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Oricon (HM) 8-Man Progression Tracking - Suggestion Thread

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Oricon (HM) 8-Man Progression Tracking - Suggestion Thread

insaneric's Avatar


insaneric
09.19.2013 , 05:34 AM | #1
As many of you know SuckaFish handled the progression tracking threads/spreadsheets for NiM TFB and S&V and we're looking to provide a similar option for the upcoming HM raids on Oricon (Dread Fortress and Dread Palace).
I'm starting this thread to gather any suggestions on how to handle some of the problems faced.

Here are some specific points I'm looking for feedback on but feel free to talk about other things.

  • Two Operations - How do we want to handle them both being available at once? At least there's no boss skipping this time.
  • Verification - Screenshots going to be required, UTC clock required also or just a penalty for not providing one?
  • Deterioration - How fast do we want the points to deteriorate after the first kill? By time is better than by number of kills but do we want it to be linear or a curve (steep initially and shallow later).
  • Bonuses - For top 3 kills on any boss providing a bonus, do we want this if so how big?
  • Boss Weighting - More emphasis on later bosses or even throughout?



Here are my answers to the questions for you to agree/disagree with.
Spoiler


You can leave feedback here or message me on this site or on enjin. After about a week or two I'll put together a spreadsheet based off the feedback and make a thread for everyone to post their kills in.
Darkness Tank Assassin Madness DPS
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SilentFury's Avatar


SilentFury
09.19.2013 , 11:45 AM | #2
My opinion is this is HM so why bother? Should we have a progression chart for SM and FP's as well? Right now 8/10 bosses are a joke it might be 9/10 but have not re tried the last one in fortress in the last few weeks.

First guilds that zone in will be 8/10 for sure and knowing Bioware the other 2 bosses will get nerfed so i predict many many guilds 10/10 first day so again what's the point of this.

Iggyemu's Avatar


Iggyemu
09.19.2013 , 01:32 PM | #3
Quote: Originally Posted by SilentFury View Post
My opinion is this is HM so why bother? Should we have a progression chart for SM and FP's as well? Right now 8/10 bosses are a joke it might be 9/10 but have not re tried the last one in fortress in the last few weeks.

First guilds that zone in will be 8/10 for sure and knowing Bioware the other 2 bosses will get nerfed so i predict many many guilds 10/10 first day so again what's the point of this.
We are volunteering to do this. You don't have to participate. We are not wasting your time by doing it...we are wasting ours and we don't mind.

We did for S&V HM as well and guilds took part.

Doing this also allows us to work through any scoring issues and maybe come to some sort of general consensus on how to score in lieu of NiM progression. A lot less at stake in the HM progression. So if we make scoring mistakes it won't be that big of a deal. And that way we won't repeat them for NiM.
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AshlaBoga's Avatar


AshlaBoga
09.19.2013 , 02:07 PM | #4
Suggestion: count it as ONE Operation with TEN bosses instead of two Operations with five bosses.

So Brontes would be #5 and Bestia would be #6.
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Lendish's Avatar


Lendish
09.20.2013 , 04:15 AM | #5
At the walls, left and right, in front of the entrance of Dread Palace, there are two Dread Palace access panels with a red light. I think you will have to clear Dread Fortress to gain access to Dread Palace.
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Heidy's Avatar


Heidy
09.20.2013 , 11:37 AM | #6
Quote: Originally Posted by SilentFury View Post
First guilds that zone in will be 8/10 for sure and knowing Bioware the other 2 bosses will get nerfed so i predict many many guilds 10/10 first day so again what's the point of this.
Well, i dont think so. They wont get "nerfed"
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JDotter's Avatar


JDotter
09.20.2013 , 12:13 PM | #7
Quote: Originally Posted by SilentFury View Post
My opinion is this is HM so why bother? Should we have a progression chart for SM and FP's as well? Right now 8/10 bosses are a joke it might be 9/10 but have not re tried the last one in fortress in the last few weeks.

First guilds that zone in will be 8/10 for sure and knowing Bioware the other 2 bosses will get nerfed so i predict many many guilds 10/10 first day so again what's the point of this.
What was the reasoning behind DnT doing PTS? Rhomea says he hates stale content and you guys were on pts a lot. Seems weird not like these HM won't be here for the next 7 months

SilentFury's Avatar


SilentFury
09.20.2013 , 02:25 PM | #8
Heidy, I hope your right and the fights will stay difficult for the last boss in each zone. But how often is that the case =) I guess technically it's not even a nerf would just be tuning before going live lol. I can even hope the other 8 fights get tuned a bit harder before going live but again most likely wishful thinking.

JDotter, Hum why did DnT do PST. Well i'm sure it's for a number of reasons.

1) We found multiple bugs which we reported and some of them have already been fixed. Nice not to have to deal with them on live.
2) Might as well learn the fights doing pts a few hours here and there so we can continue raiding just a few nights a week even after it launches.
3) It's sometime new to do and new things are fun? Why does anyone ever join a beta for any game out there most of the time the answer is it's fun to try new things first before it goes out to everyone.
4) I don't speak for the guild so I'm sure there are more reasons the above are just mine.

Did we spend a lot of time on the PTS? If you go back and look at our steams you might be surprised just how little time we put in. Due to a few people being a bit casual we had very little time with our core group in pts. An example is this week we got a whole 4 hours in. We had a whole 3 hours total with our core on the Council fight the entire pts that does not seem like much to me.

Anyways my opinion stands having a progression thread for HM is like having one for SM. So you guys should do that to. See who can be the Worlds best SM guild!!!

Arenatah's Avatar


Arenatah
09.20.2013 , 04:56 PM | #9
Quote: Originally Posted by SilentFury View Post
JDotter, Hum why did DnT do PST. Well i'm sure it's for a number of reasons.

1) We found multiple bugs which we reported and some of them have already been fixed. Nice not to have to deal with them on live.
2) Might as well learn the fights doing pts a few hours here and there so we can continue raiding just a few nights a week even after it launches.
3) It's sometime new to do and new things are fun? Why does anyone ever join a beta for any game out there most of the time the answer is it's fun to try new things first before it goes out to everyone.
4) I don't speak for the guild so I'm sure there are more reasons the above are just mine.

Did we spend a lot of time on the PTS? If you go back and look at our steams you might be surprised just how little time we put in. Due to a few people being a bit casual we had very little time with our core group in pts. An example is this week we got a whole 4 hours in. We had a whole 3 hours total with our core on the Council fight the entire pts that does not seem like much to me.
^pretty much this.
Why would we do something like NiM TFB where we've seen and run it in various forms for over a year, when we could be on the PTS running something fresh and new? In addition, it's a good time to learn new fights and to identify and report bugs.

Though I'd like to point out that the PTS is not the only thing we did this week. We also went and did NiM S&V because it was fast and then did PTS afterwards.
Retired POT5 Sorc. I failed to heal to full.

RIP IN PIECES ANSALEM. NVR5GET, NEVER5URRENDER.
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JDotter's Avatar


JDotter
09.20.2013 , 09:15 PM | #10
Quote: Originally Posted by SilentFury View Post

JDotter, Hum why did DnT do PST. Well i'm sure it's for a number of reasons.

1) We found multiple bugs which we reported and some of them have already been fixed. Nice not to have to deal with them on live.
2) Might as well learn the fights doing pts a few hours here and there so we can continue raiding just a few nights a week even after it launches.
3) It's sometime new to do and new things are fun? Why does anyone ever join a beta for any game out there most of the time the answer is it's fun to try new things first before it goes out to everyone.
4) I don't speak for the guild so I'm sure there are more reasons the above are just mine.

Did we spend a lot of time on the PTS? If you go back and look at our steams you might be surprised just how little time we put in. Due to a few people being a bit casual we had very little time with our core group in pts. An example is this week we got a whole 4 hours in. We had a whole 3 hours total with our core on the Council fight the entire pts that does not seem like much to me.

Anyways my opinion stands having a progression thread for HM is like having one for SM. So you guys should do that to. See who can be the Worlds best SM guild!!!
1) Thats fair & valid
2) You expect 10+ guilds to go 10/10 on day one? Correct me wrong but only guilds I saw that tested were DnT/DILIH/Sucka/SG so clearing day one 10/10 need for second day????
3) I suppose

Time is irrelevant, main "core" group is irrelevant its next man up if you can't solidify 8 thats on your raiders.

I'm sure we will track SM then again DnT won't be tracking considering just the last tier someone had their goldfish died and you all dropped out.


Anyhow sorry for being a ******e wasn't intended just don't like when people **** on something someone does for the community when they are looking for suggestions/ways to improve the system


cheers.