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Worst P2W I've seen.


Cyberwoman's Avatar


Cyberwoman
09.01.2013 , 06:42 AM | #41
Quote: Originally Posted by Lastchylde View Post
I don't think the OP meant "Pay to Win" so much as he was talking about how easily people can just pay for the cooler looking gear/toys than say earning it in the game by achieving something though gameplay.

So really he just worded it wrong. I agree with him in that there is more to buy with real money than there is to earn in the game through quests, op loot and or pvp rewards. There should really be a balance. But hey GREED is the ultimate motivator and as long as the Devs can exploit this, things will not change.
I dont know, I get the feeling that BW are trying to show that is not necessarily the case, hence the addition of two new reputations offer gear in 2.3 and a new one being added in 2.4. Plus the fact that the Tauntaun mount is so-far available only via in-game purchase (With to different ways to get it in fact) and as a quest reward in 2.4.

As long as they keep adding items via in-game options as well, then I personally dont care how much cosmetic fluff they sell on the CM. It is helping to keep the game afloat anyway!
"There's no point in being grown up if you can't be childish sometimes." The Fourth Doctor, Doctor Who
Chinbu, Hekit, Shieye, Hunk'a, Bi'song, Paign'ton, Ga'vin, Char-bi
Griffa, Ga'athei, Valamist , V'woolf, Equ'mar, No'lara, Vampora

TechbotAlpha's Avatar


TechbotAlpha
09.01.2013 , 06:44 AM | #42
Quote: Originally Posted by Sammennn View Post
How mad are we right now?
I dunno, I think I could manage 'vexed' if I tried?

Tachenko_Yuri's Avatar


Tachenko_Yuri
09.01.2013 , 07:01 AM | #43
Quote: Originally Posted by Buggs View Post
What an awful waste of a great game and some great content.

The billions of credits floating around needs sorting out.

The fact that there's so many things that can be bought for RL cash and then sold to easily build up enormous piles of credits which are then turned into game-difficulty defining gear is ridiculous. At the least packs and market items bought should have the binding time removed and be permanently bound to legacy to allow moving items to an appropriate toon of the buyer's. Things like helping f2p items should still be tradable but the rest allows pay2win to an insane degree.

I understand the company philosophy and "The game needs to be profitable" but seriously, how many mmo's have a significant life-span with this type of economy?
Pay 2 win eh?

May you never, ever go and play a bigpoint game.
Main: Lynette Walkhar
Commando - Eternal Warrior - Darth Malgus Rapid Serenity Guild

Ayelinna's Avatar


Ayelinna
09.01.2013 , 07:32 AM | #44
Quote: Originally Posted by Buggs View Post
What an awful waste of a great game and some great content.

The billions of credits floating around needs sorting out.

The fact that there's so many things that can be bought for RL cash and then sold to easily build up enormous piles of credits which are then turned into game-difficulty defining gear is ridiculous. At the least packs and market items bought should have the binding time removed and be permanently bound to legacy to allow moving items to an appropriate toon of the buyer's. Things like helping f2p items should still be tradable but the rest allows pay2win to an insane degree.

I understand the company philosophy and "The game needs to be profitable" but seriously, how many mmo's have a significant life-span with this type of economy?
You can buy cartel coins with real money, purchase items with those cartel coins and sell them for credits using the GTN.

With those credits, you can instantly purchase level 69/72 mods, armorings and enhancements, barrels, you can fully augment your gear, you can buy underworld implants, earpieces, relics....all without doing a single hard mode raid. And this 69/72 gear is required to do hard mode level 55 raids, and full 72 to do nightmare raids. With full 72 you can easily do all the PvE solo content.

Technically, some people are actually paying real money to buy gear, but then again, it's only PvE content. If it was PVP stuff that you could buy gear from and have an advantage over other players in PvP, then yeah that would be pay to win.
Then again, you could argue that if you have a new character and you want to gear it up, you may be excluded from a raid team because you are not geared enough, and someone who has bought all their gear off the GTN will take your spot, which would be annoying for you.

So actually, its more of a "Pay to Fastrack", because people have the ability to pay real money and earn millions of credits and be ahead of people in terms of PvE, all of these items can be aquired through playing the game.

Ayelinna's Avatar


Ayelinna
09.01.2013 , 07:34 AM | #45
Quote: Originally Posted by TheNahash View Post
For PVP, things are even simpler: you can have 1 billion credits and it would still make no difference in PVP, because the only way to get PVP gear is by getting Warzone/Ranked Warzone commendations.
What about if you fully augment your PvP gear with the 1 billion credits you have? You'd have an advantage over other players because they may not be able to afford augmenting it.

oaceen's Avatar


oaceen
09.01.2013 , 07:34 AM | #46
even if everyone accepted that this is p2w (rather than being debatable), if this is the worst you've seen, i think you'll find yourself sorely disappointed if you move on to other games.
oaceen assault specialist / oac scrapper / oacao kinetic combatant / oacianado tactician
[Guide] The Dirty Rotten Scoundrel's PvE DPS Compendium

jedip_enguin's Avatar


jedip_enguin
09.01.2013 , 07:36 AM | #47
The ability to buy mods for credits has always been there, and there have always been players with more credits than they'll ever need.

The CM does not allow you to do anything you cant do via regular game mechanics.
Click my link please, I'm almost out of Cartel coins - http://www.swtor.com/r/Sh6HPh

LordArtemis's Avatar


LordArtemis
09.01.2013 , 07:51 AM | #48
There are many ways to earn credits in the game, and you can pay cash to subscribe. Obviously saying that paying money to allow you to sell items on the GTN and get the mods you need is P2W is a very VERY severe stretch at best.

It's a pretty ludicrous way to try and shoehorn a regular in game activity into a P2W definition.

PhantomAxe's Avatar


PhantomAxe
09.01.2013 , 08:37 AM | #49
Quote: Originally Posted by AdrianDmitruk View Post
EVE Online says hi.

"But, but, they only sell PLEX and maybe a monocle here and there!"

Step 1: Buy 50 plex
Step 2: Sell 50 plex for 400-500mil each (last I checked)
Step 3: Search contract market for high end bling, and/or check the officially sanctioned and regulated characters for sale forum to buy a toon with skills you want (thus bypassing months or years of RL training time on your own toon)
Step 4: ???
Step 5: Profit

Though it is hilarious when a blinged out, P2W PVE ship gets ganked by a clever PVPer when said P2W PVEr is clueless as to EVE's PVP risk mechanics.
The good thing about EvE Online is that there is a drop/loot chance of items that the tanked player has equipped, making PvP a more thought out action!
"I sense a disturbance in the Force!"

MillionsKNives's Avatar


MillionsKNives
09.01.2013 , 08:42 AM | #50
Quote: Originally Posted by Ayelinna View Post
What about if you fully augment your PvP gear with the 1 billion credits you have? You'd have an advantage over other players because they may not be able to afford augmenting it.

I can craft every augment and have more than ample materials. I also have roughly 38m credits which can buy me pretty much whatever I would want. I already have all the 31 mods I want or could pay for (if I wasn't already getting them through PVE). Exactly what advantage do they have over me? And what have they won?