a brick wall. I think he's a fellow Shadowlander and I think he's in one of, if not the best, PvP guilds there (don't know his character name). He speaks the troof.