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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 07:11 PM | #1081
Quote: Originally Posted by Hizoka View Post
you also do not know what "fundamental" means either...
Your not a very happy person, are you?
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

LordArtemis's Avatar


LordArtemis
06.14.2013 , 07:12 PM | #1082
Quote: Originally Posted by Hizoka View Post
you also do not know what "fundamental" means either...
Do you have anything meaningful to add to the discussion other than talking about things you know nothing about and pretending to be an expert, throwing around insults and forum violations like they are candy and making baseless accusations against members based on simple assumptions that have no basis in legitimacy or logic?

I mean, really Hizoka....have you looked at your post history? Do you really want this to represent who you are? Do you really expect ANYONE to respect or consider your opinion when you act the way you do?

I've seen probably dozens of your posts go poof. I would expect that warnings followed those removals. I would also expect you are a hairs length away from a ban. it just seems to me the whole enterprise is pretty silly at best.

It is entertaining to watch someone iceskate uphill for a while but eventually it just becomes sad. Your post history is a train wreck Hizoka.

Pull yourself together. Enough with the constant ludicrous diatribe. This isn't forum PVP.

Ratajack's Avatar


Ratajack
06.14.2013 , 07:13 PM | #1083
Quote: Originally Posted by PeterTLJr View Post
Those who look at it as class changing SEEM to have a very narrow vision of this, they are so bounded by the ways of other MMOs thinking that if one game doesnt allow it, no other game should. I have used other games as examples, yes ill admit it, but it doesnt change the fact that whatever base class you pick, then whichever AC you pick after level 10, you will ALWAYS be that base class, there is no possible way that can change, however AC changing can be possible without breaking that invisible rule of no class changing that most mmos follow.
You can't change class without breaking that invisible line and changing from a vanguard to a commando IS changing class. You can try to spin it any way you want, but the truth is the truth.

LordArtemis's Avatar


LordArtemis
06.14.2013 , 07:15 PM | #1084
Quote: Originally Posted by Ratajack View Post
You can't change class without breaking that invisible line and changing from a vanguard to a commando IS changing class. You can try to spin it any way you want, but the truth is the truth.
That may be the case, AC may or may not be a class (I tend to think it is, at least they are different enough to see them as a class if nothing else) but that really isn't the issue IMO.

The issue is the impact of allowing AC change on the game. That should be the focus of our discussion IMO.

Ratajack's Avatar


Ratajack
06.14.2013 , 07:18 PM | #1085
Quote: Originally Posted by PeterTLJr View Post
Well thats just exactly it, the devs have changed their views on ACs before, so theres no reason why they cant change it again. Yellow posts arent forever permanent, its permanent for the time being until a new yellow post saying otherwise.
If the devs no longer see AC's as different classes, then there would be no reason for them to change it again. Sounds to me like you know and understand that they are different classes, and the devs see them as different classes. but wish to pretend that is not the case.

Ratajack's Avatar


Ratajack
06.14.2013 , 07:21 PM | #1086
Quote: Originally Posted by LordArtemis View Post
And to add to that I think any reasonable person would have to admit that the new dev staff obviously looks at the game, and former "no change ever" options as being "on the table" so to speak.

After all, the former dev staff did state, quite clearly (evidence posted in this thread) that things like appearance change after creation, free respecs, F2P, cross class gear appearance, etc would either never happen because they were contrary to design intent or probably would never happen.

And yet they have. The prior dev staff was obviously very anti-option, from the "choices matter" crowd. The current dev staff does not seem to be from that crowd.
Once again, in the interest of fairness, you really should acknowledge that most, if not al, of the "choices matter" changes recently implemented are COSMETIC only and do not affect fundamental game play as allowing class changes would.

There is a world of difference in allowing cosmetic changes and allowing class changes.

LordArtemis's Avatar


LordArtemis
06.14.2013 , 07:23 PM | #1087
Quote: Originally Posted by Ratajack View Post
If the devs no longer see AC's as different classes, then there would be no reason for them to change it again. Sounds to me like you know and understand that they are different classes, and the devs see them as different classes. but wish to pretend that is not the case.
Well, I think if there was a reason to allow it, at least one they are considering, it would be similar to the original reason...to correct a mistake in AC choice. You have to first play the AC after all to find out if you are going to like it. No amount of information is likely going to tell you that.

LordArtemis's Avatar


LordArtemis
06.14.2013 , 07:25 PM | #1088
Quote: Originally Posted by Ratajack View Post
Once again, in the interest of fairness, you really should acknowledge that most, if not al, of the "choices matter" changes recently implemented are COSMETIC only and do not affect fundamental game play as allowing class changes would.

There is a world of difference in allowing cosmetic changes and allowing class changes.
I've conceded that before and will do so again...it is a valid point. Aside from F2P/Market, free respecs and the cooldown reductions most of the changes have been purely cosmetic with little impact overall on the game IMO.

And I agree. AC change is most definitely not a cosmetic or trivial change, hence my concern over allowing it.

PeterTLJr's Avatar


PeterTLJr
06.14.2013 , 07:27 PM | #1089
Quote: Originally Posted by LordArtemis View Post
That may be the case, AC may or may not be a class (I tend to think it is, at least they are different enough to see them as a class if nothing else) but that really isn't the issue IMO.

The issue is the impact of allowing AC change on the game. That should be the focus of our discussion IMO.
In all reality, the only one affected is who changes their AC. What if I change my AC and never do end game stuff, I just quest solo, how again does that affect you?
To answer about flashpoints, the risk remains the same when entering, theres always going to be that guy who takes stuff just because, they cant turn down features just because of this reason.
I see the only way it having a major impact is if they dont put restrictions on it.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Ratajack's Avatar


Ratajack
06.14.2013 , 07:28 PM | #1090
Quote: Originally Posted by PeterTLJr View Post
Reducing people back to level 10 would cause havoc, crew skills, companion affect, losing companions, dark/lightside alignment, basically everything would be at loss as well, almost making it pointless to have the switch.
You could reduce the level to 10 without removing companions, dark side/light side alignment, inventory items, etc. This would allow the player to keep any items they had that could no longer be obtained in the game, and still allow that player to learn the class as they re-leveled.

I think they would have to do a reset on the planetary quests, but not the class quests as the class quests would affect the companions, etc. This would even have the added benefit of not making the player go through the same story line twice.

They could even give a passive 25% xp boost to help compensate for the loss of the class quest XP while re-leveling. The player could re-level via PVP, space missions, daily heroics, any number of ways.

We have given you a reasonable compromise and you don't even want to consider it? Why? Because you want an instant max level character of a different class?