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I'm starting to get really worried by the CM

STAR WARS: The Old Republic > English > General Discussion
I'm starting to get really worried by the CM

LordArtemis's Avatar


LordArtemis
06.21.2013 , 10:09 AM | #91
Quote: Originally Posted by RTCBrad View Post
LOL really? Please don't come here with your googled Latin phrases trying to sound smart because you realise you are wrong. I have no interest in your post history.

1. Your posts in this thread say quite the opposite.
2. Funnily enough you aren't on my radar, so I have no clue what you have said in the past, nor do I care.
3. Again evidence in this thread says otherwise.
4. That bears no relevance to this discussion, we're discussing if it's pay2win not if it's worth spending your money on.

Ah yes the classic "you're a child defense" well done.
Judging a persons intent or motive by a single thread is making a judgement based on very limited information with a high degree of error.

People sometimes get passionate about things though it may not match their overall attitude on a forum. I tend to look at a person's post history before I make any such judgements.

Your not really harming the person that you judge improperly IMO, since their post history stands in evidence to the contrary. You really just harm yourself.

It is always best to try to get as much information as you can before you jump to conclusions.

Khevar's Avatar


Khevar
06.21.2013 , 10:42 AM | #92
Quote: Originally Posted by RTCBrad View Post
... Please don't come here with your googled Latin phrases trying to sound smart ...
I find this sort of comment rather odd. I've seen it before and I'm sure I'll see it again.

If someone uses a word I don't know, I look it up. Then I know a new word (yay me). It's not a big deal. I don't feel the need to insult someone for knowing words and using them.

"Ad hominem" is a debate term. Debate is something that happens in a forum, so I wouldn't be surprised to see debate terminology appear.

Is sneering at it's use going to accomplish anything other than showing one's pride at being uneducated?

SithKoriandr's Avatar


SithKoriandr
06.21.2013 , 10:45 AM | #93
If the cartel market isn't bad and not pay to win, then there shouldn't have been a problem with keeping the Credit Boom reward in the datacube, because it doesn't help you win. It doesn't give you a big advantage over any other player in terms of power. It just allowed some players to SAVE TIME.
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

Andryah's Avatar


Andryah
06.21.2013 , 12:42 PM | #94
Quote: Originally Posted by SithKoriandr View Post
If the cartel market isn't bad and not pay to win, then there shouldn't have been a problem with keeping the Credit Boom reward in the datacube, because it doesn't help you win.
The credit boom in the data cube by itself was not the issue. It was that the datacube could be put in collections that created an exploit pathway.

Collections is a fantastic and innovative addition to the game.. but it's also capable of creating unintended exploits which must be fixed. It has happened twice now... so I'm going to guess that there is someone on the Bioware team now whose job Is to try to exploit any new content added to collections. If not... well.. then they need to be lectured about it IMO.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

curtkram's Avatar


curtkram
06.21.2013 , 12:50 PM | #95
not just save time, but skip content while trying to achieve the same goal as well.

andryah, surely you're not suggesting i have an agenda? i stated my assumptions clearly. my position was and is that conflicting views can coexist. what you think is not p2w could be considered p2w by other people. that doesn't make you or them wrong.

you're assessment was to make up an unclear definition of p2w, and then state that everyone agrees with your definition. your definition was almost exclusive to pvp, so a pve focused game like this one could never be considered p2w anyway. the only thing to gain from you post is the satisfaction of telling other people you're right and they're wrong. you still seem unable to read other people's opinions and try to understand them if they conflict with your preconceived pro-bioware stance.

also, kilora is pretty much a white knight but not that bad. in my experiece, (s)he is involved with most threads i'm interested in, and has considered my perspective whether (s)he agrees or not.

Andryah's Avatar


Andryah
06.21.2013 , 01:03 PM | #96
Quote: Originally Posted by curtkram View Post
andryah, surely you're not suggesting i have an agenda? i stated my assumptions clearly. my position was and is that conflicting views can coexist. what you think is not p2w could be considered p2w by other people. that doesn't make you or them wrong.
I was pointing at nobody specifically in my comments.

Quote: Originally Posted by curtkram View Post
you're assessment was to make up an unclear definition of p2w, and then state that everyone agrees with your definition. your definition was almost exclusive to pvp, so a pve focused game like this one could never be considered p2w anyway. the only thing to gain from you post is the satisfaction of telling other people you're right and they're wrong. you still seem unable to read other people's opinions and try to understand them** if they conflict with your preconceived pro-bioware stance.
I made up nothing. I stated the long standing and broadly accepted definition in the genre of MMOs as to what P2W means. Which.....if you go back and re-read you will see has BOTH a PvP and a PvE component to it.... but yes the PvP component of the definition is primarily why the term P2W even exists in the genre. The PvE use of the term later evolved in the face of hard core raiders complaining about Buy-2-Raid elements entering some MMOs which they consider P2W for the part of the game that matters to them. While that could be argued both directions, I tend to agree with the Raiders on their use of the term.

I echoed the generally accepted definition of what P2W means to the world MMO community. It is you that are making up unclear definitions that are convenient to your point of view.

** Ironic IMO.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

curtkram's Avatar


curtkram
06.21.2013 , 01:19 PM | #97
Quote: Originally Posted by Andryah View Post
I echoed the generally accepted definition of what P2W means to the world MMO community. It is you that are making up unclear definitions that are convenient to your point of view.

** Ironic IMO.
i never defined p2w. i suggested that a p2w view might be appropriate if it included a system that allowed you to skip content and make it faster to achieve a given goal or objective by spending rl money. i also believe it's reasonable to say that is not p2w. my personal view is that this is a gray area, where there is no clear right or wrong. your observation that this is unclear is correct, but that sort of reinforces the point i'm trying to make (which is that it's unclear). whether it's ironic is questionable.

i do not think there is an international MMO consortium to define terms like 'p2w.' in other areas we have, for example, the oxford english dictionary, or the National Institute of Standards and Technology, or ANSI, or ASHRAE, who exist, at least in part, to strictly define certain things that really need to be strictly defined. if there is such an organization that strictly defines terms such as p2w, please post a link and if their definition matches yours i would be happy to publicly admit, on these forums, that you were right and i was wrong.

Andryah's Avatar


Andryah
06.21.2013 , 01:30 PM | #98
Quote: Originally Posted by curtkram View Post
i do not think there is an international MMO consortium to define terms like 'p2w.'
There is however a common understanding of the term, generally accepted by a majority of the community.

Is it unanimous? No.

Does it need to be? No.

Is it natural, appropriate, and relevant in an informally gathered world community on the internet and inside the games? Yes.

Are their people in the community that will freely distort a common understanding in the community for the sake of pressing foundation for their views? Yes.

The key fact often overlooked by the tangentally inclined (a general comment, so don't take it personally please) in all of this is that Bioware essentially short circuited the nutty nonsense about P2W early on by doing 2 things:

1) Not putting end game gear for sale in the CM, period. (which is where P2W is focused in the world community, except for total nubs that insist level 15 gear with mods is somehow a strawman P2W).

2) Making everything in the CM available to be freely traded between players in game.

In closing... you are free to believe and state anything you like. As am I. We are each free to disagree and to explain why we disagree and provide supporting information and reasoned ideas to fellow forum members by way of discussion. In the end.. the readers each decide for themselves, and we get to keep our opinions if we choose to. This is the nature of discussion in an anonymous and general forum discussion format. There are few absolutes in the internet, but in spite of much unreasonableness of thought and idea, discussion can and does remain largely reasoned, by virtue of each reader being able to decide for themselves what makes sense to them. Sheeples... sheeples are on their own IMO and the internet wolves will find and devour them.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

curtkram's Avatar


curtkram
06.21.2013 , 01:55 PM | #99
Quote: Originally Posted by Andryah View Post
There is however a common understanding of the term, generally accepted by a majority of the community.

Is it unanimous? No.

Does it need to be? No.

Is it natural, appropriate, and relevant in an informally gathered world community on the internet and inside the games? Yes.

Are their people in the community that will freely distort a common understanding in the community for the sake of pressing foundation for their views? Yes.

The key fact often overlooked by the tangentally inclined (a general comment, so don't take it personally please) in all of this is that Bioware essentially short circuited the nutty nonsense about P2W early on by doing 2 things:

1) Not putting end game gear for sale in the CM, period. (which is where P2W is focused in the world community, except for total nubs that insist level 15 gear with mods is somehow a strawman P2W).

2) Making everything in the CM available to be freely traded between players in game.
who is this community that agrees on a definition or a standard? do i get to be a part of it? if i didn't play WoW, would you still let me be a part of it? if i can enter this community just by being active in MMOs, then that implies you have a constantly shifting member base. if a definition is acceptable when agreed upon by a majority of a constantly shifting member base, then doesn't that mean that definition, by it's very nature, has to constantly change? since you know what the majority thinks, is that because there was a vote? were the results made public? who formed the question people were voting on, and was the question biased toward a certain response?

what i decided is the group of mmo players that get to commonly agree to this definition changed when i entered the group. with the change of the group, the definition changed, but you were unable to change. catch up to the rest of us.

1) cartel crystals are BiS for end game pvp and end game raiding aren't they? also, i would consider leveling part of the game. an instant level cap for rl money would, in my opinion, be p2w and hurt the game. it is also my opinion that the definition of p2w is flexible enough to allow you to disagree with that if you choose to.

2) stuff in the cartel market is magically introduced into a player economy only when players spend rl money outside of in-game mechanics or subscriptions. here is an article about eve that i read. in the "Generating items out of thin air" subsection, it suggests the problem isn't money, it's having money screw up the player economy by using a non-game system to introduce content. what bioware did is what eve's players rejected. aren't eve's players part of the MMO consortium that gets to decide what is generally accepted?

there is no generally agreed to definition of p2w. there can't be without giving someone or some organization authority to define the standard. if that organization becomes EA, i'm not going to accept their definitions or standards as realistic.

ikinai's Avatar


ikinai
06.21.2013 , 02:08 PM | #100
Quote: Originally Posted by curtkram View Post
who is this community that agrees on a definition or a standard? do i get to be a part of it? if i didn't play WoW, would you still let me be a part of it? if i can enter this community just by being active in MMOs, then that implies you have a constantly shifting member base. if a definition is acceptable when agreed upon by a majority of a constantly shifting member base, then doesn't that mean that definition, by it's very nature, has to constantly change? since you know what the majority thinks, is that because there was a vote? were the results made public? who formed the question people were voting on, and was the question biased toward a certain response?

what i decided is the group of mmo players that get to commonly agree to this definition changed when i entered the group. with the change of the group, the definition changed, but you were unable to change. catch up to the rest of us.

1) cartel crystals are BiS for end game pvp and end game raiding aren't they? also, i would consider leveling part of the game. an instant level cap for rl money would, in my opinion, be p2w and hurt the game. it is also my opinion that the definition of p2w is flexible enough to allow you to disagree with that if you choose to.

2) stuff in the cartel market is magically introduced into a player economy only when players spend rl money outside of in-game mechanics or subscriptions. here is an article about eve that i read. in the "Generating items out of thin air" subsection, it suggests the problem isn't money, it's having money screw up the player economy by using a non-game system to introduce content. what bioware did is what eve's players rejected. aren't eve's players part of the MMO consortium that gets to decide what is generally accepted?

there is no generally agreed to definition of p2w. there can't be without giving someone or some organization authority to define the standard. if that organization becomes EA, i'm not going to accept their definitions or standards as realistic.
Actually there is a generally agreed to definition of pay to win. It is anything that you spend real money on that gives you an edge over someone that can not get that edge from within the game.
I'll tell you what, then. Why don't you call me some time when you have no class?
--Rodney Dangerfield Back to School
Is this referral mic on? It's free stuff and stuff, in game.