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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

L-RANDLE's Avatar


L-RANDLE
07.31.2013 , 09:02 AM | #2631
Quote: Originally Posted by TUXs View Post
That's actually a good point...naked players tend to creep me out...so...give me TWO reasons...

Have to disagree... There is no problem with armor because all you have to change is the armoring slot on most gear.. Plus if you are planning a change there is nothing wrong with carrying another entire set for the alt AC in storage... If you are at a point where you are switching ACs, armor shouldn't be a problem.
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TUXs's Avatar


TUXs
07.31.2013 , 09:20 AM | #2632
Quote: Originally Posted by L-RANDLE View Post
Have to disagree... There is no problem with armor because all you have to change is the armoring slot on most gear.. Plus if you are planning a change there is nothing wrong with carrying another entire set for the alt AC in storage... If you are at a point where you are switching ACs, armor shouldn't be a problem.
Guys...we were kidding...we were making fun of having to play with naked players. Buying new armor is not only a GOOD thing for the game economy (selling more armor, mods, augments), it has the potential to increase sales in the CM as well.
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L-RANDLE's Avatar


L-RANDLE
07.31.2013 , 09:21 AM | #2633
Quote: Originally Posted by TUXs View Post
Guys...we were kidding...we were making fun of having to play with naked players. Buying new armor is not only a GOOD thing for the game economy (selling more armor, mods, augments), it has the potential to increase sales in the CM as well.
**** my sarcasm radar is in the shop... My bad...:-)
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

branmakmuffin's Avatar


branmakmuffin
07.31.2013 , 10:40 AM | #2634
Quote: Originally Posted by imperialmerc View Post
I'll tell you why: what if you switch from a Guardian/Juggernaut to a Sentinel/Marauder? You now cannot use ANY of your gear (it will be deequipped since you can't use heavy armor) except your mainhand, earpiece, relics, and implants. And I don't know about you, but anybody who comes into a flashpoint or operation with me NAKED, is getting the boot rather quickly.
That's their problem, not yours.

Quote: Originally Posted by Soluss View Post
Yes I am. I think I made that clear already.
Which, of course, makes no sense.

Jimvinny's Avatar


Jimvinny
07.31.2013 , 11:59 AM | #2635
Quote: Originally Posted by TUXs View Post
Uh...no...again...they do not play completely differently and they do NOT only share "non AC skills"...stop exaggerating. They share MOST things, INCLUDING AC skills. Look at the Vanguard and the Commando Assault tree. MOST skills are EXACTLY the same...those are AC skills, not shared Trooper abilities.

Allowing AC change should be allowed. If someone wants to change AC's so they can fill a role in their guild or to better enjoy the game, there's NO REASON not to allow it. NONE!
I can't believe someone is actually comparing Vanguard Assault to Commando Assault. Clearly, you've never played at least one of these AC's, if you think they are even remotely alike.

Also, your final paragraph is inherently false. There are plenty of reasons not to allow it; Your refusal to recognize them does not prevent these reasons from existing.

TUXs's Avatar


TUXs
07.31.2013 , 12:13 PM | #2636
Quote: Originally Posted by Jimvinny View Post
I can't believe someone is actually comparing Vanguard Assault to Commando Assault. Clearly, you've never played at least one of these AC's, if you think they are even remotely alike.

Also, your final paragraph is inherently false. There are plenty of reasons not to allow it; Your refusal to recognize them does not prevent these reasons from existing.
I play both. They are remarkably similar.

What are the reasons then? If there are "plenty", give me your best two reasons why this shouldn't be allowed. Just two. Your best two...you have "plenty" to choose from, gimme two.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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Ratajack's Avatar


Ratajack
07.31.2013 , 03:26 PM | #2637
Quote: Originally Posted by TUXs View Post
I play both. They are remarkably similar.

What are the reasons then? If there are "plenty", give me your best two reasons why this shouldn't be allowed. Just two. Your best two...you have "plenty" to choose from, gimme two.
You want to talk about classes changing and being nerfed? If warrior gets nerfed in WOW, do warriors get to change class to pally or DK? Classes change all the time. This month's OP class is next month's ugly stepchild. Class changes are not something that you will find in most mainstream successful MMO's, and there is a reason for that.

Allowing class changes will definitely cost BW some subscribers and even some of the F2P or premium players will stop playing. We have no way of knowing how many. Will they lose more than they "regain"? You can claim that they will not lose players, but you have no more proof that they will not lose players than you do that they will "regain" or "keep" players they might lose if they do not allow class changes.

We've already shown that allowing class changes will drastically increase the numbers of players that cannot play their class and also the numbers of players that will roll on gear better suited for another member of the party. The fact that problem A already exists is not reason to increase the frequency of problem A by introducing feature B.

The predominate reason for wanting class change is "an aversion to work or effort". There is a word for that. If a player wants to play a new class, then they can make use of the mechanics already in place to play that new class.

Allowing class changes would probably cost BW some sales on the CM. People will often buy unlocks for alts, as well as other items, whether that be dyes, XP boosts, new gear sets, new mounts or whatever.

TUXs's Avatar


TUXs
07.31.2013 , 03:33 PM | #2638
Quote: Originally Posted by Ratajack View Post
Class changes are not something that you will find in most mainstream successful MMO's, and there is a reason for that.

Allowing class changes will definitely cost BW some subscribers and even some of the F2P or premium players will stop playing.

We've already shown that allowing class changes will drastically increase the numbers of players that cannot play their class

The predominate reason for wanting class change is "an aversion to work or effort".

Allowing class changes would probably cost BW some sales on the CM.
O M G L O L!

Then give me your freaking REASON!!!!!!

If there's a "reason", give it to me. All you've put up there is stupid speculation and completely baseless assumptions. You've proven nothing except your intolerance to change and your desire to control what other people do.

There's NO valid reason (plenty of stupid ones) to not allow it. NONE! It's all about control lol.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

Ratajack's Avatar


Ratajack
07.31.2013 , 03:42 PM | #2639
Quote: Originally Posted by TUXs View Post
O M G L O L!

Then give me your freaking REASON!!!!!!

If there's a "reason", give it to me. All you've put up there is stupid speculation and completely baseless assumptions. You've proven nothing except your intolerance to change and your desire to control what other people do.

There's NO valid reason (plenty of stupid ones) to not allow it. NONE! It's all about control lol.
You can dismiss those REASONS if you wish. By your logic in dismissing those REASONS, you have provided NO reason to allow it. The "reasons" you have provided for implementing class changes have no more proof or validity than the ones I provided as to why the game mechanics should remain as they are, the way the devs designed and implemented them. All you have done is put up baseless speculation and assumption.

Ratajack's Avatar


Ratajack
07.31.2013 , 03:45 PM | #2640
Quote: Originally Posted by TUXs View Post
O M G L O L!

Then give me your freaking REASON!!!!!!

If there's a "reason", give it to me. All you've put up there is stupid speculation and completely baseless assumptions. You've proven nothing except your intolerance to change and your desire to control what other people do.

There's NO valid reason (plenty of stupid ones) to not allow it. NONE! It's all about control lol.
In the end, one of us is arguing for an existing game mechanic, designed and implemented by the devs, to be changed and one of us is asking that the game mechanic in question not be changed. Which one of is trying to control how the game is played? Would that be the one trying to change the game to suit himself, or the one asking that it NOT be changed?