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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

TUXs's Avatar


TUXs
08.05.2013 , 02:56 PM | #3001
Quote: Originally Posted by ekwalizer View Post
And how many people would be rendered unhappy if AC change becomes reality?
Only those who suffer from extreme envy and wouldn't like other players to have enjoyment when it has NO IMPACT on them.
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LordArtemis's Avatar


LordArtemis
08.05.2013 , 03:04 PM | #3002
Quote: Originally Posted by TUXs View Post
Only those who suffer from extreme envy and wouldn't like other players to have enjoyment when it has NO IMPACT on them.
Well, I would be unhappy and I would not deny enjoyment to other players......

Soluss's Avatar


Soluss
08.05.2013 , 03:18 PM | #3003
Quote: Originally Posted by TUXs View Post
Huh?! Have I EVER stated that? I have plenty of alts Soluss. My "argument" is, I don't care what AC YOU are...I just want you happy. If swapping AC's makes you happy, it's a minimal change that has no bearing on my ability to play or do anything.
There is no reason to swap ACs except to avoid rolling an alt. Its that simple.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

MSchuyler's Avatar


MSchuyler
08.05.2013 , 03:19 PM | #3004
Quote: Originally Posted by TUXs View Post
Only those who suffer from extreme envy and wouldn't like other players to have enjoyment when it has NO IMPACT on them.
Not true. It's not that simplistic (and what in Heaven's name does "envy" have to do with it?). It DOES have an impact. If the developers spend time implementing this A/C change that matters to only a few ardent proponents at the expense of development efforts that would please a vastly greater group of players, thus making them unhappy, then the impact would be much larger than that to be had from pleasing a small group of players.

It makes no sense for the developers to spend time on this relatively unimportant item of interest to only a few players when so many other important matters are vying for their attention ESPECIALLY considering the fact that you don't have buy-in from the player base. As is shown on this thread, there is considerable opposition. This change MIGHT make your life a tad bit easier if you want to explore the opposite A/C and are too lazy to roll and alt from 1-10 because it might take you a couple of hours, but it is not essential to game play and you won't quit the game of you don't get it.

Although you are reduced to the single argument to your opposition that it won't affect them (which is demonstrably not true, but never mind.) it also won't affect you if you don't get it. It's an enhancement you've decided you want, but it isn't necessary. You can still play the game without this institutionalized workaround.

So why do it? It diverts the developers from doing more important things. That's why you won't get it anytime soon.

Ratajack's Avatar


Ratajack
08.05.2013 , 03:22 PM | #3005
Quote: Originally Posted by branmakmuffin View Post
Yes, the only "role switch" AC permits that recpec'ing does not is between healing and tanking. So we are expected to believe that heal to tank (and vice versa) is mind-numbingly difficult when compared to DPS to heal (and vice versa) or DPS to tank (and vice versa)?
You neglect to mention that allowing class changes will give a single character access to all three roles, which is something the devs intentionally chose not to allow. This is why no class (AC) can currently fill all three roles. The devs intentionally designed the classes (AC's)so that no single character could fill all three roles at any time, not just at the same time.

As I have stated before, the devs can change the current mechanics any time they see fit, but they are under NO obligation to do simply because some people don't want to be bothered to use the mechanics already in place to allow them to play that other class. Thankfully, so far the devs have not changed their minds and the current mechanic remains as it was since before the game went live.

TridusSWTOR's Avatar


TridusSWTOR
08.05.2013 , 03:23 PM | #3006
Quote: Originally Posted by ekwalizer View Post
You aren't the only one proposing compromises.
I agree with what you said except for one thing.

This is not really my personal belief but if you don't add a CC/Credit cost. Bioware can't profit from it, so it's a missed opportunity. I do love how you offered 2 changes to AC swap because you understand the reason for it.

Getting to level 50 is a fine requirement.

One thing I'm not sure about, how come the need for the completion to act 3? Most of these story quest don't really provide any daunting task or special skills to complete. What if someone just wanted to level up via PVP only? So, I just need to hear why you wanted to include act 3 as one of the reasons.

Pretty much everything else makes sense. Nice work.

Soluss's Avatar


Soluss
08.05.2013 , 03:23 PM | #3007
Quote: Originally Posted by TUXs View Post
Only those who suffer from extreme envy and wouldn't like other players to have enjoyment when it has NO IMPACT on them.
Extreme envy? I think you are looking for another term. Envy would not apply here as there would be nothing to be envious about.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

TridusSWTOR's Avatar


TridusSWTOR
08.05.2013 , 03:25 PM | #3008
Quote: Originally Posted by Ratajack View Post
You neglect to mention that allowing class changes will give a single character access to all three roles, which is something the devs intentionally chose not to allow. This is why no class (AC) can currently fill all three roles. The devs intentionally designed the classes (AC's)so that no single character could fill all three roles at any time, not just at the same time.

As I have stated before, the devs can change the current mechanics any time they see fit, but they are under NO obligation to do simply because some people don't want to be bothered to use the mechanics already in place to allow them to play that other class. Thankfully, so far the devs have not changed their minds and the current mechanic remains as it was since before the game went live.
How does an operative tank for raids. Please explain.

TridusSWTOR's Avatar


TridusSWTOR
08.05.2013 , 03:25 PM | #3009
Quote: Originally Posted by Soluss View Post
Extreme envy? I think you are looking for another term. Envy would not apply here as there would be nothing to be envious about.
His point still stands. You still haven't been able to provide an answer to it.

Soluss's Avatar


Soluss
08.05.2013 , 03:30 PM | #3010
Quote: Originally Posted by TridusSWTOR View Post
His point still stands. You still haven't been able to provide an answer to it.
Nor have you. The only reason to swap ACs is to avoid rolling alts. The devs designed the game to roll alts as part of playing the game. EA makes a ton of money off of alts. Many have told you why we are against it. Dismissing our opinions doesn't make your opinion any better.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."