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Why Smash Should Not be Nerfed

STAR WARS: The Old Republic > English > PvP
Why Smash Should Not be Nerfed

Xanas's Avatar


Xanas
09.02.2013 , 01:17 AM | #21
Quote: Originally Posted by SardonicMoniker View Post
Please tell me how a Concealment Op is supposed to beat an equally skilled smasher? Serious question, I really have no idea how to beat a "good" one.

Oh and I'm talking about Marauders
I can do that but first you need to tell me how am i supposed to beat a sniper as a guardian.

Siphorus's Avatar


Siphorus
09.02.2013 , 01:19 AM | #22
wow the amount of bads in this thread is insane. Smash should be nerfed, make vengence viable and nerf the survivalbility of mara's. /thread
Deft - The bastion

NogueiraA's Avatar


NogueiraA
09.02.2013 , 01:35 AM | #23
Marauder/sent - the only class in the game that has no 4sec stun. Oh, this is why they have more defensive cooldown and dps output
"would be ridiculous if they could stun + ravage"... Oh wait whats the difference between:
assuming all hit is a crit..
stun + 9.2k maul + 8k maul
stun + 12kseries of shots + 6k followthrough
stun + 14k unload + 10k heatseeker

People really forget about that marauder can't 4sec stun you.
Leizen / Laizen
Jedi Guardian
BETA Tester

cashogy_reborn's Avatar


cashogy_reborn
09.02.2013 , 01:36 AM | #24
I dont understand why the health reduction on Undying Rage was reduced.... among other things.
Dany - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

RxSnake's Avatar


RxSnake
09.02.2013 , 01:44 AM | #25
Dam who else hates that long term vanguard stealth?
Also I agree smash is fine but marauders/sents need their tank and heal trees increased.

NathanielStarr's Avatar


NathanielStarr
09.02.2013 , 01:57 AM | #26
Quote: Originally Posted by NogueiraA View Post
Marauder/sent - the only class in the game that has no 4sec stun. Oh, this is why they have more defensive cooldown and dps output
"would be ridiculous if they could stun + ravage"... Oh wait whats the difference between:
assuming all hit is a crit..
stun + 9.2k maul + 8k maul
stun + 12kseries of shots + 6k followthrough
stun + 14k unload + 10k heatseeker

People really forget about that marauder can't 4sec stun you.
14k unload LOL. NEVER seen that! The 10k heatseeker is extremely rare. Both of those would have to be proc'd by tracers too. Besides if the stars did align and you got this and the marauder wasn't using a defense while you did it (the damage would be sooooooo much lower if they were) that marauder could just disappear! If you start to proc the smasher with tracers they usually hit one of their DCDs and then jump over and murder you. Or reappear and murder you. Also, remember the crit chance is small for other classes. 99% resistance of 24k is 240 damage. How much defense do I get when he retaliates? LOL

Also the people that think range is the counter forget that marauders have significant ranged attacks and leap. Their leap also interrupts...oh yeah they have 2 interrupts.

I see that if a sniper has all his DCDs and you have none you might be in trouble. But other than that I think you could manage.

Evolixe's Avatar


Evolixe
09.02.2013 , 01:57 AM | #27
This thread and it's OP is one big joke. Can't even take this seriousely.
Evolixe | Exilove
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ronniehenlau's Avatar


ronniehenlau
09.02.2013 , 02:10 AM | #28
Quote: Originally Posted by NogueiraA View Post
Marauder/sent - the only class in the game that has no 4sec stun. Oh, this is why they have more defensive cooldown and dps output
"would be ridiculous if they could stun + ravage"... Oh wait whats the difference between:
assuming all hit is a crit..
stun + 9.2k maul + 8k maul
stun + 12kseries of shots + 6k followthrough
stun + 14k unload + 10k heatseeker

People really forget about that marauder can't 4sec stun you.
Yeah, because maul, SoS, FT, unload and heatseeker are autocrits.. Oh wait.. Marauder during a 4sec stun:
8k smash -> ravage for -at least- 3.5k+3.5k+6k = 13k + 8k = 21k damage dealth within a stun.

szczypaczek's Avatar


szczypaczek
09.02.2013 , 02:22 AM | #29
yes give them 4 sec stun and take away undying rage

btw 14k unload with all ticks cirtin for almost 5k is rare, 10k HSM/demo round rare, pls give it autcrit mechanic
irøn-lädy / commando

stuffystuffs's Avatar


stuffystuffs
09.02.2013 , 02:50 AM | #30
Quote: Originally Posted by ishbindeinvater View Post
do you know the class? rage doesnt speed boost force camouflage, its high up in the carnage tree.
Force camo increases movement speed by 30% for all mara specs.

Annihilation has a talent high up in it's tree that boosts it further.