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Weapon's special effects disappear after using certain actions/skills

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Weapon's special effects disappear after using certain actions/skills
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Alduinsm's Avatar


Alduinsm
05.30.2013 , 02:39 AM | #1
Gray Helix Lightsaber: the saber becomes shorter and loses its special effect (basically become a normal lightsaber) after i use these skills: Introspection, Twin Saber Throw, Crippling Throw, Dispatch , Saber Throw,Guardian Leap . The same things happen to others sabers that has special effect like Tythonian Force-Master's Lightsaber.

It also occurs after looting while holding the saber/gun/assault canon (not sure about this as i notice it only happens sometimes).

The skills above are skills that sentinel/guardian use very often in a fight , usually right at the start with skill like Saber Throw.

Steps to Reproduce:
1/ Use a Jedi Guardian that has Saber Throw skill and equipping Gray Helix Lightsaber.
2/ Press Unsheathe Weapon button.
3/ Use Saber Throw on any mob or use Introspection. (you should see the lightsaber changes after this)
Shin

Corrupted_Soul's Avatar


Corrupted_Soul
06.06.2013 , 12:56 AM | #2
Same happens with my ziost guardian's lightsaber.
Just about any ability removes the animation.

Shikiru's Avatar


Shikiru
06.14.2013 , 12:01 PM | #4
bump. still happening.
"Death is merely the final failure of the weak."

Luniate Netra Iktomi
The Red Eclipse [EU]

MasterofChaos's Avatar


MasterofChaos
07.18.2013 , 04:14 PM | #5
This issue continues to be ignored and it annoys me every time I am in combat. When I use vicious throw or saber throw on my juggernaut, the lightsaber animation disappears on the gray helix and is replaced with only a normal lightsaber look for the duration of combat. It's easily noticeable at that when fighting. Is it so hard to fix this simple issue? I believe the twin saber throw skill for marauders affects the gray helix as well. I like the gray helix sabers, they're unique compared to other sabers in the game, and yet I can't fully enjoy them with this annoying small bug. Bioware please take a moment out of your time to look into this issue, thanks.
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."

AmberGreen's Avatar


AmberGreen
07.18.2013 , 04:25 PM | #6 Click here to go to the next staff post in this thread. Next  
Hi there MasterofChaos,

We have seen some reports via /bug (maybe even yours!) of this and we're still investigating. Thanks for the report!

For anyone who has this happen to them when using the Gray Helix Lightsaber, can you please be sure to post which abilities (such as above), but also which Color Crystal and mods you have equipped?

Amber Green | Live Services Specialist
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Docmal's Avatar


Docmal
07.18.2013 , 04:35 PM | #7
This happens with all lightsabers that have effects.

Also its not just saber throws that cause it because it happens to my sage with the tythonian saber. She certainly isn't throwing her saber anywhere.

MasterofChaos's Avatar


MasterofChaos
07.18.2013 , 05:14 PM | #8
I tested the gray helix saber without mods and no crystal, got the bug result. Tried with varied mods and crystals, didn't make a difference. The bug has to be associated with the class skills I stated above.
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."

Stealios's Avatar


Stealios
07.18.2013 , 05:15 PM | #9
Been reporting this bug since the first week people were able to get the lightsabers.

If you guys still need more reports I don't what you have been doing with my previous bugreports.
Stelios - Sentinel
<Nostrum Dolus>
<Tomb of Freedon Nadd>

shadowflit's Avatar


shadowflit
07.18.2013 , 05:59 PM | #10
Quote: Originally Posted by Docmal View Post
This happens with all lightsabers that have effects.

Also its not just saber throws that cause it because it happens to my sage with the tythonian saber. She certainly isn't throwing her saber anywhere.
All of this.

I too have reported bugs on this subject. Detailed reports with examples.

Pretty much any ability animation that uses the saber in some way that is not swinging it will break the effect. Throwing the saber, temporarily putting it away to cast something. Even abilities like Guardian Leap revert sabers to default effect.

It feels like the intricate animation implementations involve taking away the saber, using a default/fake saber during the scripted animation, and then returning the saber. The "returning the saber" part does not take saber effects into account. Most likely because it was written before saber effects existed.

PS: If it wasn't clear, this also affects the cartel coin sabers. Feel free to use the Cartel Market sledgehammer to get this bug fixed.
Fleur
Night's Radiance
Ajunta Pall Refugee