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Keybinds vs clicking

STAR WARS: The Old Republic > English > PvP
Keybinds vs clicking

glocklB's Avatar


glocklB
09.05.2013 , 03:26 AM | #121
Clicking is less effective. Period. There are some pretty good clickers around, but the fact if player uses keyboard to turn he's a fairly easy kill to a half-skilled melee using keybinds. In 8v8 crowd nature of fights makes clicking a bit viable - if you are not focused and allowed to turret dps/heal, then clicking will work quite ok. It fails very badly when things come to mobile encounters, such as any focus fire or just melee on you, any 1v1 etc. The less people in group fight the less chance you will be allowed to turret-cast and thus arenas will make keybinds even more "must use" approach.

Someone mentioned that keybinders bought Naga mouse with over 9000 buttons and now this mouse is the only reason they are good. You're wrong. I would be glad to have additional mouse buttons, but mine is pretty simple one. 2 buttons + clickable wheel.
My hands aren't big either, and I go only up to "6" and "shift+5" digit bindings. Still for the most toons I have enough bindings with just using shift modifier. For operative, marauder and jugg I need few keybinds with either alt or ctrl modifier, and that's it.

I do bind only what I need in combat, and click speeder, class buffs, stims and whatever **** I don't need in combat.
<Reckoning> The Red Eclipse - Marine, sorcerer
<Nostrum Dolus> Tomb of Freedon Nadd - Walsix, sage

Virgulec's Avatar


Virgulec
09.05.2013 , 03:27 AM | #122
My situational awareness definitely did increase. I feel like I'm much more in control of situations. Especially if I'm the one who instigated them. However, that benefit only came because I want to learn and try different things, and still do. I am not sure I would have developed better awareness without the gradual change. If someone doesn't see the need to change, no amount of reasons would move them to. I think I don't qualify any-more as a casual gamer, because now I want to achieve other things in PvP since starting three months ago. Now I find the need to learn about Min-Maxing and gearing properly, something I didn't really care about before, because I didn't PvP as often as now.
Meh trow meh corn, but meh nuh call no fowl... yuh see, Goat luck nuh Sheep luck

Helig's Avatar


Helig
09.05.2013 , 03:30 AM | #123
Quote: Originally Posted by glocklB View Post
Someone mentioned that keybinders bought Naga mouse with over 9000 buttons and now this mouse is the only reason they are good. You're wrong. I would be glad to have additional mouse buttons, but mine is pretty simple one. 2 buttons + clickable wheel.
My hands aren't big either, and I go only up to "6" and "shift+5" digit bindings. Still for the most toons I have enough bindings with just using shift modifier. For operative, marauder and jugg I need few keybinds with either alt or ctrl modifier, and that's it.
I also use a Naga - but mainly to alleviate the need for modifier keys, which can be a little unwieldy. You can bind just fine without gaming hardware. It just quality of experience stuff.

A Naga is only as good as the hand that holds it.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

glocklB's Avatar


glocklB
09.05.2013 , 03:59 AM | #124
Quote: Originally Posted by Helig View Post
A Naga is only as good as the hand that holds it.
That's exactly what I meant. I play with normal mouse and still don't have to use ctrl or alt modifiers more then on few abilities on few classes. Shift is natural to me, so I don't miss Naga or any other mouse with many buttons. My response was directed to the guy that said something along "Keybinds = Naga" and claimed that Naga is the only reason of success. Which is completely wrong, and it could be somewhat correct if the number of abilities essential to keybind would be 2 or 3 times bigger then it currently is.
<Reckoning> The Red Eclipse - Marine, sorcerer
<Nostrum Dolus> Tomb of Freedon Nadd - Walsix, sage

Heal-To-Full's Avatar


Heal-To-Full
09.05.2013 , 05:03 AM | #125
Quote: Originally Posted by maverickmatt View Post
Actually.. in a drag (1/4) an automatic...
This is because automatics are actually a very poor analogy to clickers.
An automatic makes you do less work. Clicking makes you do more work. A valid analogy for automatics would be macros (by and large not allowed).

A more accurate analogy would be that clicking is like having each of your gears and all of your car's other functions controlled from a touchscreen display on your dashboard. Keybinding is like having everything as buttons on your steering wheel.

GL racing anywhere while your attention is split between the track and your dashboard that you have to look at for even the simplest of actions.


Quote: Originally Posted by maverickmatt View Post
This was always about casual players being told that keybinding is the only way they can have fun and stand a chance (even if it IS a lesser chance). It is simply not true. It is not necessary.
For completing solo content, no, it is not. Solo content is deliberately made easy.
But once you're part of a team, you have to bring at least the basics of your performance up on par. In a team, you have to look at the ops frames, you have to look out for the adds, you have to read the ops chat, you have to catch all the messages about who got trapped in a nightmare. You don't have the time to look around your quickbars.

And in the end, keybinding is just easier.

Just a couple weeks ago, my DPS had to raid after a long night up, a weekend morning for others, and it got unduly stretched out. At the end of the raid, I very literally couldn't hold my eyes open. I'd nod off for a sec, wake back up, you know what it's like. I was afraid we'd wipe, but couldn't do anything about it.

In the end, we didn't. My eyes closed, no idea where I was, almost dreaming, but my fingers kept doing the dance - and actually pulled acceptable numbers. Not 'respectable', not my best work, just enough to hit the timer and win.

GL clicking through in that situation. You can't click what you can't see, you'll spam whatever, misclick, fail to target... in short, fail.
What we must fight for is to safeguard the existence of the Sith race and the Sith people, the glory of our children and the purity of our blood, the freedom and independence of the Empire, so that we may fulfill the mission allotted us by the Force itself. Everything must be examined from this point of view and used or rejected according to its utility.

AlrikFassbauer's Avatar


AlrikFassbauer
09.05.2013 , 05:41 AM | #126
Quote: Originally Posted by Evolixe View Post
It's bad because it's less effecient than fully keybinding and never backpeddling.

/thread
As an author, regarding writing I must agree to you : Writing texts solely with a keyboard is far more efficient than clicking.

And that's why I have most of my basic text-processing keybings memorized sibce 10 years ago now.

Ano no, I'm not joking or trolling; I'm very serious.
Complex minds
Cope with
Complex problems.

cycao's Avatar


cycao
09.05.2013 , 06:01 AM | #127
It tells us a lot about the wide range of skill in this game when people defend clicking like they're being put on trial for a crime they didn't commit.

Joesixxpack's Avatar


Joesixxpack
09.05.2013 , 06:24 AM | #128
All things being equal player-side meaning not disabled, adequate peripherals for the task, etc:

- Keyboard turning is slower and more linear/less agile than mouse turning.

- Clicking requires more mental and physical steps than binding, providing more opportunities for execution failures.

- Clicking requires more attention to cursor and bars than binding, diminishing situational awareness.

If someone prefers clicking and keyboard turning good on 'em, personal enjoyment is the bottom line. And if they ever wonder aloud why some other players can run circles and strafes around them until their eyes are crossed and they're frustrated and dead, please refer them to the list above.

RougeBeaver's Avatar


RougeBeaver
09.05.2013 , 06:37 AM | #129
lol @ people desperately trying to justify clicking as a viable alternative to keybinds.

If you're not good enough to keybind, perhaps PvP isn't for you.

In the thick of battle EVERY millisecond counts. The faster you dish out your commands the better off you'll be. Also pays to have good reflexes. Razer Nagas aren't required (I've never used one), but I can see how they'd help some people. Different strokes for different folks.

Stop pretending clicking is in any way better than keybinding tho. It's foolish.
The only true profit in this galaxy is freedom.

cycao's Avatar


cycao
09.05.2013 , 06:39 AM | #130
Quote: Originally Posted by Joesixxpack View Post
All things being equal player-side meaning not disabled, adequate peripherals for the task, etc:

- Keyboard turning is slower and more linear/less agile than mouse turning.

- Clicking requires more mental and physical steps than binding, providing more opportunities for execution failures.

- Clicking requires more attention to cursor and bars than binding, diminishing situational awareness.

If someone prefers clicking and keyboard turning good on 'em, personal enjoyment is the bottom line. And if they ever wonder aloud why some other players can run circles and strafes around them until their eyes are crossed and they're frustrated and dead, please refer them to the list above.
It all comes down to this but I just cannot wrap my head around how some could consider it better. I used to click when I started playing this game at launch and since I bought my Naga and started to use keybinds for everything I cannot see myself going back.