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Way too much XP


Cyphen's Avatar


Cyphen
12.21.2011 , 07:17 PM | #41
It is fine as it is, those not need nerfs or buffs what so ever. If you think you are out leveling certain areas there is always chance to skip few missions if you wish so. I am finding it just perfect, I skip few pointless quests.

That said if you do all HC2/4 quests then its quite easy to outlevel an area, sadly when I was going 1-50 there was hardly any people around so I often just hit the next area at a good time.

Going to level another char in a month, this time slowly (my inquisitor seen all the story during beta).

Moral of the story, it's fine as it is, period.
Your Blood shall become the Mantle to my Victory!

Zrakkie's Avatar


Zrakkie
12.21.2011 , 07:24 PM | #42
I'm currently lvl39 and what I noticed was that leveling slows down quite abit after you reach 32-35.

DarthBizz's Avatar


DarthBizz
12.21.2011 , 11:13 PM | #43
So we pretty much have both kind of players here: those who want to race to the finish to focus on the end game and those who want to take their time to smell the flowers along the way.

Since progress is a personal thing why not allow for different leveling paces? Let the end-game players (Raiders, PvPers) get to 50 asap whitout being annoyed by missions and story while the completists can slow down the progress and enjoy the scenery.

I dont see how it cant make everyone happy. The game already has custom gear, lets have costom progress too. Choose between XP or extra commendations as a reward = doesnt encourage gold farmers.

My opinion

Ramsestl's Avatar


Ramsestl
12.22.2011 , 12:35 AM | #44
Quote: Originally Posted by DarthBizz View Post
Am I the only one that feels that leveling is too quick? I mean I'm outleveling the content and I'm having a hard time appreciating the quests since missions and simple conversations give so much XP.

I've been playing since the 15th and just reached lv25. The game is great... but progress is so fast I keep telling myself "oh not another level, I just got started here". Best example is when you leave the starter worlds and arrive on your capital city:

I was lv11 then and got all the way to lv12 simply by talking to people. Then i got with some friends and did The Esseless. When I went back to questing I was already 2 levels ahead on everything. I stay out of cantinas and spend as little time in my ship as possible to avoid being rested but I still can't slow the XP down. I skipped half of Taris and did the minimum on Nar Shadda since i was so concerned about overleveling the content.

Anyhow, I believe that reducing general XP would make for more enjoyable progress and pretty much increase the game's lifespan. At that rate people are gonna be crying for an expansion next month.

My opinion.

EDIT: wanted to add a few suggestions

-Make pure conversation quests give little to no XP.
-Bonus quests could increase credits instead of XP (you actually get PAID for the extra effort)
-Space missions could award credits only and become a way to make good money with special objectives or special missions for those willing to invest in their ship
-Reduce the overall XP of missions slightly (would make resting state desirable and would not make missions a pain for those who just want to steamroll through content)

EDIT 2

How about a new feature to micro manage your progress? You already choose your reward, add another option where you choose between XP or more credits.

That way players who want to do everything and see everything can take their time and do so without worrying. You can PvP all you want, do all your daily heroics, daily space missions, flashpoints and bonus series and use your money to have a good time along the way. Heck some folks might take 6 months getting to lv 50 and have a blast doing so while others can get there in a week and get their raids going.

I understand there might be an issue with gold farmers here. Have class and main story missions stay the way they are and only allow the option in side quests. Then again the extra credits rewards could be negligible and serve as an excuse for avoiding the "unwanted" XP.
What the hell are you talking about. Leveling is WAY too slow currently

JediIorith's Avatar


JediIorith
12.22.2011 , 12:50 AM | #45
Later on, even doing every mission, you start to drag behind if you don't do side things like PVP and space often. I'm at level 45, and by the time I hit Voss, I was 2 levels behind everything, although I've done every mission up to this point, 90% of the bonus missions(I think I skipped one or two), space every time I change planets, every flashpoint, and PVP every day at least 1 win.

Neuromann's Avatar


Neuromann
12.23.2011 , 05:45 AM | #46
Quote: Originally Posted by Lazzerswords View Post
My OCD makes me wanna do every quest in every zone. Who cares if you outlevel enjoy the great story
Same, lol. I feel like I need to unveil the entire planet map as well. DAMN MMO OCD.

Captain_Mark's Avatar


Captain_Mark
12.23.2011 , 06:12 AM | #47
I agree, finished Taris yesterday at lvl 24 and found myself overleveled for Athiss FP. Boo!

Mateuszzzzzz's Avatar


Mateuszzzzzz
12.23.2011 , 06:48 AM | #48
Level 33 and would definately like to have an option of slower lvling (fe -50% of all xp) to chose. Things are moving way to fast for me. And iem doing no space combat and barely any flashpoint.

ChampionChains's Avatar


ChampionChains
12.23.2011 , 08:24 AM | #49
I agree. There needs to be a decrease in Flashpoint xp at the very least. I ran Black Talon once and got at least one level there. But after leaving, I joined my first pvp match, another full level.

I do really enjoy that if I choose, I can level exclusively through questing, warzones or flashpoints. But I'm a player who likes to do it all and as a result, I feel like I'm being rushed to only run Flashpoints once and rarely pvp so I don't out-level and trivialize the questing zones.

Axxar's Avatar


Axxar
12.23.2011 , 08:47 AM | #50
I agree. You seem to always be multiple levels above your opponents. Not only does this make combat trivial in most cases, but it also makes me avoid Flashpoints and PvP since I'm afraid of outleveling the content further. Perhaps a general % nerf to all XP awards would be appropriate.
"Nerf the high ground."