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Dual Spec. Still want it.


Soluss's Avatar


Soluss
06.25.2013 , 11:07 PM | #51
Quote: Originally Posted by Ratajack View Post
Correct me if I am wrong, but didn't they implement the field respec unlock after this statement. Unless I am mistaken, the field respec WAS the "dual spec" that was "in the works and coming soon". If I am correct, they did fulfill that statement, just not in the manner you would like them to have fulfilled it.

Ironically, this is the very statement that those who wish to change their class want to ignore and dismiss as it does not support their desire to change their class, but supports the idea that AC's are different classes.
Field respect is the ability to reset your talent points in the field. We had the ability to reset talent points from day 1, just not in the field.... you had to do it on the fleet. Field respect is not what they were talking about with Dual Spec. They may have implemented that as a bandaid to what people wanted, but its not what anyone meant.

Why are you arguing this? A large portion of people want it. It is a very convienient QOL feature. Is there something wrong with it? Does it hurt you or the game somehow?
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Dawginole's Avatar


Dawginole
06.25.2013 , 11:46 PM | #52
They don't know how to do it. There's like 3 programmers at that studio. The rest of the staff drinks all day and occasionally comes out to post on the forums. Then they have meetings about wishing they could afford more programmers to make the game better.
Soon.™*
*Soon.™: Bioware Corp, Inc. All rights reserved. "Soon.™" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon.™" shall make no contract or warranty between Bioware and the end user. "Soon.™" will arrive some day, however Bioware does guarantee that "Soon.™" will be here before the end of time. Maybe. Do not make plans based on "Soon™" as Bioware will not be liable for any misuse, use, or even casual glancing at "Soon.™". Thank you for your patience.

Suntaru's Avatar


Suntaru
06.26.2013 , 12:00 AM | #53
Quote: Originally Posted by Soluss View Post
Field respect is the ability to reset your talent points in the field. We had the ability to reset talent points from day 1, just not in the field.... you had to do it on the fleet. Field respect is not what they were talking about with Dual Spec. They may have implemented that as a bandaid to what people wanted, but its not what anyone meant.

Why are you arguing this? A large portion of people want it. It is a very convienient QOL feature. Is there something wrong with it? Does it hurt you or the game somehow?
A large portion? Are you sure? The only ones I have seen wanting it is these groups here on the forums. The players that frequent the forums are a minority because the majority never come to the forums. If Bioware really wants to find out what the majority wants, They should send out a questionaire with like 20 items off their "Wall of Crazy". I think that would be more fair that changing things that possibly only a vocal minority want.. I think that would be fair for all parties

Jeweledleah's Avatar


Jeweledleah
06.26.2013 , 12:08 AM | #54
Quote: Originally Posted by LordArtemis View Post
It is a completely harmless convenience feature. Adding dual spec, IMO, simply saves your spec choice sets when you desire to respec. It is the same as respec, it just saves all of your hotbar locations, etc....if that is how it is set up (I think it should be).

I often try to consider reasons why an option would be a negative for a game. I can't find one here. I think this is something that is pretty innocuous in nature.
pretty much this. keep field respec as is, just allow people to save couple of bar/talent/gear presets to make switching we can already do more convenient. block it from being usable while in a warzone, if that's a concern (after all - they managed to do that with rocket boosts, they can do that with other features as needed)

I mean, right now I'm already managing just fine, but it does take a few minutes, even while having my most used talent configurations virtually memorized and gear arranged in my inventory for maximum convenience. saving presets means, I'm not making other people wait for me to switch.

Toweleeeie's Avatar


Toweleeeie
06.26.2013 , 01:00 AM | #55
Quote: Originally Posted by Warb_Null View Post
I'm still waiting on dual spec. I want it. Others want it.

Some people may think it's no longer needed, but that doesn't change the fact that it has been over a year since the devs said they would have it in. Then they changed their minds. Then later, nothing.

Many, many MMO's have dual-spec already. Why don't we? We have the respecs, we have the market, and the appearance changer. Dual Spec would help instance queues and allow players to have PvP specs AND Dungeon/Raid specs.

I want Dual Spec and I want it now! *holds up protest sign!*
Because the game was developed by team that was/is clueless about MMO design and they are currently playing catch up. We will get is SOONtm.
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Zadtro's Avatar


Zadtro
06.26.2013 , 01:42 AM | #56
Dual spec in my opinion is mainly needed because of the action bar switch etc. If there was a way I could switch everything around from pve to pvp spec without having to spend 5 minutes getting everything into place I could probably deal with field respec. It does get kinda annoying having to re-do my skill tree every single time.

Also i think if dual spec is implemented you should not be allowed to switch in WZ unless it is the first 1 minute & a half of round 1 when everyone is getting ready.

Superman_AZ's Avatar


Superman_AZ
06.26.2013 , 08:27 AM | #57
Quote: Originally Posted by Ratajack View Post
Answer me this. Why is it when people want something like dual spec, it is often justified by something along the lines of "WOW does it" or "It's an industry standard", but when it comes to something like class changes, the WOW comparison is dismissed and it becomes "who cares what WOW does? We're talking about this game and not WOW".

You yourself fall into this category, unless I am mistaken.

Edited for typos.

Fundamentally, most opposition is fueled by fear of not knowing. Personally, I think Dual spec is a good thing, But let's break it down:

Dual Spec - The ability to save the configuration of Skill trees and action bars for 2 separate specs as defined by the skill tree. Example: Sith Juggernaut dual spec would be Juggernaut Tank or Juggernaut DPS. This is on par with WoW as it would pertain to a Protection Paladin or Retribution Paladin. There is no physical change in the Advanced Class.

Class Change - This ability would allow you to change your advance Class and physically take on a new perspective SIMILAR to your current Advanced Class, but not Identical. This would be like Changing from Juggernaut to Marauder. This would be similar to a Prot Warrior becoming a Retribution Paladin. The inherent issue is the drastic modification of the class itself, like going from Druid to Rogue, or Mage to Warlock.

My Solution: Remove the Advanced Class from the equation by adding a different Skill tree into them. For example - In the Sith warrior ACs, use the same 3 trees on both ACs (or a blend of trees based on the Main class). This would give the Sith Warriors 1 tank spec and 2 dps specs, one of which would use 2 lightsabers. This way, regardless of the AC you choose, you have access to the same 3 trees, and still have the same variety.

Where this would differentiate, would be with Classes who have ACs who could tank, dps, or heal, like Sith Inquisitor. So, the solution would be to have one of each tree mirrored in both ACs. So, if you choose Assassin, or Sorcerer. So in each AC, there would be a tank tree, a DPS tree (double side LS), and a healing tree. This would allow you to choose your AC and play any of the three trees available to a Sith Inquisitor.

This would allow players to keep their characters, keep their advanced class (with class specific perks), and play any of the specs available through either AC. The Advanced Class is the only hang up between SWTOR and the standard trinity of any other MMO. This way, it would retain its unique properties, would still use an AC, and would allow players to experience gameplay from both sides without physically having to change their AC.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

Superman_AZ's Avatar


Superman_AZ
06.26.2013 , 08:40 AM | #58
Quote: Originally Posted by Zadtro View Post
Dual spec in my opinion is mainly needed because of the action bar switch etc. If there was a way I could switch everything around from pve to pvp spec without having to spend 5 minutes getting everything into place I could probably deal with field respec. It does get kinda annoying having to re-do my skill tree every single time.

Also i think if dual spec is implemented you should not be allowed to switch in WZ unless it is the first 1 minute & a half of round 1 when everyone is getting ready.

Exactly. The only real difference between the two is the ability to save all action bar and skill tree configurations between two different field respecs. If they added a Save Configuration manager to the field respec option, then we would have Dual Spec and this whole conversation would be concluded
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

Superman_AZ's Avatar


Superman_AZ
06.26.2013 , 08:47 AM | #59
Quote: Originally Posted by Suntaru View Post
A large portion? Are you sure? The only ones I have seen wanting it is these groups here on the forums. The players that frequent the forums are a minority because the majority never come to the forums. If Bioware really wants to find out what the majority wants, They should send out a questionaire with like 20 items off their "Wall of Crazy". I think that would be more fair that changing things that possibly only a vocal minority want.. I think that would be fair for all parties
http://www.swtor.com/community/searc...archid=4072064

Close to 200 pages of threads discussing and requesting Dual Spec since the launch of the game. I would say that qualifies as more than just a "vocal minority". I'm not even certain why people oppose a feature like this. It has zero effect on how you play your game, it would improve gameplay for others, and it doesn't cost anyone anything who doesn't want to use it. Plus, we already have Field Respec, so if they made a savable configuration manager for the field respec to save our settings between our last spec and our new one, we essentially have Dual Spec. They would need to make one small development change to make it happen. Plus, as someone else stated:

http://www.swtor.com/blog/community-qa-feb-10th-2012

Quote:
Aurozia: Will there be a dual specialization system in the future? Will there be a possibility of changing advance classes as well?

Daniel Erickson: We have no plans for switching advanced classes - which we see as fundamentally different class designs- but dual spec is in the works and coming soon.
So, it is something that has been in the works since 4 months after the launch. We're just hoping for an update of "Yes, we're working on it" or "No, and stop asking". Honestly, it is a game play improvement for a lot of players who like playing more than one spec within their class, and the change would benefit them, and harm no one.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

Ratajack's Avatar


Ratajack
06.26.2013 , 01:23 PM | #60
Quote: Originally Posted by Soluss View Post
You cannot switch classes in WoW. Its a completely different system you are comparing. If you want to compare what you can do in WoW.... then compare it to switching between the specs of your ACs and not switching AC. Switching from an assassin to an inquisitor would be like switching from rogue to mage.
You completely miss my point.

It seems that the players who want dual spec added to this game, when we already have the ability to change our specs for free and even on the fly with the field respec perk, want to use WOW as the end all argument becuase WOW has dual spec.

Many of those same people, however, want to be able to change their class from vanguard to commando, despite the fact that no other MMO I have played, including WOW, allows players to change their class. When the argument that WOW does not allow class changes is brought up, those who want to change their class take the stance that "this game isn't WOW" or "we're talking about this game, not WOW", despite the fact that they want to use WOW having a feature they want as justification for NEEDING that feature in this game.