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Why Smash Should Not be Nerfed

STAR WARS: The Old Republic > English > PvP
Why Smash Should Not be Nerfed

AlrikFassbauer's Avatar


AlrikFassbauer
09.03.2013 , 09:43 AM | #131
Quote: Originally Posted by Trephination View Post
Regardless, it really shouldn't matter. Balancing for low level PvP turned out to be a mistake that--in my opinion--was never rectified.
I agree to that.

And - to make matters worse - no-one of the "Pro's" is ever interested in seeing that being worked on.

ALL discussions here are ENTIRELY focused on Ranked. The skills, the spects, the trees, everything.

Not a single word about low-level - PvP.

Because everyone brings their mental firewall down when the words "low-level PvP" are mentioned somewhere.

Quote: Originally Posted by mfourcustom View Post
These Devs play favorites and I was just trying to point out that elite's playing one of the devs favorite specs and classes so hes got nothing to worry about
Plus, they probably exclusively Ranked or at least End-Level - PvP, too.

Very cynical point of view, and the recent impolite answers just strengthen this impression ("Perception problem", for example).
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mfourcustom's Avatar


mfourcustom
09.03.2013 , 10:24 AM | #132
Quote: Originally Posted by AlrikFassbauer View Post
I agree to that.

And - to make matters worse - no-one of the "Pro's" is ever interested in seeing that being worked on.

ALL discussions here are ENTIRELY focused on Ranked. The skills, the spects, the trees, everything.

Not a single word about low-level - PvP.

Because everyone brings their mental firewall down when the words "low-level PvP" are mentioned somewhere.



Plus, they probably exclusively Ranked or at least End-Level - PvP, too.

Very cynical point of view, and the recent impolite answers just strengthen this impression ("Perception problem", for example).
Whats that i cant hear you?? My rerolling a smasher to be competitive in this ****** game is to loud

maverickmatt's Avatar


maverickmatt
09.03.2013 , 10:41 AM | #133
Quote: Originally Posted by Trephination View Post
Smash damage is fine, it's marauder survivability that is too strong relative to other melee DPS.

I strongly disagree with the suggestions to make smash less powerful as an AoE. Smash is the warrior's AoE spec and thus AoE pressure is what it should accomplish. If anything, smash is slightly too strong at single target DPS and that's where an offensive nerf should be if anywhere at all.

Marauders were initially designed without Force Camo and Obfuscate. During early closed beta, the PvP team added those two cooldowns based on a knee-jerk reaction to testers saying that the class was too easy to kill. The thing is, most of those testers were low-mid level players and marauders are late bloomers. This led to most people thinking marauders sucked soon after the game's release, when in actuality they were strong all along. I played a marauder during beta and for a year after release, and admittedly low level PvP was pretty miserable without Force Camo back then so I understood all the complaints at the time.

The point is, marauders have been defensively overpowered for such a long time now that the necessary changes to put them in the same league as all the other melee will probably never happen. Removing camo really wouldn't break the class, but it would create outrage among all the warriors who have gotten used to having 3 lives (with healers) available on a short cooldown.

It's too early to speak for 4v4 balance yet, but 1500+ 8v8 ranked games have taught me that using any other melee class in place of a 2 marauder frontline is settling for something that is beyond noticably worse in almost every way. That is the definition of a massive imbalance, but hey--at least they're fun to play.

Marauders are a guilty pleasure.

.....

This has been my point the entire time.

Fixing the spec itself requires only a minor tweak or two:
  • Remove the surge bonus from the tree. Currently is it possible to get 90% Surge in Rage/Focus which is REALLY stupid. 15% increase to an AOE autocrit.. lol.
  • Change Smash/Sweep to a melee attack. Currently it is a force attack that is not subjected to any form of accuracy penalty. Force Smashers to stack something other than power/surge.
  • Revert the insta-smash change. Previously, it was possible to move out of the way.. then smashers had a fit because someone paying attention could avoid it.

The three changes listed above would keep Rage/Focus as a dominant AOE burst spec, but would put them noticeably behind single target damage specs when attacking a SINGLE TARGET.


The entire issue is and always has been Mara/Sent DCDs.
  • GBTF is dumb.. but it's not the issue. They can keep it.
  • Camo is a problem because it allows them to go "OH SH*T", get a speedboost WHILE stealthed (no other stealther gets that as a baseline), back themselves into leap range.. root you and unload all over again.
  • Saber ward is only OP when combined with another CD
The real issue is.. Rebuke. Too high of an uptime (30 seconds) with too low of a CD (30 seconds). 20% damage reduction does not belong anywhere near a pure DPS class.

The real.. REAL issue.. is that often times these CDs are combined to provide Godmode.

It gives the Maras a false sense of skill, and frustrates the hell out of the opposing team.

Something is OBVIOUSLY busted..

Compare Maras to Shadow Tanks.. who is the better tank?

I thought so.

theSCARAYone's Avatar


theSCARAYone
09.03.2013 , 10:55 AM | #134
How about you L2P OP. Try a spec that has a more than 2 ability rotation and the hardest hitting instant ability in the game which is also AoE.
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Savej's Avatar


Savej
09.03.2013 , 10:56 AM | #135
Quote: Originally Posted by Evolixe View Post
The argument of something being fine because there is a chance that it might be countered is so stupidly flawed I don't even know where to start on telling you how dumb that post was.

The point of undying is to give you 4 more seconds to live without having to worry about getting killed. At all.
Once you lived through those 4 seconds undying has done it's job, what comes after that hasn't got anything to do with the ability.

The problem is that you can take FULL healing while being literally invincible. Those 4 seconds of you and your healer not having to worry about dying is stupidly OP.
I think I see your problem: any dps with a freecasting healer nearby is going to seem like an invincible god.

Undying ragers still take damage, just not much. But yeah, you probably should switch targets when he pops it, cc him if you can, or evade him, or take a little damage...

Undying rage isn't as good as resilience - 0 damage from smashes, 0 ccs from jedi, breaks many snares, etc. - also, 0 self damage to activate. People that can pop that can -guard- their healers, too.

Also sorcs and their 10 seconds - stop swinging when you see that, hit the guy healing that invincible sorc instead.

iheartnyc's Avatar


iheartnyc
09.03.2013 , 11:08 AM | #136
Quote: Originally Posted by theSCARAYone View Post
How about you L2P OP. Try a spec that has a more than 2 ability rotation and the hardest hitting instant ability in the game which is also AoE.
If you want to have a serious discussion, then try something a bit more intelligent than "L2P smash monkey is so easy!"

BraaxusKun's Avatar


BraaxusKun
09.03.2013 , 11:41 AM | #137
Quote: Originally Posted by iheartnyc View Post
If you want to have a serious discussion, then try something a bit more intelligent than "L2P smash monkey is so easy!"
I agree, him saying that smash is only a 2 button rotation is arrogant, everyone knows it's 3 buttons.

Seriously, I have no problem with smash and don't think it needs nerfed, but never compare the skill level required of other classes to smash.

BraaxusKun's Avatar


BraaxusKun
09.03.2013 , 11:45 AM | #138
Quote: Originally Posted by Helig View Post
^
Somebody sounds sore that Pyro got nerfed while it was FOTM, and Smash takes so long to be brought down. Tested AP on the PTR. It. Is. AWESOME.
AP is good on live aswell, powertechs just need to quit complaining and try it

DarthOvertone's Avatar


DarthOvertone
09.03.2013 , 11:46 AM | #139
Quote: Originally Posted by BraaxusKun View Post
I agree, him saying that smash is only a 2 button rotation is arrogant, everyone knows it's 3 buttons.
lol

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iheartnyc's Avatar


iheartnyc
09.03.2013 , 11:51 AM | #140
Quote: Originally Posted by BraaxusKun View Post
Seriously, I have no problem with smash and don't think it needs nerfed, but never compare the skill level required of other classes to smash.
Right, because spamming force lightning or grenade requires much more skill Skill is not the issue here, it's balance.