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Will there ever be anything like arena?

STAR WARS: The Old Republic > English > General Discussion
Will there ever be anything like arena?

zzoorrzz's Avatar


zzoorrzz
06.16.2013 , 06:18 PM | #51
Quote: Originally Posted by Andryah View Post
It should be no gear at all to be honest. If they put arena play in, you play your class "as is" (ie: there will be no consideration of adjusting classes based on arena play, so suck it up) AND you enter arenas and your gear is replaced with generic arena gear for your class PERIOD. If arena is about skill player on player... gear should not be a factor at all, nor should class adjustments to arena QQs.

Problem is... it has been proven over in WoW that it won't work.. the arena players will QQ class balance into the ground to get their arena fix. Players quickly figure out what the "right" classes to play/pair are and the other classes are made obsolete.
Suggestion in your first paragraph is the reason why things from your second paragraph would happen, you realize it right.

Grayseven's Avatar


Grayseven
06.16.2013 , 06:21 PM | #52
Quote: Originally Posted by zzoorrzz View Post
I thought the point is obvious, isnt it. Current WZs have objectives other than fighting.

I think the actual reason why some people think these arena would be a good idea is the lack of devs attention to open pvp. Since people don't have that in some reasonable way, this might be a way to make up for it a little bit.
Then a Warzone with no other objective than destroying the other side should be created, not Arena play.

Or better, a zone much like Wintergrasp with incentives for people to actually play. Heck, each planet could have its own PvP zone with objectives based on that planets story line in an area appropriate to that planet.

But arena play brings with it way too many balance issues that would have a much more far reaching effect than most people realize.
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Kelbun's Avatar


Kelbun
06.16.2013 , 06:21 PM | #53
Quote: Originally Posted by Trollokdamus View Post
I'd like to see Arena style PvP in this game.

Overall, Arenas proved to be a successful project in WoW and loads of people enjoy them. And since ToR is 70-80% WoW clone in terms of game mechanics, i don't see why BW shouldn't adopt successful ideas from the latter.

Yeah, this will require BW to work on class balance alot and constantly make small changes here and there, but hey, this is the nature of any MMO. Nothing is static, everything is a subject to change and eventually changes in one way or another.
Right? So....where is the AV?

Kelbun's Avatar


Kelbun
06.16.2013 , 06:24 PM | #54
Quote: Originally Posted by zzoorrzz View Post
Suggestion in your first paragraph is the reason why things from your second paragraph would happen, you realize it right.
Actually, I think people would QQ because they couldn't get better gear than everyone else. That would be the biggest problem with that guys suggestions.

GrouchyOldJedi's Avatar


GrouchyOldJedi
06.16.2013 , 06:24 PM | #55
Quote: Originally Posted by Kelbun View Post
Or better yet: If you don't want to play in arenas, don't qeue for them. Don't not make arenas for those who want to play, because others don't want them to.
The problem is, attempts to balance classes and abilities in arena PVP would carry over to all players, whether they play in arenas or not.

Andryah's Avatar


Andryah
06.16.2013 , 06:25 PM | #56
Quote: Originally Posted by HiltoftheDragon View Post
The nature to all mmos is to tweak and manage gear and specs to the evolving population over time in small increments...... not to throw huge buffs and nerfs around on a constant basis like arena fighting would bring. It would be like all of us kittens watching a tennis match on tv. It would be a bad mistake.
/Agree.

The problem here is that classic PvP, PvE, and Arenas are all different "animals" in the zoo of play. They need to be separate from one another or they clash and distort one another. classic PvP and PvE are fairly manageable through gear paradigms. Arena however creates a very artificial play environment that then either is played "as is" or it becomes the tail that wags the dog in class balance in MMOs.

If players that like arena play for the sake of arena play would take the classes into arena play "as is", then I'd be fine with them adding arenas to the game. The problem is that any sane person in this thread knows full well that arena players will NOT play arenas with the classes "as is". They are generally more vocal and demanding then the broader PvP player base.

Perhaps, IF arenas were added without the competitive ladder mechanics and rewards system, then they would play the classes "as is". Then again.. if there are no ladders and cookies... how many alleged arena players would actually play arenas in an MMO? Let's be honest.. it's about the "cookies" and the path to the cookies for most arena players.
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ObiJuanShenobi's Avatar


ObiJuanShenobi
06.16.2013 , 06:32 PM | #57
Quote: Originally Posted by Andryah View Post
/Agree.

The problem here is that classic PvP, PvE, and Arenas are all different "animals" in the zoo of play. They need to be separate from one another or they clash and distort one another. classic PvP and PvE are fairly manageable through gear paradigms. Arena however creates a very artificial play environment that then either is played "as is" or it becomes the tail that wags the dog in class balance in MMOs. If players that like arena play for the sake of arena play would take the classes into arena play "as is", then I'd be fine with them adding arenas to the game. The problem is that any sane person in this thread knows full well that arena players will NOT play arenas with the classes "as is". They are generally more vocal and demanding then the broader PvP player base.

Perhaps, IF arenas were added without the competitive ladder mechanics and rewards system, then they would play the classes "as is". Then again.. if there are no ladders and cookies... how many alleged arena players would actually play arenas in an MMO? Let's be honest.. it's about the "cookies" and the path to the cookies for most arena players.
You're generalizing the pvp population. If BW offered it "as is" I'd be all over it and i wouldn't be the only one. Would a lot of pvpers complain? Sure. Every gameplay style has its elitists and angry noobs.They would QQ all OVER the forums....but so does everyone else about every little thing about this game. But there are some of us out there that love the thrill of skill vs skill and would play for fun, titles, rating, ect. ...not necessarily for rewards such as superior gear.
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Trollokdamus's Avatar


Trollokdamus
06.16.2013 , 06:35 PM | #58
Quote: Originally Posted by HiltoftheDragon View Post
The nature to all mmos is to tweak and manage gear and specs to the evolving population over time in small increments...... not to throw huge buffs and nerfs around on a constant basis like arena fighting would bring. It would be like all of us kittens watching a tennis match on tv. It would be a bad mistake.
Throwing huge buffs and nerfs is merely a first step of balancing once they implement Arenas. As soon as the certain degree of balance is achieved, it all comes down to "polishing" in a form of constant smaller changes.

Kelbun's Avatar


Kelbun
06.16.2013 , 06:38 PM | #59
Quote: Originally Posted by GrouchyOldJedi View Post
The problem is, attempts to balance classes and abilities in arena PVP would carry over to all players, whether they play in arenas or not.
Yes, there would be much calling for buffs and nerfs. Some of it may even be justifiable. I could see that from a developers stand point it would be creating a lot of work for themselves. There will always be those who will blame a defeat on others classes being OP. Just like there will always be those who can't stop their rotations to get out of the fire. These are just facts of life in the gaming world.

IF they did arenas, it would probably be best to implement it when a major class retooling was coming anyway. Say, the next expansion for level 60.

LordArtemis's Avatar


LordArtemis
06.16.2013 , 06:39 PM | #60
Quote: Originally Posted by ObiJuanShenobi View Post
It's like WZ except the only objective is to kill the other team. Usually a 2v2, 3v3, 5v5 fight.

Honestly i think if we had a 5v5 arena there shouldn't be much balancing required. No one is THAT OP in my opinion....not if you have skill, at least.
There should be no balancing, period. Any imbalance discovered in Arena, if implemented, should remain so. Nor should there be any gear awarded.

Both things are the basis for almost every problem with Arena. Remove both of those and there is probably nothing wrong with adding it to the game. In fact, making it performance based instead of win based would be the optimal way to handle it IMO.

In a game where the same rule set is used for PVP and PVE Arenas are a bad move. Now, if there could be two rule sets...then it wouldn't be a problem.