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Q&A from Community Cantina in Seattle (31 Aug 2013)

STAR WARS: The Old Republic > English > General Discussion
Q&A from Community Cantina in Seattle (31 Aug 2013)

Alec_Fortescue's Avatar


Alec_Fortescue
09.01.2013 , 06:16 PM | #21
What I meant is that if he asked people if they liked Makeb and its story then it's obvious most of them said 'yes'. I would as well. But if I was asked if I like shared story for all classes over an individual story then it would be 'no'!

chuixupu's Avatar


chuixupu
09.01.2013 , 06:25 PM | #22
Yeah, I'm the majority of people that played through Makeb enjoyed it, but you know that if he had asked "who here would prefer class stories over 2 faction stories?" then there would be an even bigger cheer.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

MidichIorian's Avatar


MidichIorian
09.01.2013 , 06:56 PM | #23
Quote:
They would like to reward such players, but players with 50 legacy level is way less than 1% of the game.
Is this true? I've always been under the impression that legacy 50 was quite common.

Makillda's Avatar


Makillda
09.01.2013 , 07:29 PM | #24
Quote: Originally Posted by MidichIorian View Post
Is this true? I've always been under the impression that legacy 50 was quite common.
We have 4 in our tiny guild alone. The number has to be higher than 1%. Even if it is only 1%, how many people clear nightmare modes and get the unique speeders/pets in there? 1%? Less? They put those exclusives in the game but they've deemed giving Legacy 50 players a toy not worth doing? /facepalm

LordArtemis's Avatar


LordArtemis
09.01.2013 , 07:34 PM | #25
I don't think that legacy level 50 is really higher than 1 percent. I think that is accurate.

I am concerned about the comments about internal ship decoration...stating mission triggers get in the way and could be broken by it.

I would rather see the triggers moved to the mobile holo outside the ship (personal) instead of allowing it to stand in the way of internal decoration...but then that's just me.

Inflicktion's Avatar


Inflicktion
09.01.2013 , 07:38 PM | #26
Quote: Originally Posted by TheNahash View Post
Some people are just hilarious.
When someone doesn't agree with their opinion, they have to be drunk, on medication, an alien Xenomorph or something to that effect.

The idea that maybe not everyone hated Makeb just because they did doesn't even enter their personal realm of possibility.

I think it's high time people stopped asking the same questions, so that we might eventually stop getting the same old answers. Enough with the Class Story questions and the Guild Ships. The answer is, and has been for 2 years now, "we're not saying never, but it's not in our immediate plans". Ask them what IS in their immediate plans or what they want to do with the classes moving forward. Even class balance questions make more sense, because at least balance is something that can never be over and done AND because there are Arenas coming in October.

Would I personally like more Class Stories too? I'd LOVE that. But Makeb's storylines were fine for what they were, as well.
Does asking the same thing over and over again and getting the exact same response for over a year now gets us anywhere? Definitely not.
Not a single person in this thread has said a negative thing about Makeb, but I guess you don't really care about that do you?

And you're wrong about them having the same stance on class stories for over a year. Before the Germany Q&A when asked BW always gave some 'working on it' or 'looking at it' response, but now they're seemingly off the table entirely. Try again. Or better yet don't; BW doesn't need you to defend them in every thread (besides the sorc QQ threads that is). Besides we already have several people that do it much better.

Lesaberisa's Avatar


Lesaberisa
09.01.2013 , 07:45 PM | #27
Quote: Originally Posted by chuixupu View Post
Yeah, I'm the majority of people that played through Makeb enjoyed it, but you know that if he had asked "who here would prefer class stories over 2 faction stories?" then there would be an even bigger cheer.
Another interesting question would be to see how many people enjoyed Makeb/having one story per faction as much the second time around, and so on. Aside from people who didn't like Makeb the first time (I'm one of them, Republic side at least), there seem to be a decent number of people who say they got tired of it after enjoying their first play through. I also don't understand their logical leap from "people liked Makeb's story" to "Makeb's story was better than it would have been if it had been written to take class more into account".

Or, for that matter, if they asked a more representative sample of the game - I'm guessing people who attend these events probably tend to be bigger fans of the game than those that don't.

Apart from class stories, not too thrilled with some other stuff in there either. Sounds like a soft no to player ship customization, relatively hard no on replaying/revisiting class-related areas, the sitting thing (I don't RP but I think that should be part of the game, not something paid for by any method), etc. I'm also kind of curious about what the participation in NiM ops is compared to ranked 8v8s was (also in conjunction with their stated reason for why giving high level legacies stuff is difficult).

I did find this response amusing

Quote:
To reiterate, don’t ask a question you know the answer to already.
One of them problems with these Q&As is that this happens all the time, and they answer it again here. Also, why answer that Wookie question?
Finest mediocre fanfic this side of the Outer Rim:Trooper / Inquisitor

oaceen's Avatar


oaceen
09.01.2013 , 07:46 PM | #28
honestly, as much as i would love more individual class stories, i'm fine with more makeb stories as long as they meet us halfway and give us some more stuff to make each class feel unique in how it interacts with the overall story.

i keep reading how that was their intent with makeb, but i've played through with 3 different base classes and didn't really notice anything differently aside from the occasional calling my consular a jedi or my trooper a... trooper.
oaceen assault specialist / oac scrapper / oacao kinetic combatant / oacianado tactician
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dipstik's Avatar


dipstik
09.01.2013 , 08:44 PM | #29
Nevar 4gatz da hooood tagalz!

Toweleeeie's Avatar


Toweleeeie
09.01.2013 , 09:15 PM | #30
All 8 of my Ops team have been legacy 50 for at least 6 months. We aren't even that hardcore we haven't downed any bosses in SnV or TFB NiM.

The SSSP looks like Star Fox 64 multiplayer, which gets a meh from me. My expectation are real low here. Hopefully ill be surprised.

Every time I see cantina thing all I hear are excuses of why they can't do things and it all seems to go back to the engine and the idiot devs who made it so inflexible. I mean they can't change what the ship looks like in the inside without screwing up questing some how. How does the aesthetics of something change how the quests work?
The thread going on now about not being able to look like a proper Jedi, people have been saying its a technical limitation that we can't have flowing garments or robes since launch. But obviously Bioware doesn't give 2 s***s about clipping looking at mounts. So why can't I have long flowing sleeves and pants on my Jedi? Put them in game and ill decide if I want to wear them or not, at least add them.
If all these early mistakes were made under the Docs watch then I'm glad they retired and left the game in better hands. They have made some of my favorite games but it seems they were getting stale.

Class balances after arena launch... I just scratch my head at that.
I like turtles