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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Ottoattack's Avatar


Ottoattack
06.19.2013 , 12:20 PM | #1431
I don't understand people who are against AC change. You don't like it don't use it. Its an additional option for people who want to use it. People who change their AC, have to deal with changing gear consequences.

The end.

Hizoka's Avatar


Hizoka
06.19.2013 , 12:20 PM | #1432
Quote: Originally Posted by Jeweledleah View Post
you keep saying that you can't, and yet people have.

methinks you are projecting.

and I have played both commando and a vanguard. well... mercenary and vanguard, but other then animations, commando and merc are basically mirrors. sure it plays very differently. but so does affliction warlock, vs demonology warlock, versus destruction warlock (and yes, i played my warlock as all 3) and so does holy pally vs retribution pally vs protection pally (again, played all 3)

very VERY different. and yet warlock is STILL a warlock. troopers and bounty hunters also use identical stats, and yet you don't see me claiming that they are the same class. they ARE however mirror classes.

when you are logging in to your character in TOR. what does the login screen say while leveling? it doesn't say vanguard chapter 1, or commando chapter 1. it says TROOPER chapter 1. when you have "class quest" in your journal - it's the same for vanguard OR commando. the same class vendor sells gears for both AC's. your codex specifies entries about companions, stories, etc - as trooper. in your skill window you have 2 sections for your abilities. your advanced class? and you CLASS. your interrupts and your stuns? are class wide, not limited to advanced class. your crowd control can vary, but that also varies from class to class, for instance agents regardless of AC can slice droids.

last but not least its called "advanced" class. wording is pretty deliberate.

and yes, if we picked out advanced class at character creation this would probably be different. but we don't. the way the game is currently set up? advanced class is specialization, NOT a distinct class.
now you are comparing apples to oranges...

A pyro powertech plays just as differently from an AP powertech as a fury warriors plays from an arms warrior.

Demo and affliction are SPECs just like advanced proto type and pyrotech are specs. A merc is a ranged DPS a powertech is a melee DPS they are completely different. just because they use the same stats does not make them any more the same then a mage and a warlock.

astrobearx's Avatar


astrobearx
06.19.2013 , 12:21 PM | #1433
Quote: Originally Posted by Truga View Post
Is it? Show me youtubes of level 50+ people finishing group content with no AC selected. If you find one, I'll concede it is actually optional.

.

nuff said

Truga's Avatar


Truga
06.19.2013 , 12:26 PM | #1434
Quote: Originally Posted by astrobearx View Post
nuff said
Quote: Originally Posted by Truga View Post
Is it? Show me youtubes of level 50+ people finishing group content with no AC selected. If you find one, I'll concede it is actually optional.
Nuff said indeed. Thank you for showing you have problems with reading. Where are these characters completing hard mode flashpoints and ops?
boot.ini

Kilora's Avatar


Kilora
06.19.2013 , 12:27 PM | #1435
Quote: Originally Posted by Truga View Post
Nuff said indeed. Thank you for showing you have problems with reading. Where are these characters completing hard mode flashpoints and ops?
Why is that a requirement?

There are plenty of people who literally never do any group content. Seeing as how it isn't required. . . .

Khevar's Avatar


Khevar
06.19.2013 , 12:34 PM | #1436
Quote: Originally Posted by Anzel View Post
I am DEAD serious. I'm not even going to debate why. I pay my subscription. I pay for my characters. Nobody should tell me how to play or what button to hit and when or what spec to play or OMG FOTM or PvE vs PVP or WHATEVER.

I don't think it's cool to try and dictate how other people play the game. If I'm in a group and someone keeps choosing need then I won't play with them anymore. That should be enough. It's not my place to tell them what to do. If I'm in a group filled with Juggernauts because they are FOTM then I will find another group. It's not my place to tell people what spec to play. Period.

Having an opinion is one thing, trying to dictate or bully people into playing the way you think is just wrong. See all of the examples I listed and linked in my post above?
I agree with you that it's uncool to dictate to people how to play the game.

On the other hand, don't you think there's room for a healthy discussion about things? A thread can devolve into both sides shouting at each other, OR it can be a discussion.

When you popped into the loot thread, your comments were one sentence lines like: "I always need for everything all the time"

This is your choice. Nobody should ever force you to do otherwise, or to dictate to your otherwise. BUT, such a choice (in an MMO) reduces what could be a great thing, which is cooperation with others to achieve goals in the game.

There are plenty of great single-player RPGs out there. For those, it really doesn't matter what you do, as your choices and decisions affect no one else. But an MMO is different. You are interacting with other people. Your choices, decisions and behavior DO affect others.

You say you've been a developer on an MMO, and an IT director in real life. This would seem to indicate that you've been around the block and have some experience. Don't you think that an MMO is made better when at atmosphere of cooperation exists? Otherwise, why not just play a single player game instead?

Truga's Avatar


Truga
06.19.2013 , 12:34 PM | #1437
Quote: Originally Posted by Kilora View Post
Why is that a requirement?

There are plenty of people who literally never do any group content. Seeing as how it isn't required. . . .
Because in RO, I also had a level 90 novice. The character wasn't really good for anything other than killing weak and basic mobs. Throw anything harder at it and it dies. Same in lineage 2. Some people went to max level as basic classes, because they couldn't be bothered to do the class quests. They had less skills, were squishier and worthless in pvp and harder pve.

So yes, you can say AC is optional. So is going off of ord mantell. You can hit level 50 on ord mantell, even at level 49, each mob there will give you 1 XP per kill. Does that mean going off ord mantell is optional? Or does it just mean that other than for the challenge itself, not going off is bloody silly?
boot.ini

Jeweledleah's Avatar


Jeweledleah
06.19.2013 , 12:38 PM | #1438
Quote: Originally Posted by Truga View Post
Because in RO, I also had a level 90 novice. The character wasn't really good for anything other than killing weak and basic mobs. Throw anything harder at it and it dies. Same in lineage 2. Some people went to max level as basic classes, because they couldn't be bothered to do the class quests. They had less skills, were squishier and worthless in pvp and harder pve.

So yes, you can say AC is optional. So is going off of ord mantell. You can hit level 50 on ord mantell, even at level 49, each mob there will give you 1 XP per kill. Does that mean going off ord mantell is optional? Or does it just mean that other than for the challenge itself, not going off is bloody silly?
whether its silly or not, is just your personal opinion.
the fact that its possible and doesn't involve cheating or exploits does in fact mean that its optional

Truga's Avatar


Truga
06.19.2013 , 12:41 PM | #1439
Quote: Originally Posted by Jeweledleah View Post
whether its silly or not, is just your personal opinion.
the fact that its possible and doesn't involve cheating or exploits does in fact mean that its optional
Yes, I agree it's optional. Just like going off your starter planet is optional. Or using armour is optional. And so on.

But what that does have to do with the fact that once you change your class from trooper to commando, your class is no longer trooper, it's commando.

Frankly, I hope in the future they introduce more branches. Like, say, at level 60, commando branches into two or three more classes, all of which are again different and unique. They keep all the commando's skills, but specialize further in one area.
boot.ini

Jeweledleah's Avatar


Jeweledleah
06.19.2013 , 12:49 PM | #1440
Quote: Originally Posted by Truga View Post
Yes, I agree it's optional. Just like going off your starter planet is optional. Or using armour is optional. And so on.

But what that does have to do with the fact that once you change your class from trooper to commando, your class is no longer trooper, it's commando.

Frankly, I hope in the future they introduce more branches. Like, say, at level 60, commando branches into two or three more classes, all of which are again different and unique. They keep all the commando's skills, but specialize further in one area.
not class. advanced class.

your loading screen is still calling you a trooper. your codex is still calling you a trooper. your advanced class is acknowledged by the game about as much as your talent tree, aka not at all.

advanced class cannot be changed. right now. it doesn't mean it cannot be changed ever or should not be changed ever.
it WOULD be fun if you could branch out. more choices and options are good. doesn't mean those choices and options MUST be permanent.