Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Best 1v1 Dueler class in 1v1 ("Melee only")

STAR WARS: The Old Republic > English > PvP
Best 1v1 Dueler class in 1v1 ("Melee only")

UncleOst's Avatar


UncleOst
06.27.2013 , 12:04 PM | #41
Quote: Originally Posted by funkiestj View Post
ask the winner (or all the people he beat) of the 1v1 dueling tournament that was held a while back.
The thread is for "melee", but we had a sorceror win our last dueling championship on prophecy of the five.

funkiestj's Avatar


funkiestj
06.27.2013 , 12:10 PM | #42
Quote: Originally Posted by UncleOst View Post
The thread is for "melee", but we had a sorceror win our last dueling championship on prophecy of the five.
Was there a pillar to hump in the combat area?

Mr. Hat says "BW support is the best"!
I am a bad player, so what?

Skylancewalker's Avatar


Skylancewalker
06.27.2013 , 12:20 PM | #43
Quote: Originally Posted by DimeStax View Post
An Assassin won our Servers 1v1 Tourney.
Which means there was not a good operative healer in that tourney.

UncleOst's Avatar


UncleOst
06.27.2013 , 12:20 PM | #44
Quote: Originally Posted by funkiestj View Post
Was there a pillar to hump in the combat area?
Yes. But I wouldn't say any of the fighters really used it. The fights were all over in less than 90 seconds.

dcgregorya's Avatar


dcgregorya
06.27.2013 , 12:29 PM | #45
Quote: Originally Posted by DimeStax View Post
An Assassin won our Servers 1v1 Tourney.
A scoundrel/operative should win any 1vs1 duel assuming they are very good. A scrapper for instance should easily take out a watchman sentinel thanks to the free cleanse on roll. A healer is even more OP though a slower fight.

Despite what people say, I've found deception assassins tough but certainly not unbeatable 1vs1 as a scrapper. The key is just to use your roll to create gap and kite them during resilience.

SlimsPicken's Avatar


SlimsPicken
06.27.2013 , 12:49 PM | #46
Quote: Originally Posted by UncleOst View Post
The thread is for "melee", but we had a sorceror win our last dueling championship on prophecy of the five.
madness?
For every man there is a sentence, a string of words, which has the power to destroy him.

ToMyMa's Avatar


ToMyMa
06.27.2013 , 01:00 PM | #47
Quote: Originally Posted by SlimsPicken View Post
madness?
This is madneeeeeeeessssss!!!!






NO! This. Is. Sparta!!!

Helig's Avatar


Helig
06.27.2013 , 01:25 PM | #48
Quote: Originally Posted by SlimsPicken View Post
Great deception assassins are nigh unbeatable in a 1v1.

But if you arent a great driver, it really doesnt matter if you are in the fastest car.
Smiled because it's true. I largely prefer my trusty old blue collar muscle car aka Vigilance Guardian, even if it's not the most powerful spec. First main since release, playing pretty much all other classes and specs, (know thine enemy and all that), but this class/spec just doesn't let me go.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie

maverickmatt's Avatar


maverickmatt
06.27.2013 , 02:02 PM | #49
Quote: Originally Posted by znihilist View Post
I know the assassins are (very!) good, but you are exaggerating your point by a mile.
For one force shroud is a 3 seconds immunity ever 60 seconds, you can't pop that stuff every 5 seconds.
As for the stealth during combat, my annihilation marauder can make sure you can't use that at all (unless you decide to use shroud before to be able to stealth out, then I know I will win the fight).

The fact as, as much deception assassins are good, they don't fare that well against dot specs (I am not saying they are completely horrible in these situations).

edit: Beside, burst is irrelevant in 1v1.
Vigilance Guardians are eating Assassins for breakfast, lunch, and dinner. Their dots arent powerful, but they are enough to keep the Sin from stealthing away, while they unload their massive burst on them.

Helig's Avatar


Helig
06.27.2013 , 02:28 PM | #50
Quote: Originally Posted by maverickmatt View Post
Vigilance Guardians are eating Assassins for breakfast, lunch, and dinner. Their dots arent powerful, but they are enough to keep the Sin from stealthing away, while they unload their massive burst on them.
Vigilance is good - but not because of the DoTs. Focused Defense is great soft stunlock counter, and Vigilance, overall, is one of the most durable non-tank, non-healing specs. Mitigates a lot of damage if you have 2/2 Defiance/Unyielding. Reflect is good when breaking a stun, seeing that he has 3 charges and is about to unload his discharge combo.

Sin can counter Vigil's "massive burst" in several ways - Deflection (blocks master strike, OHS), Low Slash (interrupt MS), Resilience (eats Plasma Brand/Blade Storm, but granted, hard to time because Vigilance priorities are very flexible. Can still be used to clear DoTs to slip away), Cloak - deselect target, cancel channel (blocks Master Strike, even if DoTs will bring the Sin out of stealth - he still gets 20% damage reduction after stealth and increased force regen).

TL: DR - Vigilance is not a hard counter to Deception. It kills bad Sins, but good Sins have very good chances to come out victorious.
"I'm not *giving* him cake, I'm *assaulting* him with cake!" - Pinkamena Diane Pie