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Early Access 'Waves' - Updating Here

STAR WARS: The Old Republic > English > General Discussion
Early Access 'Waves' - Updating Here

UA_Wookie's Avatar


UA_Wookie
12.13.2011 , 02:36 PM | #6081
Quote: Originally Posted by Tyranthus View Post
Basically, if you preordered July 21st through July 23rd you got in today.

If you preordered July 24th through July 26th, you'll get in tomorrow.

July 27th through July 29th = Thursday
July 20th through Aug 1st = Friday
Aug 2 through Aug 4 = Saturday
Aug 5 through Aug 7 = Sunday
Everyone else who preordered = Monday, for about 15 minutes before the servers all crash.
Haha. I likey.

fire_munky's Avatar


fire_munky
12.13.2011 , 02:36 PM | #6082
Quote: Originally Posted by OkuKeelus View Post
Arrh bugger. Looks like the first day invites, ended 2 days before it reached my pre-order date.

So tonight it's Ultima Online time, then TOR tomorrow when I get home from work

Please make sure the forum hamsters keep running BioWare, the threads alone are worth almost 15 bucks a month in entertainment value

( speaking of value, has there been any details released on the monthly fees? )

I hope you mean ultima T2A, it got so crap after UO:Ren!!

Grimholds's Avatar


Grimholds
12.13.2011 , 02:36 PM | #6083
Quote: Originally Posted by Goldenranger View Post
my boyfriend is in and its lagging like hell soooo good thing we did not all start at the 15th.
fix your gosh darned leading you fool

ALinkdead's Avatar


ALinkdead
12.13.2011 , 02:36 PM | #6084
Quote: Originally Posted by Zzarc View Post
So what does the waves mean?

First Day (Tuesday, 13.12.) only for July-Subscribers
Second Day (Wednesday, 14.12.) only for August-Subscribers
Third Day (Thursday, 15.12.) only for September-Subscribers
Fourth Day (Friday, 16.12.) only for October-Subscribers
Fifth Day (Saturday, 17.12) only for November Subscribers
Sixth Day (Sunday, 18.12) only for December Subscribers
Seventh Day (Monday, 19.12.) All the "rest" of players...

What should I think about?
It's very disappointing, that I subscribe in August and some other players are just in the game although they subscribed later.
I doubt it happens just like that. They said that had a huge spike of pre-orders when it first became available. I bet tomorrow will be july-october, and Thursday everyone else... Just a guess.

Tieaces's Avatar


Tieaces
12.13.2011 , 02:36 PM | #6085
Originally Posted by kinegos
this isn't a troll, and isn't exactly qq although there is some of that involved.

I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that i've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other mmo games, and there is nothing in those experiences that compares to how ridiculous this process is.

When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, i just wasn't lucky enough to get a key) and was only online during the big thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing.

So, ea/bw - what exactly are you afraid of?

The only way this should have been done is to have given all pre-orders (perhaps separated only by level of game purchased - i.e. Ce customers get 7 days, se get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available.

I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an mmo franchise.

At any rate, i love this game. I love bw. But i truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason.

I truly hope you improve, because this is a very very poor way to start out.

Horemanske's Avatar


Horemanske
12.13.2011 , 02:36 PM | #6086
Quote: Originally Posted by Sephorae View Post
I also don't wholly disagree with this post. SOME of this is right on.
Rip off
Bang

Antarez's Avatar


Antarez
12.13.2011 , 02:36 PM | #6087
Nice someone rage quit, may get in this weekend...

Anthemius's Avatar


Anthemius
12.13.2011 , 02:36 PM | #6088
The greatest thing is nerdraging and spending 30 mins typing a wall of text only to realize, after you post, this thread is going so fast no one will ever read it.

Abboid's Avatar


Abboid
12.13.2011 , 02:36 PM | #6089
This best part about this thread is that they recreated it. The old thread is over 300, between that one and this one the pages of posts is over 900.

psysention's Avatar


psysention
12.13.2011 , 02:36 PM | #6090
Quote: Originally Posted by Kaburan View Post
Originally Posted by Kinegos
This isn't a troll, and isn't exactly QQ although there is some of that involved.

I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is.

When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing.

So, EA/BW - what exactly are you afraid of?

The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available.

I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise.

At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason.

I truly hope you improve, because this is a very very poor way to start out.