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Petition to separate Hard Mode and Nightmare Mode Lockouts

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Petition to separate Hard Mode and Nightmare Mode Lockouts
First BioWare Post First BioWare Post

StratoNexus's Avatar


StratoNexus
08.08.2013 , 07:04 AM | #361
Quote: Originally Posted by Prototypemind View Post
Definitely shouldn't be overly complex to add in, no? We're locked out of daily rewards after one run on GF, but we're still free to use it to run additional FPs.
I think the problem is that in Ops the loot drops off enemies. I doubt they have a method of locking individuals out of loot drops that way.

They might have something they could rig together; the new Tauntaun mini-game has an interesting way of delivering its reward.

Ashokhan's Avatar


Ashokhan
08.08.2013 , 10:59 AM | #362
je plussoie.../ signé

AlphaWhisky's Avatar


AlphaWhisky
08.09.2013 , 09:59 AM | #363
/signed. HM and NIM should be separated to let people trying NIM without the sacrifice of HM.

Laaguna's Avatar


Laaguna
08.10.2013 , 03:21 PM | #364
Signed!

Phelnis's Avatar


Phelnis
08.10.2013 , 08:06 PM | #365
I DECLINE. You do not need Hard mode and Nightmare Mode seperated, it's perfectly fine as it is.
Compare to a certain Massively multiplayer Online Role-playing Game (World of Warcraft) Owned by Blizzard Entertainment

WoW share same kind of lock out for their raid dungeons with normal/heroic 10man & 25man. Big difference is...
WoW: you got a decision of either 10man normal/heroic mode or 25man normal/heroic mode.
SWTOR: Story mode is seperated from Hardmode/NightMare mode because SWTOR has 3 Level and 2 of them high levels separated from that 1 low level.

^ WOW use to have similar lock out where u were able to do both 10man & 25man (either mode) back in Wrath of the Lich King.
Here is my Refer Code >>v
Marnis'necro 60Sentinel, Marnis 60Sage, GabuYoshi 60Commando
Marnis'soulja 60Assassin , Phelnis'necro 65Operative

Never_Hesitate's Avatar


Never_Hesitate
08.12.2013 , 01:48 AM | #366
Quote: Originally Posted by Phelnis View Post
Compare to a certain Massively multiplayer Online Role-playing Game (World of Warcraft) Owned by Blizzard Entertainment
And that's were you lost the credability.
Don't come to this forum and try to argue with "WoW does it like this"
Most do not care how these things are handeled in WoW.
waiting for ...

MasterWentz's Avatar


MasterWentz
08.12.2013 , 12:45 PM | #367
Honestly, my personal choice would be for the change of 16m and 8m being seperated, then followed up with the HM/NiM change.

Do not know how many times I got screwed with a not complete 16m HM, only to be locked from doing it with 7 other competant players.

Just a thought, but yeah this would be nice.
Master Wentz

Zalindae's Avatar


Zalindae
08.13.2013 , 04:57 AM | #368
Yes most definitely - I completely agree with having open HM lockouts to help catchup on new guildie gear for NiM content.

/signed
Keiki Healer Operative and officer of hmd MAGENTA
Keikerella - Operative Zalindae - Sorcerer Ashlyn - Juggernaut

Prototypemind's Avatar


Prototypemind
08.13.2013 , 10:49 AM | #369
Would also be nice to be able to queue for them as well instead of having the option disappear once you complete storymode and be non-existent for Classic Operations in any variant.

Shadow-Nite's Avatar


Shadow-Nite
08.13.2013 , 11:27 AM | #370
Quote: Originally Posted by Never_Hesitate View Post
And that's were you lost the credability.
Don't come to this forum and try to argue with "WoW does it like this"
Most do not care how these things are handeled in WoW.
Completely agree with you there... and they do need separate lockouts... Big guilds can actually teach hm fights instead of no your going right into NiM because we are progression... and HM are just fun after you get used to them they are the new sm where as NiM is actually a challenge and if you have something that's a challenge compared to something that most progression guilds farm its like why not skip the bosses you cant beat by using hm then go to the other NiM fights so we can farm up some 75s on easy fights like kephess

/Signed
The Harbinger
W.T.F -Jerruch-55 Sniper
The Last Centurions- Dakrin -55 Scoundrel