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Players with a sense of entitlement

STAR WARS: The Old Republic > English > General Discussion
Players with a sense of entitlement

Hessen's Avatar


Hessen
08.29.2013 , 05:37 AM | #111
Quote: Originally Posted by curtkram View Post
vs

actively listen to the customer and treat them the way you would want to be treated.
Most complaints aren't about how players have been treated, most are simply a demand for more free stuff or more content that suits their particular preference.

Yes communication could be a lot better to the players, but it won't stop unreasonable and unrealistic demands from a large portion of them.
Twisted
EU - Tomb of Freedon Nadd
16m Raiding Guild - Recruiting

Malastare's Avatar


Malastare
08.29.2013 , 05:38 AM | #112
Quote: Originally Posted by FlyinSpaghetti View Post
I do think bioware is listening, however I don't think they are listening to the right people...
A lot of people think this way....

...they think Bioware should be listening to them, and no one else.

Which is a fantastic way of producing a service with one customer.

Glumish's Avatar


Glumish
08.29.2013 , 05:41 AM | #113
Quote: Originally Posted by Cyberwoman View Post
Section X isn't a great example of a good dallies section in my opinion (Although not as bad as some people say in my opinion) but the Makeb weekly and especially the CZ-198 dallies were really a step in the right direction (Despite the lack of story).
Agreed. The only dailies that are really worth it if we're looking at credit per minute are Section X, Black Hole, Makeb Weekly, and CZ.

The Makeb and GSI dailies are such a waste of time and too scattered compared to the other dailies to actually get them done efficiently. I haven't really bothered with Belsavis and Ilum to be honest.

Though, the Bioanalysis daily brought up that someone was whining about is incredibly easy, especially compared to the Area quest in that same zone. You don't even need to kill any of the mobs if you just CC them and run around looting the various eggs/waste and then finish up the other stages of the quest.

curtkram's Avatar


curtkram
08.29.2013 , 05:50 AM | #114
Quote: Originally Posted by Malastare View Post
A lot of people think this way....

...they think Bioware should be listening to them, and no one else.

Which is a fantastic way of producing a service with one customer.
this is not what the poster you're quoting said. which i think is part of the problem. you want to believe bioware is not the problem, so you take a reasonable opinion about listening to "people" and change it to listening to a "person" to suit your agenda. if there was something wrong with what that poster said, you could have addressed what he said rather than changing it to mean something else.

Blackardin's Avatar


Blackardin
08.29.2013 , 07:34 AM | #115
Quote: Originally Posted by AGSThomas View Post
I want to talk a little about entitlement or the feeling thereof. I've heard a lot of people who answer complaints call said users "People who feel entitled but who actually are not" or some other version of this. While I understand, of course, this is Bioware's game and in a way, we as the users, are not entitled to have things be any other way other than theirs. This line of thinking, I believe is wrong and here's why.

1. BW is a creator of a product. This is the original game of SWTOR to which we owe no sense of entitlement. This was the vision of the developers and creators and it's entirely their product to make and say "Here. Take it and like it" Which many people did, myself included.

2. BW/EA is the creator of a service. Most MMOs require service to maintain and expand the game. An MMO must maintain a "fresh" feeling amongst its users. Without continual advancement of new concepts and content, the game would stagnate just like every single-player video game ever created. Ask yourself, how long you can play a single player game for without getting bored and moving on to the next? The answer, in industry terms, is about a month or two, depending on various factors.

It's this second point that allows us, as the customer, to dictate where we would like to see the game go. It's our interest in the original product that keeps this game going. Therefore, its in their best interests to make the broad amount of players happy or they will leave - Just as they did before F2P came out. People like to say the forums are the vast minority. Maybe in WoW this was true. Not in this game, or so I have noticed. Most of the complaints or arguments presented here are the same ones I see talked about in General and Guild chat. Maybe the forum users a bit more zealous about it, but the end result is the same: If the customer is not happy, they will not play.

TL/DR The sense of entitlement is justified.
For less then a the cost of a quarter cup of morning coffee (53.3 cents a day), with a five dollar rebate in the form of cartel coins (reducing the cost to approximately 33 cents per day)? I'm thinking that you have just defined the very essence of the entitlement mentality sir.
May the Schwartz be with you....

Blackardin's Avatar


Blackardin
08.29.2013 , 07:40 AM | #116
Quote: Originally Posted by curtkram View Post
this is not what the poster you're quoting said. which i think is part of the problem. you want to believe bioware is not the problem, so you take a reasonable opinion about listening to "people" and change it to listening to a "person" to suit your agenda. if there was something wrong with what that poster said, you could have addressed what he said rather than changing it to mean something else.
The worst thing they can do is to listen to the self appointed, delusional crybabies and arm chair developers we read on these boards on a daily basis. This board, these self educated, self appointed "experts" on everything from game development to chuck norris, do not in any way represent the overall player base of this game, or their interests.
May the Schwartz be with you....

Blackardin's Avatar


Blackardin
08.29.2013 , 07:45 AM | #117
Quote: Originally Posted by Hessen View Post
Give the customer what they want

vs

Tell the customer what they want
But which customer? The vocal minority, the silent majority, the one's that want it tougher, the ones that want it easier?

Have you read these boards? Heck, have you read this thread? LOL
May the Schwartz be with you....

Sarlegant's Avatar


Sarlegant
08.29.2013 , 07:50 AM | #118
The Vocal Minority... I read this in the forums and this thread alot...

I will agree that the people that post in game forums are a minority of the players, ie vocal.
I will disagree these posters represent the minority of players views.

I have not actually logged into the game for a couple of weeks now... I know I'm in the minority when I say, grinding does not keep me interested, it does not entertain me. I understand if you want the BIS, you gotta grind, you gotta earn it, you gotta work for it. It still not interesting.

I have 4 level 90s on WoW... doing dailies, I just lost interest, and never got the 5th of my 8 leveled to 90...
I have run 4 toons thru Makeb... I'm done with it. I'd say I have a good tolerance to leveling and/or grinding, but 5 seems to be my limit these days.

Beck to my point, I know I'm in the minority, because the majority, that this post might have represented, found something else to entertain themselves with.

I am far from disappointed... I've enjoyed myself since Beta with this game only taking a break long enough to see Pandaria 4 times through. I'm not even saying I won't play SWToR this weekend... just saying I won't be playing today.

ImpactHound's Avatar


ImpactHound
08.29.2013 , 07:53 AM | #119
Quote: Originally Posted by Glumish View Post
Agreed. The only dailies that are really worth it if we're looking at credit per minute are Section X, Black Hole, Makeb Weekly, and CZ.

The Makeb and GSI dailies are such a waste of time and too scattered compared to the other dailies to actually get them done efficiently. I haven't really bothered with Belsavis and Ilum to be honest.

Though, the Bioanalysis daily brought up that someone was whining about is incredibly easy, especially compared to the Area quest in that same zone. You don't even need to kill any of the mobs if you just CC them and run around looting the various eggs/waste and then finish up the other stages of the quest.
The ease or credits per minute ratio of dailies wasn't called into question, the Fun Factor was. Personally, I find missions like the laser maze fun. Picking up 10 rancor turds isn't. Unfortunately the fun one isn't repeatable.

The only daily that had a glimmer of smart design was the Black Hole one where you have a light droid hover over you, and you see red sensors drop down, and if you're in one when they pulse it spawns an elite, and you try to collect 5 boxes in a dark room full of pings. It's an entertaining mechanic that has the potential to be engaging; you can make a mini-game of it, or different rooms randomly appear for it, or add bonus rewards for not triggering any enemies like extra comms.

bionamaster's Avatar


bionamaster
08.29.2013 , 08:07 AM | #120
Quote: Originally Posted by curtkram View Post
the first is the start of thousands of posts about declining server population

the second is from some EA shareholder thing or something. further research should validate those numbers. unless you need me to spoonfeed everything to you.

i do not think this game would be a mess if bioware had happy customers. your sense of entitlement is incredible (in the forum definition, not the real definition).
First of all, I don't take an estimated number of posted by a player as set-in-stone proof. The other states up roughly 800,000 subscribers were gone, not one million. Close, but no cigar. Also, you cannot make every customer happy in an MMO game. Try, and the game will fail. And you, my friend, have no idea what the word entitlement means, even in this "forum definition"
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