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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

TridusSWTOR's Avatar


TridusSWTOR
07.26.2013 , 03:16 PM | #2211
Quote: Originally Posted by Ratajack View Post
In WOW you choose your class at level 1 not level 10, so it's even more difficult to know if you will like how your chosen class tanks or heals. WOW does not allow class changes, even though it is even more difficult to know if you will like the class you chose at creation than the one you choose at level 10.

Why should this game allow class changes if other games do not, even though it is more difficult to know if you will like your chosen class in those games?
Why does this game have lightsabers, but others do not? Get rid of lightsabers please.

Ratajack's Avatar


Ratajack
07.26.2013 , 03:17 PM | #2212
Quote: Originally Posted by Vhaegrant View Post
many of the gamers who the idea of an AC change would be appealing to have either unsubbed or don't frequent the forums
The forums have always been comprised of a vocal minority, and there are likely just as many players who do not frequent the forums who would oppose class changes as there are players who would favor class changes who do not frequent the forums.

With regards to drawing back players to the game, they might draw some players back, but they will definitely lose some players if they allow class changes. Would they draw back as many as they would lose? Would there be as many players who resub as would unsub and leave this game? No one knows, but it is possible that BW is content to keep the player base it already has rather than risk losing players in the hopes that they draw some players back in.

Remember, any players they draw back in have already left this game once and would be more likely to leave this game again than those who have stayed with it from the time they started playing.

As I said before, right now they have those posters who are against class changes paying and playing, as well as those who are in favor of class changes. If they allow class changes, those who feel strongly enough about class changes WILL leave. Does it make more financial sense to keep everyone playing and playing or to keep only some of those paying and playing now?

TridusSWTOR's Avatar


TridusSWTOR
07.26.2013 , 03:19 PM | #2213
Quote: Originally Posted by Ratajack View Post
And here we have what seems to be the main reason why people want class changes-an aversion to work or effort. I know there's a word that means aversion to work or effort, and if the shoe fits....
Let's remove sprint. After all why should we be able to run everywhere? Doesn't make sense, even marathon runners need to stop.

Why don't we pay for fuel on our speeders? Doesn't make sense, add extremely high fuel cost to speeders.

How can a instant spawn droid repair armor with one click? Doesn't make sense, it should take at least 12 hours and you have to mail ahead to make sure they are still working on it.

Looks like you promote aversion to work and effort already.

You have been debunked.

TridusSWTOR's Avatar


TridusSWTOR
07.26.2013 , 03:20 PM | #2214
AC change:

3 times only per character.
High CC/credit cost
Usable 11-55.

That's all that is required. The end, bioware please put this in the game.

Ratajack's Avatar


Ratajack
07.26.2013 , 03:21 PM | #2215
Quote: Originally Posted by branmakmuffin View Post
It's a game. "Work" and "effort" do not apply. The only word that applies is "fun." You have fun your way and stop worrying about how others have fun. You'll be happier for it.
If the only word that applies is "fun" then why do people that do not find doing OPS "fun" have to do OPS to get BIS gear? Why do people who do not find grinding rep "fun" have to grind rep to get the items those vendors have for sale? Why do people who do not find the leveling process "fun" and only enjoy end game have to level each new class they want to play?

That would be because "fun" is NOT the only word that applies here. Some things require "work" and "effort", even in a "game". Playing a different class should remain one of those things.

MajikMyst's Avatar


MajikMyst
07.26.2013 , 03:23 PM | #2216
Quote: Originally Posted by branmakmuffin View Post
It's a game. "Work" and "effort" do not apply. The only word that applies is "fun." You have fun your way and stop worrying about how others have fun. You'll be happier for it.
I see this kind of attitude to be incompatible with gaming.. Fun does not mean you can make up your own rules or demand that rules be changed.. Yet that tis exactly what the pro AC swapping crowd is doing.. They are demanding that the rules be changed to accommodate them..

What if I were to demand that the Rooks in chess be allowed to move like queens?? I suppose other folks shouldn't worry about how I want to play the game?? It would certainly be more fun for me to have basically 3 queens..

Changing your class should never be allowed.. Period.. There should be no discussion.. Just like there is no discussion about having Rooks move like Queens.. You all are asking for a fundamental rule in the game to be changed.. That is just wrong..

It also does effect all of us.. Because you are changing the game that we all play.. The argument that people don't have to use it is just a fallacy.. You know people will use it.. Because it is allowed.. That doesn't make it right or mean it should happen..

This kind of mentality is really stupid.. I can certainly give you a ton of examples to show this.. Like the chess one..

It would be more fun to just start a game of monopoly with a million dollars.. That would be more fun for me.. And your going to say that, that would effect the other players.. Well.. So does AC swapping.. You can deny it all you want, but that doesn't change the facts..

The argument about the AC not being a class is simply moot.. It is a false argument.. Nobody on this forum other than Bioware has the right to determine what is or isn't a class.. Further more, there is no set of rules that can be applied to all MMO's to define a class.. Without such rules, all you are doing is creating a double standard.. Which in itself proves the pro AC swapping crowd wrong..

In the end, it boils down to this.. There is no reason to allow AC swapping and it would violate the fundamental rules of the game to allow it.. So not only are their no reasons to allow it.. There are some very good reasons not to..

Again you all can deny this all you want.. You are entitled to your own opinions, not your own facts.. Games have rules.. Some of these rules should never be broken.. No other MMO allows class changing.. Case closed..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Yungscion's Avatar


Yungscion
07.26.2013 , 03:25 PM | #2217
Quote: Originally Posted by Ratajack View Post
In WOW you choose your class at level 1 not level 10, so it's even more difficult to know if you will like how your chosen class tanks or heals. WOW does not allow class changes, even though it is even more difficult to know if you will like the class you chose at creation than the one you choose at level 10.

Why should this game allow class changes if other games do not, even though it is more difficult to know if you will like your chosen class in those games?
Strawman much

1) In WoW your class is you class and all class abilities are gained from level 1 and depending on the class will be dps, heal and or tank in nature (ie second spell I got while leveling my priest was a heal spell). Conversely in SWTOR you have only your parent class abilities which are all unspecialized DPS abilities and do not get any heal/tank abilities until you pick your AC . The comparison of WoW classes to SWTOR classes doesn't work as WoW makes all classes available at creation (giving you plenty of time to see if you like before you become really invested), where as SWTOR muddies the water with the whole parent class AC thing, on top of the differences in abilities gained as stated above.

2) To me this is the big point, assume 10 levels to really decide if you like a class, that mean you would be level 20, in your first chapter of you story, probably have spend some CC to unlock things, and possible level 1 legacy which again could mean some unlocks, not to mention affection levels and crafting leveling. If you don't like your class your basic option is to redo all that. Unless your only concern is end game, that's not really a appealing option. Compare that with WoW with no unlocks, minimal crafting (I think the most you could get to is 75 in any profession by level 10) , and the ability to change your story by picking another race, and the concept of rerolling is a little more palatable.

3) WoW is not the end all be all final word of MMO's so can we please stop making this comparison.
Who Dares Wins
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TridusSWTOR's Avatar


TridusSWTOR
07.26.2013 , 03:25 PM | #2218
Quote: Originally Posted by Ratajack View Post
Just as it is their decision if they choose NOT to allow class changes, which they have not, at this time.

In the time that this thread has existed, everyone of the entitled masses wishing to change their class could have leveled that other class to 55 and probably gotten that new character well geared. I guess some people would rather ask for something to be given to them than to actually put forth the effort to get what they want.
Clear cut quote and you want to enforcing your belief/rules on other players, even though you don't pay their sub.

How's that for entitlement?

Ratajack's Avatar


Ratajack
07.26.2013 , 03:27 PM | #2219
Quote: Originally Posted by TridusSWTOR View Post
AC change:

3 times only per character.
High CC/credit cost
Usable 11-55.

That's all that is required. The end, bioware please put this in the game.
I and many others do not like those terms.

How about:

One time AC change
AC change reverts character to level 10, resetting all non story quests
All companions remain, no loss of companion affection
Character retains all unique and no longer obtainable items
Passive XP boost granted to those characters who change AC to offset loss of XP from already completed story quests.

I can say that is all that is required, as well. That doesn't make it so.

MajikMyst's Avatar


MajikMyst
07.26.2013 , 03:28 PM | #2220
Quote: Originally Posted by TridusSWTOR View Post
AC change:

3 times only per character.
High CC/credit cost
Usable 11-55.

That's all that is required. The end, bioware please put this in the game.
No...

Save the credits and roll another character of the opposite AC..

Problem solved..

Not to mention you will make some more money.. Have another character for crafting or just a gathering toon..

I have both a sage and a shadow.. It isn't that hard.. There is no reason to allow AC swapping..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.