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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Lyshar's Avatar


Lyshar
08.04.2013 , 10:08 PM | #2971
Quote: Originally Posted by Ratajack View Post
Do you mean like the big "THIS CHOICE IS PERMANENT" warnings every player sees and acknowledges when they choose their AC? Do you mean the warnings that those who want class changes acknowledged and accepted but are now trying to get around?
Yep, something like that. It's not so much for them as it is for me. If this comes to pass I do intend to mercilessly kick them if they can't even get their act together before they change advanced classes.

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We already have restrictions on class changes in place. These restrictions were designed and implemented by the devs, not the players. These restrictions have been in place since before the game was released, and are still in place despite the cries for class changes. Each and every player knows what those restrictions are, since each and every player sees the warnings and even has to click the confirmation boxes acknowledging that they saw and understand the warnings.
We were told of issues during that time too, like the equipment issue I mentioned. But the guy I was replying to really tries to bring that as a non-issue.

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I guess some people either do not understand the word PERMANENT or they simply think the "rules" don't apply to them.
Unfortunately so, I prefer things to stay like they are on this, people that want to be able to change their AC think about themselves. They don't seem able to stop and think what this means to other people.

The guy I replied to thinks the majority of the players will be instantly able to master an advanced class they didn't try yet. I think it's more likely the majority of the players need to have their hand held crossing the street... Neither is the case, but which is closer to the truth?

IF we are allowed to change advanced classes I expect a lot of whining as people aren't prepared. A lot of groups will completely fall apart again. Groups are still falling apart instead of kicking the wrongly queued character, just yesterday I got in a group where a damage had left, and not long after I joined the tank and other damage left leaving me alone with a healer that didn't even try to heal and was just pulling mobs.

There are too many that don't even master their current class, they won't be able to adjust to an advanced class change either. At least the cost should be high so we can use the /pointlaugh emote before putting them on ignore and kicking them from our groups.

I really think it's better to let people learn their (advanced) class one skill at a time.

astrobearx's Avatar


astrobearx
08.05.2013 , 06:46 AM | #2972
Quote: Originally Posted by LordArtemis View Post
Current list, pros and cons as reported by participants. No movement lately, although I think one person wanted to edit one option, but I lost track of the post.


Option 7

Level 10 to 55 - Allow AC Change - no maximum changes, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - Must level one character to max level in an AC to unlock legacy ability to switch AC for that class - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

tbh i support option 7 but with with a CD on when often we can change, to me this will remove the "you dont know how to play your class" and "FOTM" argument", also it also encourage rerolling other characters.

mostly everything else is either to strict (although i do like the lvl 10 thing as long we get a db xp ability to be able to allow the player to quickly lvl back up to their previous lvl) or too lenient

Grayseven's Avatar


Grayseven
08.05.2013 , 07:50 AM | #2973
Quote: Originally Posted by MajikMyst View Post
First.. WOW can be used because people are comparing the laws of what a class is.. There actually are no laws which renders this part of the discussion both stupid and irrelevant... As long as there is no governing body that decides what is or isn't a class.. Gaming companies like Bioware and Blizzard can decide what is or isn't a class.. Our arguing about it is both stupid and meaningless.. Bioware says that our AC is our class.. Case closed..
Each game makes its own rules and definitions. Using another game doesn't define what is or isn't in this one. And it is exactly because there are no cut and dried definitions of classes anywhere that we have this discussion. Bioware once, a long time ago said that they "consider AC's to be individual classes" but they also said that they were looking at allowing AC change...case still open and jury out.

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I use WOW as an example because there are a lot of people that seem to think they know rules as to what makes a class and what doesn't.. Like the 'This AC is the same as that AC..'' argument.. One of the most common and the lamest in my opinion.. In WOW, the Mage and Warlock are very much the same.. Yet they are both different classes.. The reason some people are against the usage of WOW is actually simple.. They don't want their logic used against them.. What they don't understand is that for logic to work and hold up, it has to hold up to scrutiny in other examples.. If it doesn't, then it was bad logic and a dumb idea.. The definition for a class must be the same in any MMO for it to be considered any kind of definition.. You can't give it different reasons in different games as that becomes a double standard.. But let's just say that you believe it is ok to do that as well.. Well.. The gaming companies do that now.. Perhaps it is time to deal with the rule you just agreed to..
I've played both Mage and Warlock. They are different classes. They use mechanics completely different from one another. However, if you want to do a contrast and compare I would like to point out Assassins and Marauders. In all honesty, if you strip away all the graphics and names, every attack ability in any game comes down to "does X damage". Some do it from range, some from melee but at the root they are all the same.

And each game gets to make its own definition. We aren't talking about WoW, we are talking about SWTOR. A double standard means "here is a rule, but you have to follow it and I don't". It does not mean two different definitions. Each MMO makes its own rules and decisions independent of every other company.

Logic only has to hold up for this game being compared to this game...no other game is required or necessary.

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This game was largely based on WOW.. It was designed to directly compete with WOW in the market place.. WOW is and always will be a perfect comparison.. If you don't like the comparison, then get some new logic..
This is the most ridiculous statement I've heard yet. It was not based on WoW in the same way every other MMO isn't based on WoW. WoW is WoW, every other MMO might share similarities with WoW (which was based on other MMO's by your logic, since it was NOT first) but they are all independent. You can't compare because this isn't WoW with a Star Wars skin it is an independent MMO made by EA/BW...not Blizzard.

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This game has 16 player classes.. 8 root classes with stories.. The only reason there is 8 anything is the story.. Can you imagine how big and how much this game would cost if they made 16 stories all voiced?? That is why the classes were set up the way they are.. Just because of the stories.. It was to costly to write and voice 8 more stories.. This however doesn't change anything as far as class..
It has 4 classes, each mirrored between factions. Those are IA/Smuggler, BH/Trooper, Counselor/Inquisitor and Warrior/Knight. Each of those is split into 2 subclasses and 2 specs per subclass with a shared 3 spec...also mirrored. The 8 class stories exist because each mirrored class has its own faction based story...not because they are different classes. Voice actors are cheap compared to the amount of money they spend on graphic artists, so saying it would be too expensive? The VA costs for this game were a drop in the bucket compared to everything else.

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There is simply no reason that we need AC swapping.. People just want a Druid in this game.. A class that can do it all.. I for one, and there are many others like me, that are glad there isn't.. Bioware even stated during the beta that they didn't want a single class to be able to both tank and heal.. Many others and myself also agree with that little rule.. If people want a class that can do it all.. Then they are playing the wrong game..
With AC swapping, you still couldn't be a "druid". You can't play two specs at once, let alone AC's so your druid comparison doesn't work. But that is irrelevant since you earlier said this game was based on WoW but if WoW had a class capable of all three roles then why doesn't this one? So in your last paragraph you contradict an earlier statement. Besides, Troopers can tank, heal and dps...I've been in all trooper groups before...but currently no single character can both Tank and Heal because of an arbitrary delineation of subclass that doesn't need to exist.

All your argument has in it is assumptions such as AC swapping being as easy as changing spec within an AC. At no point has anyone for AC change stated that. In fact, most people believe there should be a restriction to prevent such a thing. To boil down your argument AC change shouldn't happen because "people" don't want it to...which is negated because "people" also want it to happen.
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TUXs's Avatar


TUXs
08.05.2013 , 08:22 AM | #2974
Quote: Originally Posted by Lyshar View Post
Unfortunately so, I prefer things to stay like they are on this, people that want to be able to change their AC think about themselves. They don't seem able to stop and think what this means to other people.

I really think it's better to let people learn their (advanced) class one skill at a time.
What does MY AC mean to you? "Means to other people"???? Explain that...what do you mean? What does it matter to you? Do you run around Fleet and tell people what AC they should take? Mind your own business...seriously...my AC doesn't matter ONE BIT to you or however you play this game. It doesn't matter if I grind from 1-55 or swap at 55...neither have ANY effect on you and you can't tell the difference.

See, to most people, this is just a game. They play to enjoy themselves. If they want to swap AC's, I feel they should be allowed to because it DOES NOT EFFECT ME AT ALL! Let me restate that...what AC you pick, whether you respec ACs or learn from the ground up, has NO IMPACT on my playing at all. NONE! Zero!
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branmakmuffin's Avatar


branmakmuffin
08.05.2013 , 08:57 AM | #2975
Quote: Originally Posted by Lyshar View Post
Unfortunately so, I prefer things to stay like they are on this, people that want to be able to change their AC think about themselves. They don't seem able to stop and think what this means to other people.
If I change my character's AC, that doesn't affect you. That's the point. If you think it does, fine, no one can stop you from thinking what you want. But you thinking it does not make it so (other than to the extent that you let it bother you).

Lyshar's Avatar


Lyshar
08.05.2013 , 09:32 AM | #2976
Some people should start reading more instead of just rushing to attack people based on a single line of text. If you tried to read my posts it should be clear that I am sharing my opinion, am giving examples as to how and why.

So maybe you should see if you can answer the questions asked to someone I replied to before the post you chose to pick one line from to reply to.

Your attacks are not constructive, you're not making a point, you're not defending one. If you read my posts you might not have made your posts or made them differently, unless of course you're some of the people I have talked about that need the restrictions put on them. That last part does sound likely, as obviously you fear requirements to being allowed an AC change.

Make a more constructive post and you might make me yield, but from your replies here I doubt you can convince me to change my standpoint. And I won't repeat what I wrote before to give you food to respond to, if you want to be constructive flip back a few pages and read up.

Nonconstructive posts can't make you win a discussion, only derail it into not being worth the bits it's taking up, constructive ones can win people over and draw attention of devs... Which do you want?

TUXs's Avatar


TUXs
08.05.2013 , 09:42 AM | #2977
Quote: Originally Posted by Lyshar View Post
Some people should start reading more instead of just rushing to attack people based on a single line of text. If you tried to read my posts it should be clear that I am sharing my opinion, am giving examples as to how and why.

So maybe you should see if you can answer the questions asked to someone I replied to before the post you chose to pick one line from to reply to.

Your attacks are not constructive, you're not making a point, you're not defending one. If you read my posts you might not have made your posts or made them differently, unless of course you're some of the people I have talked about that need the restrictions put on them.

Make a more constructive post and you might make me yield, but from your replies here I doubt you can convince me to change my standpoint. And I won't repeat what I wrote before to give you food to respond to, if you want to be constructive flip back a few pages and read up.

Nonconstructive posts can't make you win a discussion, only derail it into not being worth the bits it's taking up, constructive ones can win people over and draw attention of devs... Which do you want?
I am making a point (which is more than I can say for this reply) - my point is....

MY AC DOES NOT IMPACT YOU AT ALL! You claimed it did, you're wrong.

My point is also that if someone would like to change AC's, I'm all for it. It's really no different than that player switching to another toon, except it'll be done less often. I can switch from DPS to heals for PvP or Ops right now, but you think I'll somehow not be able to adjust to a tank? That's silly...it's not a big deal...not at all.

So...your turn...offer something "constructive". You claim you have "examples" - I'm not interested in researching your post history - offer them again. Give me ONE reason this would be "bad" for the game.
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LordArtemis's Avatar


LordArtemis
08.05.2013 , 11:21 AM | #2978
The meaning of my AC does impact me, however. I want my choice of class to mean something as I level in it. The more meaningless it is, the less enthusiastic I am about having the job.

TUXs's Avatar


TUXs
08.05.2013 , 11:32 AM | #2979
Quote: Originally Posted by LordArtemis View Post
The meaning of my AC does impact me, however. I want my choice of class to mean something as I level in it. The more meaningless it is, the less enthusiastic I am about having the job.
It's a game, not a job...don't be so serious. If you wanna restrict your choices to being "meaningful", I can respect that, go for it...that's just not a rational reason to disallow AC respecs for other players.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

branmakmuffin's Avatar


branmakmuffin
08.05.2013 , 11:35 AM | #2980
Quote: Originally Posted by TUXs View Post
My point is also that if someone would like to change AC's, I'm all for it. It's really no different than that player switching to another toon, except it'll be done less often. I can switch from DPS to heals for PvP or Ops right now, but you think I'll somehow not be able to adjust to a tank? That's silly...it's not a big deal...not at all.
Yes, the only "role switch" AC permits that recpec'ing does not is between healing and tanking. So we are expected to believe that heal to tank (and vice versa) is mind-numbingly difficult when compared to DPS to heal (and vice versa) or DPS to tank (and vice versa)?