Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Why the lack of underwater content?

STAR WARS: The Old Republic > English > General Discussion
Why the lack of underwater content?

Leafy_Bug's Avatar


Leafy_Bug
07.12.2013 , 09:05 AM | #101
My Shadow can't swim

Alec_Fortescue's Avatar


Alec_Fortescue
07.12.2013 , 09:08 AM | #102
Quote: Originally Posted by chuixupu View Post
Because underwater content is the absolute most horrible thing to ever exist in video games?
Are you for real? I love swimming in video games! :/

Bay of whales is my favorite level from Rayman 2!

ElitehunterDS's Avatar


ElitehunterDS
07.12.2013 , 09:12 AM | #103
Quote: Originally Posted by JPryde View Post
Because the intense illogicals of firing a blaster underwater or using any sword (normal or lightsaber) underwater is not worth the gain (what would the gain be anyway?).

Force lighting and telekinetic skills wouldn't work. The whole combat would be dmapened by the medium water... and most people agree, that the combat in SWTOR is already slow enough and doesn't need to be slowed down any further.

If however you are talking about just venturing underwater and then fighting in dry caverns or installations underwater, then it is nothing but a fancy scenery and fine.
Modified blasters can be used underwater, most lightsaber work underwater.
Combat would be slower, yes, but its still logical in the sw universe.

A few battle come to mind:
Battle of Mon Calamari (Clone Wars)
Battle of Mon Calamari (Civil war)
Battle of Mon Calamari (Yuuzhan vong invasion)
Genocide on Dac (Legacy Era)
Retiring from SWTOR August 2013

Sev'ra Level 55 Sith Assassin {Deception spec}
Tempest (Prophecy of the Five)

Machine-Elf's Avatar


Machine-Elf
07.12.2013 , 09:16 AM | #104
Quote: Originally Posted by swtonewbie View Post
Explain to me how the following abilities will work in an underwater or 3d setting, one that has no floor nearby.

-kolto packs, medical packs, kolto missile
-death from above
-orbital strike
-sweeping blasters
-Death Field
-Revivification
-any abilities i may have missed that are either a GT heal or GT damage
Who says they have to?

swtonewbie's Avatar


swtonewbie
07.12.2013 , 09:22 AM | #105
Quote: Originally Posted by Machine-Elf View Post
Who says they have to?
So your solution for abilities that cant work because there is no ground to target is basically "oh well". Awesome solution, i'll have to write that down on a notepad and store it in my circular file.
I'm not really a noob...

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
07.12.2013 , 09:30 AM | #106
Quote: Originally Posted by Ayelinna View Post
KOTOR 1 did it.
Yes, let's bring back that horrid environmental suit system. Worst part of that game.

leene's Avatar


leene
07.12.2013 , 09:40 AM | #107
Quote: Originally Posted by Arlon_Nabarlly View Post
Yes, let's bring back that horrid environmental suit system. Worst part of that game.
Agreed.

Ayelinna's Avatar


Ayelinna
07.12.2013 , 09:42 AM | #108
Quote: Originally Posted by Arlon_Nabarlly View Post
Yes, let's bring back that horrid environmental suit system. Worst part of that game.
No i meant KOTOR 1 had underwater content. I hated the slow suit thing. But i would love there to be at least something underwater...even if its just an underwater base with windows showing fish swiming around or something, everything just seems to be either in space or above ground.

Machine-Elf's Avatar


Machine-Elf
07.12.2013 , 09:42 AM | #109
Quote: Originally Posted by swtonewbie View Post
So your solution for abilities that cant work because there is no ground to target is basically "oh well". Awesome solution, i'll have to write that down on a notepad and store it in my circular file.
No...the solution is to use an entirely different set of abilities that are unique to the ocean environment and completely unrelated to the ones in game now.

jamesvasquez's Avatar


jamesvasquez
07.12.2013 , 09:47 AM | #110
Quote: Originally Posted by ElitehunterDS View Post
Modified blasters can be used underwater, most lightsaber work underwater.
Combat would be slower, yes, but its still logical in the sw universe.

A few battle come to mind:
Battle of Mon Calamari (Clone Wars)
Battle of Mon Calamari (Civil war)
Battle of Mon Calamari (Yuuzhan vong invasion)
Genocide on Dac (Legacy Era)
That's a lot of fish people battles. Doesn't say much for non-fish races battling underwater.
Fanboy for life!!!!!!