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Hey Dev's How about an actual expansion? Is that in the works ?

STAR WARS: The Old Republic > English > General Discussion
Hey Dev's How about an actual expansion? Is that in the works ?

Nevaehh's Avatar


Nevaehh
06.19.2013 , 06:24 PM | #41
Quote: Originally Posted by Deganji View Post
Agreed. I would have loved a full blown expansion. It could still happen, LotRO has been free to play for years and is still putting out full size expansions. To top that, last time I logged into it the player base was no where near the size of SWTOR.

If a smaller (I think) company can put out quality expansions for an older and less popular game, why can't EA? I know they like money, and I'd gladly give them some.
Amen to that brother. I second that. If Lord of the rings can put out expansions why not this? It's no secret that EA makes shameless cash grabs expansions can only line their pockets more

Nevaehh's Avatar


Nevaehh
06.19.2013 , 06:29 PM | #42
Quote: Originally Posted by Floredon View Post
I highly doubt EA would sign off on an investment in a full-blown SWTOR expansion at this point unfortunately. I think they're more likely to continue with these mini expansions, which require little investment and thus produce less risk of losing money. Put yourself in the shoes of an EA executive or board member and ask yourself if you would invest millions of dollars in a franchise that was much less successful than projected, and produces less revenue than other games in the portfolio.
Its star was which like star trek is a license to print money if done properly. Also EA didn't loose money on this game, the company made its money back within roughly two months of it releasing which means money made after was pure profit. The issue they had with this game was that it didn't turn out to be the WOW killer they wanted. This disappointment was largely their fault considering EA like other companies fail to realize that WOW was an outlier rather than the norm.

Soluss's Avatar


Soluss
06.20.2013 , 07:08 AM | #43
Quote: Originally Posted by Deganji View Post
Agreed. I would have loved a full blown expansion. It could still happen, LotRO has been free to play for years and is still putting out full size expansions. To top that, last time I logged into it the player base was no where near the size of SWTOR.

If a smaller (I think) company can put out quality expansions for an older and less popular game, why can't EA? I know they like money, and I'd gladly give them some.
I believe they can and I am hoping that they will.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

jankiel's Avatar


jankiel
06.20.2013 , 07:48 AM | #44
Quote:
Agreed. I would have loved a full blown expansion. It could still happen, LotRO has been free to play for years and is still putting out full size expansions. To top that, last time I logged into it the player base was no where near the size of SWTOR.

If a smaller (I think) company can put out quality expansions for an older and less popular game, why can't EA? I know they like money, and I'd gladly give them some.
*hear *hear*

Ravenpsix's Avatar


Ravenpsix
06.20.2013 , 07:53 AM | #45
Quote: Originally Posted by Nevaehh View Post
It's just like my title says, how about an actual expansion? I don't mean what we got with makeb which was not really an expansion but a paid update that once upon a time (before BioWare got bought and eaten by EA) BioWare would have dropped as a free update to a game. They did this with Baldurs Gate just to name one title. What I would like to see is an actual expansion with new classes such as Teras Kasaii, beast trainers, Imperial guard, as well as races such as wookie (no ewoks pleas). I would like to see classes with a third faction, like bounty hunter should have been. Crafting should be expanded and made more nuanced.

I believe part of the reason there was such a drop off of subscriptions early on was due to the fact that a lot of staunch Star wars Galaxy players were disappointed because they though in some ways this would be the rebirth or continuation of that . I would also like to see some serious revamping of the battle system. I feel that too much of WOW was used in the making of this game and not enough of BioWare or other company influences. A bang up job was done with classes other than jedi and sith but with those I feel they have been reduced to little more than pretty colored baton wielding characters. Supposedly this was done for balancing issues but I think that is a cop out .
I would like to see in an expansion the ability to customize characters to make ones own jedi, sith, or bounty hunter. Part of the fun of making a character is customizing it and discovering which skills not only synergize with each other but with an individuals play style. Even though two people may have the same sets of powers they didn't have the same powers per say. So it would be nice if an expansion is in the work to see other influences such as City Of heroes, Dragon Age, KOTOR, or Jedi knight Jedi Academy as more of an influence in terms of a battle system and skill selection.

The template for an expansion is already there. At the end of each story line its made pretty clear that the war is going to break out again. This is a great launch for an expansion story with new classes, abilities, and new options with crafting or actual guild bases. Now don't misunderstand me. I like the game, if I didn't I wouldn't pay for a monthly, but I can point out weakness (in my opinion) that should be addressed and the game has been out for a while so I'm wondering rather or not its time to consider an actual sold by the box expansion.
As much as i understand what are you trying to tell, i'm afraid it's impossible with how the game is build. BW would have needed to rework entire leveling system, including skills stats and such. It would be the whole new game then, with different dinamics and plaing styles... It won't be SWTOR, but SW-something-like-that.
''There is no ignorance; there is knowledge. There is no fear; there is power. I am the heart of the Force. I am the revealing fire of light. I am the mystery of darkness. In balance with chaos and harmony, Immortal in the Force.''

RTCBrad's Avatar


RTCBrad
06.20.2013 , 08:24 AM | #46
I highly doubt the money is a factor, since going F2P and implementing the ever growing cash shop I'm betting this game has made tons more money. There will be people that were subbed before cash shop that are still subbed now and buy stuff from the cash shop that previously would have been included in the game as part of their subscription.

Why do you think the raid sets look so utterly garbage compared to the cartel market sets?

Surely everyone realises this is no coincidence, they want people to get good gear mods then buy their nice looking cartel gear.

Before cash shop times these sets would have been world drops or quests or raid gear etc. Why do they have garbage items such the Jawa things as 'rares' in the packs? Because you buy more that way if you got actual rares every time you wouldn't need to buy so many.

I like this game a lot I really do but they are guilty of some very bad business practice at the moment, ever since the implementation of the cash shop tbh.

What do we see every single update without fail? New cash shop items. What do we fail to see almost every time? Actual new content.

MillionsKNives's Avatar


MillionsKNives
06.20.2013 , 08:30 AM | #47
Quote: Originally Posted by DarkDisturbed View Post
What?...old content redone to death?
1.7 brought the Gree event, which was certainly new content. And while only a refresh of old content, 2.2 does bring new content whether you like that content or not.

Quote: Originally Posted by Soluss View Post
I believe they can and I am hoping that they will.
Agreed, in my opinion when everything went south, BioWare was in a frenzy to convert the game to the F2P model, and on top of losing a lot of developers they were just scrambling to keep their heads above water. In the time since F2P the servers have become much more populated and things have settled a lot more. Now that the expansion has come out and things are a bit less up in the air on whether the game will fully capsize, I think we'll see larger content coming out than we have in the past. And we can only hope that EA will be willing to reinvest some more money into development resources now that they're making some more profit on it again.

I could be wrong, I hope I'm not.

MillionsKNives's Avatar


MillionsKNives
06.20.2013 , 08:33 AM | #48
Quote: Originally Posted by RTCBrad View Post
I highly doubt the money is a factor, since going F2P and implementing the ever growing cash shop I'm betting this game has made tons more money. There will be people that were subbed before cash shop that are still subbed now and buy stuff from the cash shop that previously would have been included in the game as part of their subscription.

Why do you think the raid sets look so utterly garbage compared to the cartel market sets?

Surely everyone realises this is no coincidence, they want people to get good gear mods then buy their nice looking cartel gear.

Before cash shop times these sets would have been world drops or quests or raid gear etc. Why do they have garbage items such the Jawa things as 'rares' in the packs? Because you buy more that way if you got actual rares every time you wouldn't need to buy so many.

I like this game a lot I really do but they are guilty of some very bad business practice at the moment, ever since the implementation of the cash shop tbh.

What do we see every single update without fail? New cash shop items. What do we fail to see almost every time? Actual new content.
Are you saying that Rakata, Battlemaster, Campaign, and War Hero gear looked any better?

Deganji's Avatar


Deganji
06.20.2013 , 08:36 AM | #49
Quote: Originally Posted by Nevaehh View Post
Its star was which like star trek is a license to print money if done properly. Also EA didn't loose money on this game, the company made its money back within roughly two months of it releasing which means money made after was pure profit. The issue they had with this game was that it didn't turn out to be the WOW killer they wanted. This disappointment was largely their fault considering EA like other companies fail to realize that WOW was an outlier rather than the norm.
So, about making a WoW killer, here is the thing that most players and all the game companies don't get. There will never be a WoW killer, it's too big. It's like a huge fire, it will have to use up all it's fuel and fizzle out.

In the world of MMOs, WoW is a freak of nature, a mutant if you will. Due to so many people loving the RTS games and action adventures, they managed to pull in not just MMO players, but the average gamer also. Not a bad thing, but it just doesn't happen at the scale it did with other MMOs.

Until it, no MMO in the US saw subscriber numbers so high, and no other ever will. This game, just based off seeing the amount of people in game, would be considered a great success by MMO standards, if not for the huge freak in the corner.

If we could just get companies to realize they aren't competing against WoW, a fools folly, and are instead digging for a share of the regular MMO market. I think we'd stop seeing clones of it, and see some true innovation in MMOs. I'd love to see a new type of MMO combat myself. I'm honestly getting sick of hotbars and rotations, would love some action in my combat.

DarthTHC's Avatar


DarthTHC
06.20.2013 , 08:47 AM | #50
Quote: Originally Posted by Nevaehh View Post
You missed the point rather by accident or deliberate and I said there was a huge sub drop early in the game. I wasn't referring to now and are you counting actual subscriptions or the amount of F2P players that populate the game? there is a difference
Obviously by the text you quoted, I provided two ranges; one for subscribers only and one for players overall.

Perhaps I missed the point, but by reading the OP, the point seems to have been that "a lot of staunch Star wars Galaxy players were disappointed because they though in some ways this would be the rebirth or continuation of that"

If you do the math, if every SWG subscriber came here and subscribed right now, it would increase the total subscriber base of this game by 10%. Ten percent.

If you look at this game's high mark for subscribers instead, 1.7 million, then the entirety of the former SWG subscriber base leaving en masse from this game would have cut it to 1.65 million, or by about 3%.

Even if 100% of the former SWG subscribers tried this game and subsequently left in disappointment, it would have had a negligible impact on this game's numbers.

In other words, I'm saying that in the grand scheme of things, former SWG players are pretty irrelevant to the equation. Sorry.