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Dual Spec. Still want it.


Soluss's Avatar


Soluss
06.25.2013 , 04:33 PM | #41
Quote: Originally Posted by Kilora View Post
That is pretty much what 90% of QoL changes are.

Right now, you have to manually change:
Action bars
UI setup
Talent Spec
Alternate gear (if applicable)

There is no reason this cannot be done with a single click of a button. It makes it less tedious -- therefore, this is the perfect example of a QoL fix that isn't terribly difficult to implement.
This....

I want dual spec that also saves the hotkey bars. Ill never understand why someone would argue against implementing a feature. It makes absolutely no sense to argue against game improvements.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Superman_AZ's Avatar


Superman_AZ
06.25.2013 , 05:46 PM | #42
Quote: Originally Posted by Deganji View Post
I agree with you 100%, just saying that it's the cool thing now to hate everything about WoW. I know people that hate it and have never even played it. You just can't talk sense to people like that.

You also have the Bioware fans. To them Bioware can do no wrong and how dare we even suggest they might have been short sighted and left a needed feature out of the game.

Then, you have the trolls, that just post to try and cause arguments. I'd almost think most of the against post were trolls, as this game is full of them. General chat in game is the stupidest thing I've seen in a long time, sometimes I wonder is this SWTOR or Idiocracy Online.

These are the only three reasons I could see for being against what is really a need feature at this time.
Agreed. We see eye to eye on every point, and your statement here is exactly what I was thinking. I feel bad for the Bioware white knights and non-"other" MMO players. They need to open their minds to something that makes life in the game so much easier. As for the trolls, I would not shed a tear if someone lit them on fire and kicked them infront of an express bus.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

SecretScientist's Avatar


SecretScientist
06.25.2013 , 06:03 PM | #43
Quote: Originally Posted by Ratajack View Post
I do not remember the devws EVER saying that they WOULD be adding dual spec. I'd love to see your proof of that.
Old, old topic.

Aurozia: Will there be a dual specialization system in the future? Will there be a possibility of changing advance classes as well?

Daniel Erickson: We have no plans for switching advanced classes - which we see as fundamentally different class designs- but dual spec is in the works and coming soon.


Reference:
Community Q&A: Feb 10th 2012
http://www.swtor.com/blog/community-qa-feb-10th-2012
---------------------------------------------------------------------------------------

Kiper: My question is are you still considering some sort of dual talent option, and if so is there an ETA?

Austin: This is definitely a feature we hope to provide in the future, but we don't have any details to share at this time (including an ETA).


Reference:
Community Q&A: Jun 29th 2012
http://www.swtor.com/blog/community-qa-june-29th-2012#e

astrobearx's Avatar


astrobearx
06.25.2013 , 06:36 PM | #44
Quote: Originally Posted by SecretScientist View Post
Old, old topic.

Aurozia: Will there be a dual specialization system in the future? Will there be a possibility of changing advance classes as well?

Daniel Erickson: We have no plans for switching advanced classes - which we see as fundamentally different class designs- but dual spec is in the works and coming soon.


Reference:
Community Q&A: Feb 10th 2012
http://www.swtor.com/blog/community-qa-feb-10th-2012
---------------------------------------------------------------------------------------

Kiper: My question is are you still considering some sort of dual talent option, and if so is there an ETA?

Austin: This is definitely a feature we hope to provide in the future, but we don't have any details to share at this time (including an ETA).


Reference:
Community Q&A: Jun 29th 2012
http://www.swtor.com/blog/community-qa-june-29th-2012#e
i was just about to pot this...

Ratajack's Avatar


Ratajack
06.25.2013 , 09:01 PM | #45
Quote: Originally Posted by Superman_AZ View Post

I get that people don't want a WoW mimic... but all MMOs mirror each other in some way or another. There are no "original" ways to present an MMO. You have a character sheet, action bars, abilities, and talents. Wow has drakes, we have speeders. People need to get over the WoW association and understand we are asking for the GOOD things in WoW, not the dumb stuff. Although, we already have an appearance changer. We just want something that makes respeccing seamless and easy.

In WoW, you paid one time to "unlock" the 2nd spec, and set up your talent tree, action bars, and glyphs according to that spec. Then, when you have to go from DPS to Tank on the fly, there is no "Hang on and let me waste time refilling my talent tree and setting my bars back up". It is literally click, 5 second cast to activate, refill resource and GO. Anyone who would object a dual spec concept has obviously never played an MMO that uses it successfully.
To all of them I have to say this.
Answer me this. Why is it when people want something like dual spec, it is often justified by something along the lines of "WOW does it" or "It's an industry standard", but when it comes to something like class changes, the WOW comparison is dismissed and it becomes "who cares what WOW does? We're talking about this game and not WOW".

You yourself fall into this category, unless I am mistaken.

Edited for typos.

Ratajack's Avatar


Ratajack
06.25.2013 , 09:08 PM | #46
Quote: Originally Posted by SecretScientist View Post
Old, old topic.

Aurozia: Will there be a dual specialization system in the future? Will there be a possibility of changing advance classes as well?

Daniel Erickson: We have no plans for switching advanced classes - which we see as fundamentally different class designs- but dual spec is in the works and coming soon.


Reference:
Community Q&A: Feb 10th 2012
http://www.swtor.com/blog/community-qa-feb-10th-2012
---------------------------------------------------------------------------------------

Kiper: My question is are you still considering some sort of dual talent option, and if so is there an ETA?

Austin: This is definitely a feature we hope to provide in the future, but we don't have any details to share at this time (including an ETA).


Reference:
Community Q&A: Jun 29th 2012
http://www.swtor.com/blog/community-qa-june-29th-2012#e

Correct me if I am wrong, but didn't they implement the field respec unlock after this statement. Unless I am mistaken, the field respec WAS the "dual spec" that was "in the works and coming soon". If I am correct, they did fulfill that statement, just not in the manner you would like them to have fulfilled it.

Ironically, this is the very statement that those who wish to change their class want to ignore and dismiss as it does not support their desire to change their class, but supports the idea that AC's are different classes.

astrobearx's Avatar


astrobearx
06.25.2013 , 09:13 PM | #47
Quote: Originally Posted by Ratajack View Post
Answer me this. Why is it when people want something like dual spec, it is opften justified by somethign along the lines of "WOW does it" or "It's an industry standard", but when it comes to something like class changes, the WOW comparison is dismissed and it becomes "who cares what WOW does?

simple.

the reason why is that people like choices. if following one model allow a new option to come forth, then people will revere it;however, if someone chose to use the same model as a form of absolutism and block/denied any new option to become available then people will rebel against it.

so altogether, people like use wow dual spec as it bring something new to the table, while they will also rebel against anyone who use the wow model as a the word of god and try to denied them more option to play this game.


it is quite simple to understand.

Ratajack's Avatar


Ratajack
06.25.2013 , 09:28 PM | #48
Quote: Originally Posted by astrobearx View Post
simple.

the reason why is that people like choices. if following one model allow a new option to come forth, then people will revere it;however, if someone chose to use the same model as a form of absolutism and block/denied any new option to become available then people will rebel against it.

so altogether, people like use wow dual spec as it bring something new to the table, while they will also rebel against anyone who use the wow model as a the word of god and try to denied them more option to play this game.


it is quite simple to understand.
I think the answer is much simpler than that. I think it has to do with hypocrisy. If something meshes with a player's wants, then it is a perfectly valid reason, but if that same something does not support something else that player wants, then it becomes invalid as "we're talking about this game".

It's convenient to use something only when it favors you (generic not specific).

LordArtemis's Avatar


LordArtemis
06.25.2013 , 10:36 PM | #49
It is a completely harmless convenience feature. Adding dual spec, IMO, simply saves your spec choice sets when you desire to respec. It is the same as respec, it just saves all of your hotbar locations, etc....if that is how it is set up (I think it should be).

I often try to consider reasons why an option would be a negative for a game. I can't find one here. I think this is something that is pretty innocuous in nature.

Soluss's Avatar


Soluss
06.25.2013 , 11:04 PM | #50
Quote: Originally Posted by Ratajack View Post
Answer me this. Why is it when people want something like dual spec, it is often justified by something along the lines of "WOW does it" or "It's an industry standard", but when it comes to something like class changes, the WOW comparison is dismissed and it becomes "who cares what WOW does? We're talking about this game and not WOW".

You yourself fall into this category, unless I am mistaken.

Edited for typos.
You cannot switch classes in WoW. Its a completely different system you are comparing. If you want to compare what you can do in WoW.... then compare it to switching between the specs of your ACs and not switching AC. Switching from an assassin to an inquisitor would be like switching from rogue to mage.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."