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New FPs: HM Overtuned, SM Too Easy?


Elizar_Naki's Avatar


Elizar_Naki
08.07.2013 , 10:59 AM | #1
So some guildies and I tried the new FPs last night, and since they're in the same Group Finder tier as the previous 55 HMs, we decided to jump straight into the HM versions in order to knock out part of that weekly at the same time. To be blunt, we got our butts kicked, so we downgraded to the SM versions just so we could clear the CZ-198 weekly. To be honest, we kinda felt insulted by the transition. Here's what we observed:

-packs of trash that were all decently powerful strongs and elites on HM were retardedly easy standards and strongs on SM.
-ALL bosses on SM have a clickable healing station that fully heals the entire group. This, to be honest, feels like hand-holding of the worst kind, as even our healer was DPSing during most fights since we could just clck the panel and get a full-restore without effort.
-CZ-8X on HM took us about 3 or 4 tries to be able to down him, largely because his Charged Plating attack would drop us to 30% or lower if we weren't quick enough to get out of it or if we got pulled back into it. On SM, the same attack barely touched us, and the only reason I even bothered moving out of it was to practice for the next time we tried HM.
-Zokar stonewalled us on HM. We got to the point where we could get him down to 10-15%, but by that time he'd hit 5 stacks of Weapon Arsenal and demolished us with rocket launcher attacks that literally chopped off 75% or more of our HP in one shot. And yes, we always tried to get out of reticles for everything he did, but his attacks always seemed to hit us anyway, even when we were a good 2-3 meters outside the reticles. On SM, we slaughtered him while he was still at 3 stacks and didn't even notice taking any significant damage during the entire fight.

Now granted, none of us are uber-leet players to any degree, but we ARE competent and decently geared. Our two DPS (me being one) and the tank were in full 69s and 72s (the other DPS and I were also fully augmented), and our healer was in 66s and up--not the best gear she could've had, but we've managed to regularly clear every other 55 HM with little to no difficulty with this same party. Meantime, I'm also aware that the SM versions are considered "Group 2+" missions, but so was Esseles, and that FP, while not overly difficult, NEVER felt like it was Hello Kitty easy like these new ones are. We literally spent a couple hours trying to bash past the HM version of one of the new FPs and failed, but we smashed through BOTH FPs on SM in less than an hour (we probably could've gotten through them even faster than we did if we hadn't started screwing around once we figured out how easy they were), and there were really only one or two times during the entire thing where anyone took any noticeable damage.

Now before anyone says anything about me "whining for a downgrade" because I need to "learn to play," that's not necessarily what I'm doing; a downgrade to the HMs would be nice, but that isn't completely what I'm suggesting. Basically, what I'm saying is this:
-the SM versions feel like they need to be boosted a bit, because honestly, I was laughing the entire time I was there because everything was so retardedly easy to beat.
-if the HM versions are supposed to be on the same challenge level as the other 55 HMs, it feels like someone screwed up somewhere and the bosses need to be scaled back a bit. If, on the other hand, they're SUPPOSED to be this hard, then fine, leave them alone--but put them on a different Group Finder tier so those of us who aren't good enough to beat them yet can still clear the 55 HM weekly without having to abandon and requeue every time we get one of the two new ones.
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Paul_Otto's Avatar


Paul_Otto
08.07.2013 , 11:14 AM | #2
I'm guessing the Czerka FPs are supposed to be 2.0s "Lost Island"s

Labs:
It took us 4 attempts on the first boss.
2 attempts on the second.
The third boss are easy.

Granted, we had a very undergeared healer. Still it was fun and we quite enjoyed it. Labs drops all 69s

Meltdown:
Significantly easier than Labs. Never wiped, we replaced our healer, that could be why. Dropped all 69s, except Vigilant, which dropped Arkanian earpiece.

Can someone confirm which Arkanian pieces Vigilant drops? I've only run it once.

fotogi's Avatar


fotogi
08.07.2013 , 11:35 AM | #3
SM is designed where you can kill it with any group of 4... its a new thing to the game so if you go in with ok geared tank, healer, and 2 dps you're going in OPed. its the design... so no its not too easy.

HM too difficult? give the 4-man crowd a challenge, please!
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WillHolmes's Avatar


WillHolmes
08.07.2013 , 11:45 AM | #4
Ugh not this, please dont nerf them, they are not that hard, its called learning fights since it was most peoples first time in them and they are slightly buggy still (rampage was not destroying the generators in sandstorm fight). They are heal intensive, if mechanics are messed up at all you better hope the healer is good, but the mistakes can be overcome. Tired of going into flashpoints and just rolling my face on my keyboard and clearing it.

One thing ill give ya is in many of the boss fights if the adds are not controled somebody gunna get a hurt real bad. But thats the tanks job other wise they are all tank and spank for them.

Please dont change them other then fixing the bugs.

ps i miss Lost Island version 1.0, place was so fun. By no means are these equal to original LI though.
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WillHolmes's Avatar


WillHolmes
08.07.2013 , 12:02 PM | #5
Quote: Originally Posted by fotogi View Post
SM is designed where you can kill it with any group of 4... its a new thing to the game so if you go in with ok geared tank, healer, and 2 dps you're going in OPed. its the design... so no its not too easy.

HM too difficult? give the 4-man crowd a challenge, please!
stressing the PLEASE
Shadowlands - Chandrian

Toasterman - Heal MercHanjabba - Madness Sin
10/10 DF/DP NIM

shackboredguy's Avatar


shackboredguy
08.07.2013 , 12:04 PM | #6
If you have a weak/undergeared healer these are quite painful just because of how much dmg gets put out. The mechanics are all pretty simple so i don't find the "challenge" here fun like it was with LI.

paowee's Avatar


paowee
08.07.2013 , 12:27 PM | #7
Wearing UW gear ran with UW geared group, i dont think HM is overtuned. It's fine as it is.... imo.
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Jimvinny's Avatar


Jimvinny
08.07.2013 , 12:29 PM | #8
I did both in SM, and the one without Mr. Blys in HM. The SM was a joke, but I expected that. Anything that doesn't require a tank or healer is bound to be laughable to any competent group. We then did the HM version, and one-shotted everything. I'm a well-geared tank, and our healer is really good as well, but it was still what I would call easy.

I was hoping for pre-pre-pre-nerf Lost Island, and got nothing even close. If anything, the HM's should be harder.

RakeshZeal's Avatar


RakeshZeal
08.07.2013 , 12:34 PM | #9
Quote: Originally Posted by Jimvinny View Post

I was hoping for pre-pre-pre-nerf Lost Island, and got nothing even close. If anything, the HM's should be harder.
/Sign'd

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Arch_Angel_Gabe's Avatar


Arch_Angel_Gabe
08.07.2013 , 12:46 PM | #10
Quote: Originally Posted by Jimvinny View Post
I did both in SM, and the one without Mr. Blys in HM. The SM was a joke, but I expected that. Anything that doesn't require a tank or healer is bound to be laughable to any competent group. We then did the HM version, and one-shotted everything. I'm a well-geared tank, and our healer is really good as well, but it was still what I would call easy.

I was hoping for pre-pre-pre-nerf Lost Island, and got nothing even close. If anything, the HM's should be harder.
Have not ran it yet, but sadly, I am probably going to agree with when I run it tonight, provided our MT is on. I expect it to be a walk in the park with my combat medic. I was hoping for a challenge, but with your post just, i'll likely be dissapointed. Oh well, at least we can 'carry' a new DPS through it to gear them up without having to run SM ops. But all of this could be premature, who knows, maybe we will wipe. But I highly doubt it... Our 4 man team is skilled... as for our 8 man... Well, that is another matter entirely, though better than the majority. Good enough to beat the 8HM ops (GF, TFB, S&V) - So, I guess I will find out.

That said, BW, PLEASE bring challenging 4 man content. NiM requested as well...

Edit ** N/M, my MT just texted me and said 'hate to dissapoint, but we did them last night and 1 shot everything' - So, color me dissapointed.