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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

ekwalizer's Avatar


ekwalizer
08.02.2013 , 11:39 PM | #2741
Quote: Originally Posted by PeterTLJr View Post
Are you ready to get back on topic yet?
Yes I am. Just as soon as you answer the questions I posed to you. I made a point to attempt to answer all of yours. We can take it to PMs if you like. I'm not opposed to conversation/debate. But, I seem to recall asking a lot of questions and not getting a lot of answers.

PeterTLJr's Avatar


PeterTLJr
08.02.2013 , 11:39 PM | #2742
Quote: Originally Posted by ekwalizer View Post
Do you have any proof that they will allow it?

Do you have any proof that most players do want it?

I'm not trying to be a d&&k, but the answer is NO to both as well.
No I don't, nor have I tried to claim that they will. I've put out opinions on the subject, I haven't directly said "AC changes WILL happen".
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

PeterTLJr's Avatar


PeterTLJr
08.02.2013 , 11:42 PM | #2743
Quote: Originally Posted by ekwalizer View Post
Yes I am. Just as soon as you answer the questions I posed to you. I made a point to attempt to answer all of yours. We can take it to PMs if you like. I'm not opposed to conversation/debate. But, I seem to recall asking a lot of questions and not getting a lot of answers.
Okay i'll play along.
Is AC changes more important then fixing current bugs? Depends who you are asking. Bugs will never fully be fixed, they shouldn't delay possible new features to fix bugs unless its bugs that prevent the game from being playable.

How are you being hostile? Read your previous posts, I'm trying to stay on track, your out to get me because I refuse to go read through previous posts to find reasons that you may or may have no put out there.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

ekwalizer's Avatar


ekwalizer
08.02.2013 , 11:52 PM | #2744
Quote: Originally Posted by PeterTLJr View Post
Okay i'll play along.
Is AC changes more important then fixing current bugs? Depends who you are asking. Bugs will never fully be fixed, they shouldn't delay possible new features to fix bugs unless its bugs that prevent the game from being playable.

How are you being hostile? Read your previous posts, I'm trying to stay on track, your out to get me because I refuse to go read through previous posts to find reasons that you may or may have no put out there.
Brother, I'm not out to get you. I just refuse to put you into my personal Delorian and hit 88MPH. If you want the info, it is available to you. If you don't want it, don't go looking for it. But if you don't look for it, please do not imply that it doesn't exist.

PeterTLJr's Avatar


PeterTLJr
08.03.2013 , 12:05 AM | #2745
Quote: Originally Posted by ekwalizer View Post
Brother, I'm not out to get you. I just refuse to put you into my personal Delorian and hit 88MPH. If you want the info, it is available to you. If you don't want it, don't go looking for it. But if you don't look for it, please do not imply that it doesn't exist.
After going back through some of your posts, I believe you are confused with story/class. Bounty hunter is indeed a class, not just a story.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Spatology's Avatar


Spatology
08.03.2013 , 12:08 AM | #2746
How is this relevant to switching AC?

I would contest that Bounty Hunter is its own class, independant of both other AC's.

ekwalizer's Avatar


ekwalizer
08.03.2013 , 12:09 AM | #2747
At the end of the day, this argument comes down to time played vs subscription time (or maybe amount achieved).

Much of that is negated by the F2P model. You can level a toon (or many toons) as intended without ever really feeling the F2P restrictions. Believe me I know.

Oh snap, EK, how do you know?

MY first 4 toons were as follows: Merc, Operative, Warrior, Sorc. My next four were Sentinel, Shadow, Van, Slinger.

Up to this point (in my game life) everyone had these same options and choices. They could have inverted their ACs, but we were sub-based with 8 toons per server. I went this way, it made the most sense to me given the options I had.

Now, we are F2P and your toon slots are dependent upon how much $$/cr you put in the game.

It is no secret, I have little sympathy for those that want to AC respec. I did want to AC respec back in the day, but rather I leveled that AC to completion.

Leveling is NOT a challenge, nor is it time consuming. You can be level 50 prior to reaching 40 hours of game time. Is that so much to ask? I think not. 40 hours? No, sorry. Less than 40 hours and you want to respec? Sorry - not on my watch. Re-roll.

ekwalizer's Avatar


ekwalizer
08.03.2013 , 12:10 AM | #2748
Quote: Originally Posted by PeterTLJr View Post
After going back through some of your posts, I believe you are confused with story/class. Bounty hunter is indeed a class, not just a story.
Uhm, no. If you look at Daniel Erickson's and Stephan Ried's posts from the time, I am right.

You can choose to ignore them, but that doesn't change the facts.

PeterTLJr's Avatar


PeterTLJr
08.03.2013 , 12:14 AM | #2749
Quote: Originally Posted by ekwalizer View Post
Uhm, no. If you look at Daniel Erickson's and Stephan Ried's posts from the time, I am right.

You can choose to ignore them, but that doesn't change the facts.
http://www.swtor.com/holonet/classes

For those who are confused about the classes.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Lyshar's Avatar


Lyshar
08.03.2013 , 12:17 AM | #2750
I think it's a horrible idea.

I'm running regular flashpoints through the group finder and no matter what level range I just keep running into idiots that have no clue how to play their characters and rather sabotage the rest of the group's efforts. That it happens in Hammer Station, sure can happen people have to learn. Then it happens in Athiss, maybe they got lucky and were pulled through Hammer Station, but you'd think they'd start to learn a little now. Mandalorian Raiders, by now they should know communication is a good thing, or at least during they should learn. Cademimu... FIRE IS BAD... Barbecued! ... The list goes on!

During that time you also learn to play your character, just the other day I decided to kick our "healer" who was playing as a tank, and while I was gathering the NPCs he was breaking the crowd controls and running to the gathered NPCs and using overload ALL THE TIME. He refused to listen, and that will be even more common in the Hard Mode ones is Advanced Class changes become a reality. It's just like trying to explain to a sorcerer/sage healer that Overload/Force Wave (or whatever it was called) is not a substitute for a healing ability, in my book it'll almost always be an emergency skill (a smart tank can use it to put NPCs together) and it was a stupid move to allow it to do healing, it causes more harm than it does good.

As long as people can't even take advice advanced class changes are bad. They already have so much trouble figuring out how the flashpoints work, are completely unwilling to work as a team. Do you really want them LEARNING their new class in Hard Mode flashpoints?

Once introduced there's no going back. They should probably start with a restriction: Requires a level 50 of that advanced class or it's other faction counterpart, as well as a heavy cost.

This isn't even addressing the missing gear, people will roll need even more because they claim to want to switch advanced class.