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Zez-Kai-Ell's Avatar


Zez-Kai-Ell
10.03.2013 , 02:46 PM | #161
Quote: Originally Posted by Sathid View Post
Ok but honesty is the best policy and i know what i see and apparently the PvP dev's believe so too,they look at the metrics and math does not lie.
Well with the metrics they used to screw shadow tanking?It was their metrics who tell scoundrel was in need so many nerfs? after so many show how wrong they were they still messed up totally. in this case there is no need metrics to see where problem is, but people have to find always something to complain, they are never happy
Lets nerf all trees except smash then everyone play smash, then months later lets nerf smash and buff other tree, is time to play other thing or class :

Sathid's Avatar


Sathid
10.03.2013 , 02:51 PM | #162
Quote: Originally Posted by Zez-Kai-Ell View Post
Well with the metrics they used to screw shadow tanking?It was their metrics who tell scoundrel was in need so many nerfs? after so many show how wrong they were they still messed up totally. in this case there is no need metrics to see where problem is, but people have to find always something to complain, they are never happy
Lets nerf all trees except smash then everyone play smash, then months later lets nerf smash and buff other tree, is time to play other thing or class :
I have every reason to believe that the scrappers were nerfed so hard due to the forums,i know many will call that conspiracy but when you have a class (Then) around 5% of all class's and the whining was soo strong and even what's his name said "Groups of Operatives stun locking people" yes i have every reason to believe that it was a knee jerk reaction but those nerfs came quick along with stackable stims and clicky relics.

There has been no other class nerfed so fast in three times like the Op/Scoundrel and soo fast.

Zez-Kai-Ell's Avatar


Zez-Kai-Ell
10.03.2013 , 02:53 PM | #163
Quote: Originally Posted by Philelectric View Post
Translation:

OH! NO the realised my class is OP, I like my OP class, plz dont nerf my OP class cuz it isnt OP

On a serious note, if the use the ''uncleansable dot thing'' they are going to use with balance/madness shadow/assassin, annihilation might become a very powerfull spec in pvp, other than that, the spec shouldnt be nerfed or buffed imo.

Combat/carnage...yeah I think its fine, the burst is pretty much like the assassin/shadow (very powerfull and borderline OP when stars align but super useless if RNG god hates you.

Smash..I think a nerf might be needed.
Its more or less fine, tbh they could only and only do a thing and dont get me wrong, was make again blade rush always proc auto crit for blade storm, don't get wrong but even a smash is strongest than a blade storm auto crit but by a mile of distance.
But nefing th def skills as they are now combat will not live enough to put the minimal supposed numbers, as a single target well i accept infiltration hits faster, is a spec to attack from hide and kill fast if you fail then cloak again and try again, its how its meant to be played. 1v1

Technohic's Avatar


Technohic
10.03.2013 , 02:54 PM | #164
Quote: Originally Posted by Zez-Kai-Ell View Post
Well with the metrics they used to screw shadow tanking?It was their metrics who tell scoundrel was in need so many nerfs? after so many show how wrong they were they still messed up totally. in this case there is no need metrics to see where problem is, but people have to find always something to complain, they are never happy
Lets nerf all trees except smash then everyone play smash, then months later lets nerf smash and buff other tree, is time to play other thing or class :
Yeah, you gotta watch their metrics. Given how long it takes them to adjust, I recommend having multiple toons at least leveled to where you can switch mains if a class suddenly is no longer fun to play. That may happen with or without a nerf or buff.

Sathid's Avatar


Sathid
10.03.2013 , 02:56 PM | #165
They didnt even have a patch for other class's lol it was just bam,bam,bam Op/Scoundrels it was very obvious.

It took them a year to touch sorc's,why? because there was so many,it is not healthy for the bottom line to mess with the light saber and purple lightning crowd yah know.

L-RANDLE's Avatar


L-RANDLE
10.03.2013 , 02:57 PM | #166
What!!!!?

Now I am going to ask if YOU play Combat and what your best BS hit?

LOL.....
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

Technohic's Avatar


Technohic
10.03.2013 , 03:00 PM | #167
Quote: Originally Posted by Sathid View Post
They didnt even have a patch for other class's lol it was just bam,bam,bam Op/Scoundrels it was very obvious.

It took them a year to touch sorc's,why because there was so many,it is not healthy for the bottom line to mess with the light saber and purple lightning crowd yah know.
Took them ages to somewhat right a wrong in what they did to merc/commandos and 2/3 of that class still has a lot to be desired. Operatives are still lackluster IMO outside of heals and they were one of the first to get it. Sorce really isn't what it was at launch. It takes a while to nerf, but it takes even longer to correct an over-nerf most times. PT/Vanguard I am not sure how the results were but it looked like at least an effort to undo the over-nerf but even that took how many months since 2.0?

Mikeieveli's Avatar


Mikeieveli
10.03.2013 , 03:02 PM | #168
Quote: Originally Posted by Sathid View Post
Ok but honesty is the best policy and i know what i see and apparently the PvP dev's believe so too,they look at the metrics and math does not lie.
Not apparently, more like supposedly, I have not seen a link where a dev said any of this. Check the math, the math wont show that survivability is too high for sents, it may show that smash has OP damage (which I am not debating). But if you went on metrics alone, metrics would say that in OPs Smash, in fact, parses lower than Watchman or Combat.
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Zez-Kai-Ell's Avatar


Zez-Kai-Ell
10.03.2013 , 03:02 PM | #169
Quote: Originally Posted by L-RANDLE View Post
No he is right to a point. The defense is too high, but the offense is too low to remove it.

To balance the entire class:
1. UDR to a speccable talent, high in the Focus Tree (both ACs).
2. Significantly increase damage reflect and passive healing on Ani.
3. Slight increases in energy management, speed, and debuffs on Carn.
4. Move Smash proc to Sweeping Slash.
5. Significantly increase Retaliation and Blaster reflect on Shien.
6. Add a guard talent to increase range of guard on the Immortal Tree.

/balanced
2- they nerfed he healing so yes agree they should put him as it was before at least
3- are you saying they should increase focus coast? if so in wath? and wath you mean on camouflage?
4-can you explain better please?
5-retaliation is useless pretty much for sentinel, and you mean saber reflect?
6- hun don't think so, that would make protection too far away,

Sathid's Avatar


Sathid
10.03.2013 , 03:03 PM | #170
Quote: Originally Posted by Technohic View Post
Took them ages to somewhat right a wrong in what they did to merc/commandos and 2/3 of that class still has a lot to be desired. Operatives are still lackluster IMO outside of heals and they were one of the first to get it. Sorce really isn't what it was at launch. It takes a while to nerf, but it takes even longer to correct an over-nerf most times. PT/Vanguard I am not sure how the results were but it looked like at least an effort to undo the over-nerf but even that took how many months since 2.0?
I agree with every thing you stated,and every class should be viable i am sure that is what most of us want,it is a big undertaking to make things even somewhat equal i am sure and even with all the debate here i really do enjoy the PvP here on many toons.