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Chief Zokar and his RED RINGS OF TERROR!!!


Viores's Avatar


Viores
09.22.2013 , 11:43 PM | #11
As odd as it sounds I jump before it lands after I move out of it. I've had the same problem with it killing me for 10-15m away, then I saw someone jumping before it lands. Seems to work for the time being.

Shandellon's Avatar


Shandellon
09.23.2013 , 12:00 AM | #12
It's about server updating your position. All you have to do, is move two steps away and stop, its much better then running 10 meters away. But if people fail to do even this, then whine, well...
Cyntia - Sage Healer Hp - Gunsliger Dps
<Not Good Enough>/<FriendlyFire> @ ToFN

Never_Hesitate's Avatar


Never_Hesitate
09.23.2013 , 02:40 AM | #13
Quote: Originally Posted by Viores View Post
As odd as it sounds I jump before it lands after I move out of it. I've had the same problem with it killing me for 10-15m away, then I saw someone jumping before it lands. Seems to work for the time being.
I will try this the next time.

Quote: Originally Posted by Shandellon View Post
It's about server updating your position. All you have to do, is move two steps away and stop, its much better then running 10 meters away. But if people fail to do even this, then whine, well...
As there are a lot of aoes which are bigger than their circle is, it only seems natural, that one wants to get away far enough from such a massive attack.
But thank you for helping to build up a bias against the progress community as being elitist and unhelpful
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, Caphalr Sorc, Kindarya Assa, Leoni PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian

thecoffeecup's Avatar


thecoffeecup
09.23.2013 , 04:57 AM | #14
I've been one-shotted outside a circle as well. Then again, I've been hit by other AoEs while clearly standing outside their circles. The graphics are incredibly misleading and now I just run like crazy.

I also think they should increase the time before it hits. It's too unforgiving for an otherwise not very difficult instance. As people here have said you can get killed by just a little bit of poor latency.

MrFiend's Avatar


MrFiend
09.23.2013 , 07:01 AM | #15
Quote: Originally Posted by Never_Hesitate View Post
Sometimes I walk out of the red circle (10-15m) just to die from his attack anyway.
Latency plays a huge part in this fight and that's what makes him frustrating to me.

Just because of this we wiped two times yesterday, very frustrating.

Shandellon's Avatar


Shandellon
09.23.2013 , 07:03 AM | #16
Quote: Originally Posted by Never_Hesitate View Post
But thank you for helping to build up a bias against the progress community as being elitist and unhelpful
You're welcome. I do however fail to see how my previous post was unhelpful Maybe try to actually read it...
Cyntia - Sage Healer Hp - Gunsliger Dps
<Not Good Enough>/<FriendlyFire> @ ToFN

Never_Hesitate's Avatar


Never_Hesitate
09.23.2013 , 07:10 AM | #17
Quote: Originally Posted by Shandellon View Post
You're welcome. I do however fail to see how my previous post was unhelpful Maybe try to actually read it...
The way you've written it gives the clear message of "you should know every bug/glitch and how to deal with it or you're bad" so I don't percieve it as helpful.
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, Caphalr Sorc, Kindarya Assa, Leoni PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian

Shandellon's Avatar


Shandellon
09.23.2013 , 07:46 AM | #18
I was referring to people not being able to react in almost 2 seconds that are given on this mechanic, then saying fight is too hard and should be nerfed. Imagine a guy like me, 175cm high, complaining that volleball net is too high, that those 2.44m is way overtuned and should be nerfed. Ridiculous, isn't it? Why would that situation be any different
Cyntia - Sage Healer Hp - Gunsliger Dps
<Not Good Enough>/<FriendlyFire> @ ToFN

mustopak's Avatar


mustopak
09.23.2013 , 07:53 AM | #19
He'll get to 5 "Arsenal" buff stacks. That's when he does those annoying Red Circles of Doom / Rocket.

How I do this:

When he gets to 5 stacks of Arsenal, I started treating the fight like I do PVP. I never stop moving. As a MDPS, I use mostly saber throws and approach + nuke him after he does the rocket. As a tank I mostly keep his aggro on me and use threat generating attacks while moving around. As turrets--either healer or RDPS, I still move and drop my big nukes after he does the rocket.

You can tell when he's gonna do those red circles / rocket by:
1. He'll most likely do "Shotgun Blast" and "Cyro Grenade" before the rocket.
2. He'll moan. Grunts/Shouts/Whatevs while shooting the rocket launcher.

If you stand idle and only move when the red circle is under your feet, it might not work most of the time cause he's a jerk and he cheats--even when you see yourself clearly out of the circle, you still get hit anyways. So the best way I can share on how to do this is to keep moving. The chance to drop big heals / nuke is when after he does the rocket.

Shotgun Blast [your chance] > Cyro Grenade [your chance] > Rocket > Shotgun Blast [your chance] > Cyro Grenade [your chance] > Rocket.

80% of the time he'll target Cyro Grenade on the tank so that's when you drop your big hits on him.

thecoffeecup's Avatar


thecoffeecup
09.23.2013 , 08:06 AM | #20
That's good to know, mustopak. I shall keep this in mind next time